mirror of
https://github.com/dolphin-emu/dolphin.git
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179 lines
4.7 KiB
C++
179 lines
4.7 KiB
C++
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <cinttypes>
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#include <mutex>
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#include <thread>
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#include <vector>
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/Event.h"
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#include "Common/Flag.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/Thread.h"
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#include "Common/Timer.h"
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#include "Core/Core.h"
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#include "Core/CoreTiming.h"
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#include "Core/HW/DVDInterface.h"
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#include "Core/HW/DVDThread.h"
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#include "Core/HW/Memmap.h"
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#include "Core/HW/SystemTimers.h"
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#include "DiscIO/Volume.h"
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namespace DVDThread
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{
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static void DVDThread();
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static void FinishRead(u64 userdata, s64 cycles_late);
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static CoreTiming::EventType* s_finish_read;
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static std::thread s_dvd_thread;
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static Common::Event s_dvd_thread_start_working;
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static Common::Event s_dvd_thread_done_working;
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static Common::Flag s_dvd_thread_exiting(false);
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static std::vector<u8> s_dvd_buffer;
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static u64 s_time_read_started;
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static bool s_dvd_success;
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static u64 s_dvd_offset;
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static u32 s_output_address;
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static u32 s_length;
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static bool s_decrypt;
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// This determines which function will be used as a callback.
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// We can't have a function pointer here, because they can't be in savestates.
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static bool s_reply_to_ios;
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// The following time variables are only used for logging
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static u64 s_realtime_started_us;
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static u64 s_realtime_done_us;
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void Start()
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{
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s_finish_read = CoreTiming::RegisterEvent("FinishReadDVDThread", FinishRead);
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_assert_(!s_dvd_thread.joinable());
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s_dvd_thread = std::thread(DVDThread);
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}
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void Stop()
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{
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_assert_(s_dvd_thread.joinable());
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// The DVD thread will return if s_DVD_thread_exiting
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// is set when it starts working
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s_dvd_thread_exiting.Set();
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s_dvd_thread_start_working.Set();
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s_dvd_thread.join();
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s_dvd_thread_exiting.Clear();
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}
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void DoState(PointerWrap& p)
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{
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WaitUntilIdle();
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// TODO: Savestates can be smaller if s_DVD_buffer is not saved
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p.Do(s_dvd_buffer);
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p.Do(s_time_read_started);
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p.Do(s_dvd_success);
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p.Do(s_dvd_offset);
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p.Do(s_output_address);
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p.Do(s_length);
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p.Do(s_decrypt);
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p.Do(s_reply_to_ios);
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// s_realtime_started_us and s_realtime_done_us aren't savestated
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// because they rely on the current system's time.
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// This means that loading a savestate might cause
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// incorrect times to be logged once.
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}
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void WaitUntilIdle()
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{
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_assert_(Core::IsCPUThread());
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// Wait until DVD thread isn't working
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s_dvd_thread_done_working.Wait();
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// Set the event again so that we still know that the DVD thread isn't working
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s_dvd_thread_done_working.Set();
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}
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void StartRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt, bool reply_to_ios,
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int ticks_until_completion)
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{
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_assert_(Core::IsCPUThread());
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s_dvd_thread_done_working.Wait();
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s_dvd_offset = dvd_offset;
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s_output_address = output_address;
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s_length = length;
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s_decrypt = decrypt;
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s_reply_to_ios = reply_to_ios;
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s_time_read_started = CoreTiming::GetTicks();
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s_realtime_started_us = Common::Timer::GetTimeUs();
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s_dvd_thread_start_working.Set();
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CoreTiming::ScheduleEvent(ticks_until_completion, s_finish_read);
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}
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static void FinishRead(u64 userdata, s64 cycles_late)
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{
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WaitUntilIdle();
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DEBUG_LOG(DVDINTERFACE, "Disc has been read. Real time: %" PRIu64 " us. "
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"Real time including delay: %" PRIu64
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" us. Emulated time including delay: %" PRIu64 " us.",
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s_realtime_done_us - s_realtime_started_us,
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Common::Timer::GetTimeUs() - s_realtime_started_us,
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(CoreTiming::GetTicks() - s_time_read_started) /
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(SystemTimers::GetTicksPerSecond() / 1000 / 1000));
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if (s_dvd_success)
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Memory::CopyToEmu(s_output_address, s_dvd_buffer.data(), s_length);
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else
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PanicAlertT("The disc could not be read (at 0x%" PRIx64 " - 0x%" PRIx64 ").", s_dvd_offset,
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s_dvd_offset + s_length);
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// This will make the buffer take less space in savestates.
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// Reducing the size doesn't change the amount of reserved memory,
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// so this doesn't lead to extra memory allocations.
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s_dvd_buffer.resize(0);
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// Notify the emulated software that the command has been executed
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DVDInterface::FinishExecutingCommand(s_reply_to_ios, DVDInterface::INT_TCINT);
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}
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static void DVDThread()
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{
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Common::SetCurrentThreadName("DVD thread");
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while (true)
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{
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s_dvd_thread_done_working.Set();
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s_dvd_thread_start_working.Wait();
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if (s_dvd_thread_exiting.IsSet())
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return;
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s_dvd_buffer.resize(s_length);
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s_dvd_success =
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DVDInterface::GetVolume().Read(s_dvd_offset, s_length, s_dvd_buffer.data(), s_decrypt);
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s_realtime_done_us = Common::Timer::GetTimeUs();
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}
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}
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}
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