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![]() We can't join a detached thread, so NetPlayIndex gets deleted before the notification thread exits, creating a race condition. We switch to using Common::Event because just sleeping leaves the UI hung on the thread join for a few seconds. |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinNoGUI | ||
DolphinQt | ||
InputCommon | ||
MacUpdater | ||
UICommon | ||
Updater | ||
UpdaterCommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |