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This option completely disabled the DCBZ instruction. Users are toggling this option in dolphin forks and using that same problematic config when launching dolphin. Removing the option from dolphin will let the config be ignored.
116 lines
7 KiB
C++
116 lines
7 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Core/Config/MainSettings.h"
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#include "AudioCommon/AudioCommon.h"
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#include "Common/Config/Config.h"
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#include "Common/StringUtil.h"
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#include "Core/HW/EXI/EXI_Device.h"
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#include "Core/HW/SI/SI_Device.h"
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#include "Core/PowerPC/PowerPC.h"
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namespace Config
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{
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// Main.Core
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const ConfigInfo<bool> MAIN_SKIP_IPL{{System::Main, "Core", "SkipIPL"}, true};
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const ConfigInfo<PowerPC::CPUCore> MAIN_CPU_CORE{{System::Main, "Core", "CPUCore"},
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PowerPC::DefaultCPUCore()};
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const ConfigInfo<bool> MAIN_FASTMEM{{System::Main, "Core", "Fastmem"}, true};
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const ConfigInfo<bool> MAIN_DSP_HLE{{System::Main, "Core", "DSPHLE"}, true};
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const ConfigInfo<int> MAIN_TIMING_VARIANCE{{System::Main, "Core", "TimingVariance"}, 40};
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const ConfigInfo<bool> MAIN_CPU_THREAD{{System::Main, "Core", "CPUThread"}, true};
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const ConfigInfo<bool> MAIN_SYNC_ON_SKIP_IDLE{{System::Main, "Core", "SyncOnSkipIdle"}, true};
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const ConfigInfo<std::string> MAIN_DEFAULT_ISO{{System::Main, "Core", "DefaultISO"}, ""};
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const ConfigInfo<bool> MAIN_ENABLE_CHEATS{{System::Main, "Core", "EnableCheats"}, false};
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const ConfigInfo<int> MAIN_GC_LANGUAGE{{System::Main, "Core", "SelectedLanguage"}, 0};
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const ConfigInfo<bool> MAIN_OVERRIDE_GC_LANGUAGE{{System::Main, "Core", "OverrideGCLang"}, false};
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const ConfigInfo<bool> MAIN_DPL2_DECODER{{System::Main, "Core", "DPL2Decoder"}, false};
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const ConfigInfo<int> MAIN_AUDIO_LATENCY{{System::Main, "Core", "AudioLatency"}, 20};
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const ConfigInfo<bool> MAIN_AUDIO_STRETCH{{System::Main, "Core", "AudioStretch"}, false};
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const ConfigInfo<int> MAIN_AUDIO_STRETCH_LATENCY{{System::Main, "Core", "AudioStretchMaxLatency"},
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80};
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const ConfigInfo<std::string> MAIN_MEMCARD_A_PATH{{System::Main, "Core", "MemcardAPath"}, ""};
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const ConfigInfo<std::string> MAIN_MEMCARD_B_PATH{{System::Main, "Core", "MemcardBPath"}, ""};
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const ConfigInfo<std::string> MAIN_AGP_CART_A_PATH{{System::Main, "Core", "AgpCartAPath"}, ""};
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const ConfigInfo<std::string> MAIN_AGP_CART_B_PATH{{System::Main, "Core", "AgpCartBPath"}, ""};
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const ConfigInfo<int> MAIN_SLOT_A{{System::Main, "Core", "SlotA"},
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ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER};
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const ConfigInfo<int> MAIN_SLOT_B{{System::Main, "Core", "SlotB"},
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ExpansionInterface::EXIDEVICE_NONE};
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const ConfigInfo<int> MAIN_SERIAL_PORT_1{{System::Main, "Core", "SerialPort1"},
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ExpansionInterface::EXIDEVICE_NONE};
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const ConfigInfo<std::string> MAIN_BBA_MAC{{System::Main, "Core", "BBA_MAC"}, ""};
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ConfigInfo<u32> GetInfoForSIDevice(u32 channel)
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{
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return {{System::Main, "Core", StringFromFormat("SIDevice%u", channel)},
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static_cast<u32>(channel == 0 ? SerialInterface::SIDEVICE_GC_CONTROLLER :
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SerialInterface::SIDEVICE_NONE)};
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}
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ConfigInfo<bool> GetInfoForAdapterRumble(u32 channel)
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{
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return {{System::Main, "Core", StringFromFormat("AdapterRumble%u", channel)}, true};
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}
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ConfigInfo<bool> GetInfoForSimulateKonga(u32 channel)
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{
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return {{System::Main, "Core", StringFromFormat("SimulateKonga%u", channel)}, false};
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}
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const ConfigInfo<bool> MAIN_WII_SD_CARD{{System::Main, "Core", "WiiSDCard"}, false};
