dolphin/Source/Core/UICommon/ResourcePack/ResourcePack.cpp
2025-04-06 03:10:25 +02:00

329 lines
7.9 KiB
C++

// Copyright 2018 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "UICommon/ResourcePack/ResourcePack.h"
#include <algorithm>
#include <memory>
#include <mz.h>
#include <mz_os.h>
#include <mz_strm.h>
#include <mz_zip.h>
#include <mz_zip_rw.h>
#include "Common/CommonPaths.h"
#include "Common/Contains.h"
#include "Common/FileSearch.h"
#include "Common/FileUtil.h"
#include "Common/IOFile.h"
#include "Common/MinizipUtil.h"
#include "Common/ScopeGuard.h"
#include "Common/StringUtil.h"
#include "UICommon/ResourcePack/Manager.h"
#include "UICommon/ResourcePack/Manifest.h"
namespace ResourcePack
{
constexpr char TEXTURE_PATH[] = HIRES_TEXTURES_DIR DIR_SEP;
ResourcePack::ResourcePack(const std::string& path) : m_path(path)
{
void* zip_reader = nullptr;
zip_reader = mz_zip_reader_create();
if (!zip_reader)
{
m_valid = false;
m_error = "Failed to create zip reader";
return;
}
Common::ScopeGuard file_guard{[&] { mz_zip_reader_delete(&zip_reader); }};
if (mz_zip_reader_open_file(zip_reader, path.c_str()) != MZ_OK)
{
m_valid = false;
m_error = "Failed to open resource pack";
return;
}
if (mz_zip_reader_locate_entry(zip_reader, "manifest.json", 0) != MZ_OK)
{
m_valid = false;
m_error = "Resource pack is missing a manifest.";
return;
}
mz_zip_file* manifest_info;
if (mz_zip_reader_entry_get_info(zip_reader, &manifest_info) != MZ_OK)
{
m_valid = false;
m_error = "Failed to get manifest info";
return;
}
std::string manifest_contents(manifest_info->uncompressed_size, '\0');
if (!Common::ReadFileFromZip(zip_reader, &manifest_contents))
{
m_valid = false;
m_error = "Failed to read manifest.json";
return;
}
mz_zip_reader_entry_close(zip_reader);
m_manifest = std::make_shared<Manifest>(manifest_contents);
if (!m_manifest->IsValid())
{
m_valid = false;
m_error = "Manifest error: " + m_manifest->GetError();
return;
}
if (mz_zip_reader_locate_entry(zip_reader, "logo.png", 0) == MZ_OK)
{
mz_zip_file* logo_info;
mz_zip_reader_entry_get_info(zip_reader, &logo_info);
m_logo_data.resize(logo_info->uncompressed_size);
if (!Common::ReadFileFromZip(zip_reader, &m_logo_data))
{
m_valid = false;
m_error = "Failed to read logo.png";
return;
}
}
mz_zip_reader_goto_first_entry(zip_reader);
do
{
std::string filename(256, '\0');
mz_zip_file* texture_info;
mz_zip_reader_entry_get_info(zip_reader, &texture_info);
if (!filename.starts_with("textures/") || texture_info->uncompressed_size == 0)
continue;
// If a texture is compressed and the manifest doesn't state that, abort.
