dolphin/Source/Core/Core
LillyJadeKatrin da1de36cb9 Added LoadUnlockData and ActivateDeactivateAchievements to AchievementManager
LoadUnlockData and ActivateDeactivateAchievements are the public API components responding to the FetchUnlocks and A/DAchievement (singular) private methods.

LoadUnlockData is asynchronous and performs both a hardcore and a softcore unlock call, updating the unlock map and the active status of any achievements returned from these calls.

ActivateDeactivateAchievements calls ActivateDeactivateAchievement on every achievement ID found in m_game_data, initializing the unlock map for each ID if not already found.

Both of these are currently called in LoadGameByFilenameAsync once the game has been loaded properly. There's a lock around this, to ensure that the unlock map is initialized properly by ActivateDeactivate Achievements before FetchUnlockData makes modifications to it without stalling the async portions of FetchUnlockData.
2023-04-14 22:22:00 -04:00
..
Boot PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
Config Added ActivateDeactivateAchievement to AchievementManager 2023-04-14 17:15:45 -04:00
ConfigLoaders Added Initial Achievement Settings 2023-04-03 21:17:44 -04:00
Debugger PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
DSP DSPTool: Fix missing error when redefining labels 2023-02-04 17:31:06 -08:00
FifoPlayer Resolve [-Wclass-memaccess] 2023-04-12 03:59:57 -05:00
HLE PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
HW Merge pull request #11687 from Minty-Meeo/warnings 2023-04-14 01:29:46 +01:00
IOS Merge pull request #11722 from noahpistilli/write-dl-entry 2023-04-11 02:08:51 +01:00
PowerPC PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
AchievementManager.cpp Added LoadUnlockData and ActivateDeactivateAchievements to AchievementManager 2023-04-14 22:22:00 -04:00
AchievementManager.h Added LoadUnlockData and ActivateDeactivateAchievements to AchievementManager 2023-04-14 22:22:00 -04:00
ActionReplay.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
ActionReplay.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
ARDecrypt.cpp Replace BitUtils with C++20: RotateLeft/RotateRight 2022-12-11 08:59:18 +01:00
ARDecrypt.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
BootManager.cpp Added LoadGameByFilenameAsync and CloseGame to AchievementManager 2023-04-12 03:08:47 -04:00
BootManager.h Config: Port emulation speed setting to new config system. 2022-01-06 16:13:54 +01:00
CheatCodes.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
CheatGeneration.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
CheatGeneration.h Core/CheatSearch: Implement cheat searching functionality. 2021-09-15 19:05:48 +02:00
CheatSearch.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
CheatSearch.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
CMakeLists.txt Added Achievement Manager with Login 2023-04-03 21:17:44 -04:00
CommonTitles.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
ConfigManager.cpp HW/DVDInterface: Refactor to class. 2023-03-10 18:12:59 +01:00
ConfigManager.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
Core.cpp Added LoadGameByFilenameAsync and CloseGame to AchievementManager 2023-04-12 03:08:47 -04:00
Core.h Core/CPUThreadGuard: Fetch System from Guard. 2023-03-13 18:13:20 +01:00
CoreTiming.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
CoreTiming.h CoreTiming: Avoid ppcState global. 2023-01-27 15:22:45 +01:00
DolphinAnalytics.cpp windows: prefer os version from registry 2023-01-17 01:38:00 -08:00
DolphinAnalytics.h DolphinAnalytics: Remove ICACHE_MATTERS 2023-01-08 00:17:46 -05:00
DSPEmulator.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DSPEmulator.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
FreeLookConfig.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
FreeLookConfig.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
FreeLookManager.cpp ControllerEmu: Add default mappings for Android 2023-03-03 22:28:23 +01:00
