dolphin/Source/Core/Core
Léo Lam f2b9a6696d Config: Set bMMU to true by default on x64
This prevents Dolphin from crashing when the emulated software crashes.
AFAIK, there is absolutely no performance to enabling this with the
x64 JIT.

Eventually, we should probably just remove bMMU
(https://github.com/dolphin-emu/dolphin/pull/1831). We can't do that
yet because of the ARM JIT.
2018-03-16 21:08:23 +01:00
..
Boot Optionally delete savestate that gets loaded at boot 2017-12-28 23:15:48 +01:00
Config ShaderCache: Implement background shader compilation 2018-03-10 16:11:19 +10:00
ConfigLoaders ShaderCache: Implement background shader compilation 2018-03-10 16:11:19 +10:00
Debugger Changed PPCDebugInterace to check memory only after the emulator has finished starting 2018-01-12 15:18:29 -08:00
DSP Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
FifoPlayer Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
HLE Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
HW IPC: Clear X1 when acknowledging a reply 2018-03-16 18:51:08 +01:00
IOS IOS: Fix "kernel FD table full" error code 2018-03-16 18:51:08 +01:00
PowerPC Assert: Remove unused parameter from DEBUG_ASSERT 2018-03-16 13:01:11 -04:00
ActionReplay.cpp ActionReplay: Fix logging in Subtype_AddCode 2017-10-06 13:17:15 +00:00
ActionReplay.h CheatManager/ISOProperties: Refactor ActionReplay tabs as a class 2016-08-31 14:32:12 +10:00
Analytics.cpp VideoConfig: Collapse ubershader configuration fields to a single value 2018-03-10 15:56:45 +10:00
Analytics.h ControllerEmu: Separate ControlGroup from ControllerEmu 2017-02-09 18:18:52 -05:00
ARDecrypt.cpp do not assign in conditional statements 2017-06-07 20:09:44 -07:00
ARDecrypt.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
BootManager.cpp Redesign the ability to load state at boot 2017-12-26 20:39:03 +01:00
BootManager.h Boot: Clean up the boot code 2017-06-06 16:27:52 +02:00
CMakeLists.txt DSPCore: Move x64 JIT source files into an x64 subdirectory 2018-03-13 18:26:26 -04:00
CommonTitles.h CommonTitles: Add a named constant for IOS TIDs 2017-10-24 11:41:55 +02:00
ConfigManager.cpp Config: Set bMMU to true by default on x64 2018-03-16 21:08:23 +01:00
ConfigManager.h Remove "Force Console as NTSC-J" 2017-11-06 08:23:30 +01:00
Core.cpp Remove hardcoded esc hotkey, make pause/stop hotkey actually toggle rather than just pausing, fix frame advance hotkey 2018-02-10 23:30:59 +11:00
Core.h Redesign the ability to load state at boot 2017-12-26 20:39:03 +01:00
Core.vcxproj DSPCore: Move x64 JIT source files into an x64 subdirectory 2018-03-13 18:26:26 -04:00
Core.vcxproj.filters DSPCore: Move x64 JIT source files into an x64 subdirectory 2018-03-13 18:26:26 -04:00
CoreTiming.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
CoreTiming.h JitArm64: Implement timer SPRs 2017-04-25 09:20:09 +01:00
DSPEmulator.cpp Core: Remove unnecessary includes 2017-06-15 18:52:22 -04:00
DSPEmulator.h DSPEmulator: Amend variable casing 2017-01-18 12:20:13 -05:00
GeckoCode.cpp Core: Remove unnecessary includes 2017-06-15 18:52:22 -04:00
GeckoCode.h GeckoCode: Provide operator== and operator!= overloads 2016-10-03 02:32:43 -04:00
GeckoCodeConfig.cpp Common: Add HttpRequest to simplify HTTP requests 2017-06-13 12:52:31 +02:00
GeckoCodeConfig.h Move GeckoCodeDiag download logic to GeckoCodeConfig 2017-04-05 12:48:35 -07:00
Host.h DolphinWX: Add a progress dialog host command 2017-07-30 12:38:48 +10:00
HotkeyManager.cpp Merge pull request #6166 from ligfx/invokedeviceschangedcallbacks 2017-12-15 21:05:17 +01:00
HotkeyManager.h Add 'immediate xfb' which reduces xfb latency at the cost of graphical errors 2017-11-17 22:11:30 -06:00
MachineContext.h Initial support for Haiku. 2017-03-27 23:46:19 -04:00
MemoryWatcher.cpp Don't use wrong encoding for paths when opening streams on Windows 2017-12-05 21:23:35 +01:00
MemoryWatcher.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
MemTools.cpp RFC: Call the previously-set sigaction in fastmem handler if it's not our address 2017-09-05 17:37:24 -07:00
MemTools.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Movie.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
Movie.h Redesign the ability to load state at boot 2017-12-26 20:39:03 +01:00
NetPlayClient.cpp Add GCPadStatus.isConnected boolean 2017-11-19 16:01:08 +01:00
NetPlayClient.h Rename Common::FifoQueue to Common::SPSCQueue 2017-08-23 17:00:52 -07:00
NetPlayProto.h NetPlayClient/Server: apply Parameter Object pattern to traversal parameters 2017-08-13 18:50:52 -07:00
NetPlayServer.cpp Add GCPadStatus.isConnected boolean 2017-11-19 16:01:08 +01:00
NetPlayServer.h Rename Common::FifoQueue to Common::SPSCQueue 2017-08-23 17:00:52 -07:00
PatchEngine.cpp Assert: Remove unused parameter from DEBUG_ASSERT 2018-03-16 13:01:11 -04:00
PatchEngine.h PatchEngine: Add Reload() function 2017-04-09 14:02:33 +01:00
State.cpp Fix emulated Wiimotes 2018-02-20 20:41:29 +01:00
State.h Frame: Remove callback function prototypes from header 2017-04-03 06:34:36 -04:00
TitleDatabase.cpp When NAND is damaged, show title names from save files 2017-11-03 23:17:36 +01:00
TitleDatabase.h When NAND is damaged, show title names from save files 2017-11-03 23:17:36 +01:00
WiiRoot.cpp Core: Remove useless ShutdownWiiRoot calls 2017-06-10 20:00:43 +02:00
WiiRoot.h Remove pre-generated SYSCONF 2017-01-12 21:30:11 +01:00
WiiUtils.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
WiiUtils.h Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00