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const ConfigInfo<bool> MAIN_WII_SD_CARD_WRITABLE{{System::Main, "Core", "WiiSDCardWritable"}, true};
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const ConfigInfo<bool> MAIN_WII_KEYBOARD{{System::Main, "Core", "WiiKeyboard"}, false};
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const ConfigInfo<bool> MAIN_WIIMOTE_CONTINUOUS_SCANNING{
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{System::Main, "Core", "WiimoteContinuousScanning"}, false};
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const ConfigInfo<bool> MAIN_WIIMOTE_ENABLE_SPEAKER{{System::Main, "Core", "WiimoteEnableSpeaker"},
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false};
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const ConfigInfo<bool> MAIN_RUN_COMPARE_SERVER{{System::Main, "Core", "RunCompareServer"}, false};
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const ConfigInfo<bool> MAIN_RUN_COMPARE_CLIENT{{System::Main, "Core", "RunCompareClient"}, false};
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const ConfigInfo<bool> MAIN_MMU{{System::Main, "Core", "MMU"}, false};
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const ConfigInfo<int> MAIN_BB_DUMP_PORT{{System::Main, "Core", "BBDumpPort"}, -1};
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const ConfigInfo<bool> MAIN_SYNC_GPU{{System::Main, "Core", "SyncGPU"}, false};
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const ConfigInfo<int> MAIN_SYNC_GPU_MAX_DISTANCE{{System::Main, "Core", "SyncGpuMaxDistance"},
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200000};
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const ConfigInfo<int> MAIN_SYNC_GPU_MIN_DISTANCE{{System::Main, "Core", "SyncGpuMinDistance"},
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-200000};
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const ConfigInfo<float> MAIN_SYNC_GPU_OVERCLOCK{{System::Main, "Core", "SyncGpuOverclock"}, 1.0f};
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const ConfigInfo<bool> MAIN_FAST_DISC_SPEED{{System::Main, "Core", "FastDiscSpeed"}, false};
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const ConfigInfo<bool> MAIN_LOW_DCBZ_HACK{{System::Main, "Core", "LowDCBZHack"}, false};
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const ConfigInfo<bool> MAIN_FPRF{{System::Main, "Core", "FPRF"}, false};
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const ConfigInfo<bool> MAIN_ACCURATE_NANS{{System::Main, "Core", "AccurateNaNs"}, false};
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const ConfigInfo<float> MAIN_EMULATION_SPEED{{System::Main, "Core", "EmulationSpeed"}, 1.0f};
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const ConfigInfo<float> MAIN_OVERCLOCK{{System::Main, "Core", "Overclock"}, 1.0f};
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const ConfigInfo<bool> MAIN_OVERCLOCK_ENABLE{{System::Main, "Core", "OverclockEnable"}, false};
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const ConfigInfo<std::string> MAIN_GFX_BACKEND{{System::Main, "Core", "GFXBackend"}, ""};
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const ConfigInfo<std::string> MAIN_GPU_DETERMINISM_MODE{
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{System::Main, "Core", "GPUDeterminismMode"}, "auto"};
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const ConfigInfo<std::string> MAIN_PERF_MAP_DIR{{System::Main, "Core", "PerfMapDir"}, ""};
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const ConfigInfo<bool> MAIN_CUSTOM_RTC_ENABLE{{System::Main, "Core", "EnableCustomRTC"}, false};
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// Default to seconds between 1.1.1970 and 1.1.2000
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const ConfigInfo<u32> MAIN_CUSTOM_RTC_VALUE{{System::Main, "Core", "CustomRTCValue"}, 946684800};
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const ConfigInfo<bool> MAIN_ENABLE_SIGNATURE_CHECKS{{System::Main, "Core", "EnableSignatureChecks"},
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true};
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const ConfigInfo<bool> MAIN_REDUCE_POLLING_RATE{{System::Main, "Core", "ReducePollingRate"}, false};
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// Main.DSP
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const ConfigInfo<bool> MAIN_DSP_CAPTURE_LOG{{System::Main, "DSP", "CaptureLog"}, false};
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const ConfigInfo<bool> MAIN_DSP_JIT{{System::Main, "DSP", "EnableJIT"}, true};
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const ConfigInfo<bool> MAIN_DUMP_AUDIO{{System::Main, "DSP", "DumpAudio"}, false};
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const ConfigInfo<bool> MAIN_DUMP_AUDIO_SILENT{{System::Main, "DSP", "DumpAudioSilent"}, false};
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const ConfigInfo<bool> MAIN_DUMP_UCODE{{System::Main, "DSP", "DumpUCode"}, false};
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const ConfigInfo<std::string> MAIN_AUDIO_BACKEND{{System::Main, "DSP", "Backend"},
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AudioCommon::GetDefaultSoundBackend()};
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const ConfigInfo<int> MAIN_AUDIO_VOLUME{{System::Main, "DSP", "Volume"}, 100};
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// Main.General
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const ConfigInfo<std::string> MAIN_DUMP_PATH{{System::Main, "General", "DumpPath"}, ""};
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const ConfigInfo<std::string> MAIN_FS_PATH{{System::Main, "General", "NANDRootPath"}, ""};
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const ConfigInfo<std::string> MAIN_SD_PATH{{System::Main, "General", "WiiSDCardPath"}, ""};
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} // namespace Config
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