if (!m_manifest->IsCompressed() && texture_info->compression_method != 0)
{
m_valid = false;
m_error = "Texture " + filename + " is compressed!";
return;
}
m_textures.push_back(filename.substr(9));
} while (mz_zip_reader_goto_next_entry(zip_reader) != MZ_END_OF_LIST);
}
bool ResourcePack::IsValid() const
{
return m_valid;
}
const std::vector<char>& ResourcePack::GetLogo() const
{
return m_logo_data;
}
const std::string& ResourcePack::GetPath() const
{
return m_path;
}
const std::string& ResourcePack::GetError() const
{
return m_error;
}
const Manifest* ResourcePack::GetManifest() const
{
return m_manifest.get();
}
const std::vector<std::string>& ResourcePack::GetTextures() const
{
return m_textures;
}
bool ResourcePack::Install(const std::string& path)
{
if (!IsValid())
{
m_error = "Invalid pack";
return false;
}
void* zip_reader = nullptr;
zip_reader = mz_zip_reader_create();
if (!zip_reader)
{
m_valid = false;
m_error = "Failed to read zip reader";
return false;
}
Common::ScopeGuard file_guard{[&] { mz_zip_reader_delete(&zip_reader); }};
if (mz_zip_reader_open_file(zip_reader, m_path.c_str()) != MZ_OK)
{
m_valid = false;
m_error = "Failed to open resource pack";
return false;
}
if (mz_zip_reader_goto_first_entry(zip_reader) != MZ_OK)
return false;
do
{
mz_zip_file* texture_info{};
if (mz_zip_reader_entry_get_info(zip_reader, &texture_info) != MZ_OK)
{
return false;
}
const std::string texture_zip_path = texture_info->filename;
const std::string texture_zip_path_prefix = "textures/";
if (!texture_zip_path.starts_with(texture_zip_path_prefix))
continue;
const std::string texture_name = texture_zip_path.substr(texture_zip_path_prefix.size());
auto texture_it = std::ranges::find_if(m_textures, [&texture_name](const std::string& texture) {
return mz_path_compare_wc(texture.c_str(), texture_name.c_str(), 1) == MZ_OK;
});
if (texture_it == m_textures.cend())
continue;
const auto texture = *texture_it;
// Check if a higher priority pack already provides a given texture, don't overwrite it
bool provided_by_other_pack = false;
for (const auto& pack : GetHigherPriorityPacks(*this))
{
if (Common::Contains(pack->GetTextures(), texture))
{
provided_by_other_pack = true;
break;
}
}
if (provided_by_other_pack)
continue;
const std::string texture_path = path + TEXTURE_PATH + texture;
std::string texture_full_dir;
if (!SplitPath(texture_path, &texture_full_dir, nullptr, nullptr))
continue;
if (!File::CreateFullPath(texture_full_dir))
{
m_error = "Failed to create full path " + texture_full_dir;
return false;
}
const size_t data_size = static_cast<size_t>(texture_info->uncompressed_size);
auto data = std::make_unique<u8[]>(data_size);
if (!Common::ReadFileFromZip(zip_reader, data.get(), data_size))
{
m_error = "Failed to read texture " + texture;
return false;
}
mz_zip_reader_entry_close(zip_reader);
File::IOFile out(texture_path, "wb");
if (!out)
{
m_error = "Failed to open " + texture;
return false;
}
if (!out.WriteBytes(data.get(), data_size))
{
m_error = "Failed to write " + texture;
return false;
}
} while (mz_zip_reader_goto_next_entry(zip_reader) == MZ_OK);
SetInstalled(*this, true);
return true;
}
bool ResourcePack::Uninstall(const std::string& path)
{
if (!IsValid())
{
m_error = "Invalid pack";
return false;
}
auto lower = GetLowerPriorityPacks(*this);
SetInstalled(*this, false);
for (const auto& texture : m_textures)
{
bool provided_by_other_pack = false;
// Check if a higher priority pack already provides a given texture, don't delete it
for (const auto& pack : GetHigherPriorityPacks(*this))
{
if (::ResourcePack::IsInstalled(*pack) && Common::Contains(pack->GetTextures(), texture))
{
provided_by_other_pack = true;
break;
}
}
if (provided_by_other_pack)
continue;
// Check if a lower priority pack provides a given texture - if so, install it.
for (auto& pack : lower)
{
if (::ResourcePack::IsInstalled(*pack) && Common::Contains(pack->GetTextures(), texture))
{
pack->Install(path);
provided_by_other_pack = true;
break;
}
}
if (provided_by_other_pack)
continue;
const std::string texture_path = path + TEXTURE_PATH + texture;
if (File::Exists(texture_path) && !File::Delete(texture_path))
{
m_error = "Failed to delete texture " + texture;
return false;
}
// Recursively delete empty directories
std::string dir;
SplitPath(texture_path, &dir, nullptr, nullptr);
while (dir.length() > (path + TEXTURE_PATH).length())
{
auto is_empty = Common::DoFileSearch({dir}).empty();
if (is_empty)
File::DeleteDir(dir);
SplitPath(dir.substr(0, dir.size() - 2), &dir, nullptr, nullptr);
}
}
return true;
}
bool ResourcePack::operator==(const ResourcePack& pack) const
{
return pack.GetPath() == m_path;
}
} // namespace ResourcePack