FreeLookManager.h Core / VideoCommon: refactor FreeLookCamera to have the underlying controller handle all the logic (field-of-view, movement, etc) 2021-10-08 18:16:32 -05:00
GeckoCode.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
GeckoCode.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
GeckoCodeConfig.cpp StripSpaces: only strip spaces 2022-07-25 18:40:12 -07:00
GeckoCodeConfig.h Android: Add Gecko code downloading 2021-09-16 18:48:39 +02:00
Host.h Add Discord presence ioctlv to /dev/dolphin 2022-08-06 07:32:29 +01:00
HotkeyManager.cpp Add hotkeys for incrementing/decrementing selected state slot (like RetroArch) 2022-08-07 12:20:09 -05:00
HotkeyManager.h Add hotkeys for incrementing/decrementing selected state slot (like RetroArch) 2022-08-07 12:20:09 -05:00
LibusbUtils.cpp Log warnings when LibusbUtils::MakeConfigDescriptor fails 2022-06-08 15:29:11 -07:00
LibusbUtils.h Log warnings when LibusbUtils::MakeConfigDescriptor fails 2022-06-08 15:29:11 -07:00
MachineContext.h MachineContext: Fix USE_SIGACTION_ON_APPLE on arm64 2022-12-11 13:36:44 +00:00
MemoryWatcher.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
MemoryWatcher.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
MemTools.cpp JitInterface: Refactor to class, move to System. 2023-03-26 14:38:07 +02:00
MemTools.h UnitTests: Skip PageFaultTest if exception handlers are not supported 2022-05-19 12:26:41 -07:00
Movie.cpp HW/SerialInterface: Refactor to class. 2023-03-12 16:08:56 +01:00
Movie.h DolphinQt: Use input override system for TAS input windows 2022-10-03 22:04:09 +02:00
NetPlayClient.cpp Merge pull request #11687 from Minty-Meeo/warnings 2023-04-14 01:29:46 +01:00
NetPlayClient.h Qt/WiimoteControllersWidget: Disable remote Wiimote configuration during netplay. 2022-10-02 23:25:15 +02:00
NetPlayCommon.cpp Core: Add missing header to NetPlayCommon.cpp 2021-12-15 18:57:10 +01:00
NetPlayCommon.h Updated PEER_TIMOUT in NetPlayCommon.h to use chrono literals; Updated NetPlayServer.cpp OnConnect() by putting commonly used code into named functions 2022-08-09 16:26:52 -06:00
NetPlayProto.h NetPlay: Limit ENet's MTU to 1392 as a workaround for dropped packets over VPN via WireGuard, see https://github.com/lsalzman/enet/issues/132 2023-04-02 17:23:10 +02:00
NetPlayServer.cpp Common/UPnP: Move interface into Common namespace 2023-04-12 14:15:58 -04:00
NetPlayServer.h NetPlay: Split SyncSaveData() into two parts. 2022-11-06 01:51:01 +01:00
NetworkCaptureLogger.cpp NetworkCaptureLogger: Allow PCAP shared read access on Windows 2022-09-29 23:08:25 +04:00
NetworkCaptureLogger.h NetworkCaptureLogger: Add GameCube BBA support 2022-07-12 13:35:49 +04:00
PatchEngine.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
PatchEngine.h Core: add ability to apply memory patches during a frame update in the PatchEngine 2022-12-23 03:13:03 -06:00
State.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
State.h Core/State: Rewrite threading behavior when multiple Save requests are happening. Should improve responsiveness when eg. mashing a save state button. 2022-10-02 00:00:29 +02:00
SyncIdentifier.h Added type to SyncIndentifierComparison enum in SyncIdentifier.h in an 2022-08-09 16:26:53 -06:00
SysConf.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SysConf.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
System.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
System.h PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
TitleDatabase.cpp StripSpaces: only strip spaces 2022-07-25 18:40:12 -07:00
TitleDatabase.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
WiiRoot.cpp Core: Refactor InitializeDeterministicWiiSaves 2023-03-16 22:49:46 +01:00
WiiRoot.h Core/Boot: Add Wii FS sync data (for temp NAND/netplay) to BootSessionData and handle it in the boot and shutdown logic. 2021-11-22 01:33:45 +01:00
WiiUtils.cpp Fix build errors related to formatting non-scoped enums 2022-11-23 13:45:43 -08:00
WiiUtils.h WiiUtils: Add function to convert UpdateResult to jint 2022-01-21 17:16:23 -05:00