..
Boot
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
Config
Added ActivateDeactivateAchievement to AchievementManager
2023-04-14 17:15:45 -04:00
ConfigLoaders
Added Initial Achievement Settings
2023-04-03 21:17:44 -04:00
Debugger
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
DSP
DSPTool: Fix missing error when redefining labels
2023-02-04 17:31:06 -08:00
FifoPlayer
Resolve [-Wclass-memaccess]
2023-04-12 03:59:57 -05:00
HLE
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
HW
Merge pull request #11687 from Minty-Meeo/warnings
2023-04-14 01:29:46 +01:00
IOS
Merge pull request #11722 from noahpistilli/write-dl-entry
2023-04-11 02:08:51 +01:00
PowerPC
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
AchievementManager.cpp
Added LoadUnlockData and ActivateDeactivateAchievements to AchievementManager
2023-04-14 22:22:00 -04:00
AchievementManager.h
Added LoadUnlockData and ActivateDeactivateAchievements to AchievementManager
2023-04-14 22:22:00 -04:00
ActionReplay.cpp
PowerPC/MMU: Refactor to class, move to System.
2023-03-28 03:47:51 +02:00
ActionReplay.h
DolphinQt: Properly lock CPU before accessing emulated memory
2023-02-12 11:27:50 +01:00
ARDecrypt.cpp
Replace BitUtils with C++20: RotateLeft/RotateRight
2022-12-11 08:59:18 +01:00
ARDecrypt.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
BootManager.cpp
Added LoadGameByFilenameAsync and CloseGame to AchievementManager
2023-04-12 03:08:47 -04:00
BootManager.h
Config: Port emulation speed setting to new config system.
2022-01-06 16:13:54 +01:00
CheatCodes.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
CheatGeneration.cpp
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
CheatGeneration.h
Core/CheatSearch: Implement cheat searching functionality.
2021-09-15 19:05:48 +02:00
CheatSearch.cpp
PowerPC/MMU: Refactor to class, move to System.
2023-03-28 03:47:51 +02:00
CheatSearch.h
DolphinQt: Properly lock CPU before accessing emulated memory
2023-02-12 11:27:50 +01:00
CMakeLists.txt
Added Achievement Manager with Login
2023-04-03 21:17:44 -04:00
CommonTitles.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
ConfigManager.cpp
HW/DVDInterface: Refactor to class.
2023-03-10 18:12:59 +01:00
ConfigManager.h
DolphinQt: Properly lock CPU before accessing emulated memory
2023-02-12 11:27:50 +01:00
Core.cpp
Added LoadGameByFilenameAsync and CloseGame to AchievementManager
2023-04-12 03:08:47 -04:00
Core.h
Core/CPUThreadGuard: Fetch System from Guard.
2023-03-13 18:13:20 +01:00
CoreTiming.cpp
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
CoreTiming.h
CoreTiming: Avoid ppcState global.
2023-01-27 15:22:45 +01:00
DolphinAnalytics.cpp
windows: prefer os version from registry
2023-01-17 01:38:00 -08:00
DolphinAnalytics.h
DolphinAnalytics: Remove ICACHE_MATTERS
2023-01-08 00:17:46 -05:00
DSPEmulator.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
DSPEmulator.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
FreeLookConfig.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
FreeLookConfig.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
FreeLookManager.cpp
ControllerEmu: Add default mappings for Android
2023-03-03 22:28:23 +01:00
FreeLookManager.h
Core / VideoCommon: refactor FreeLookCamera to have the underlying controller handle all the logic (field-of-view, movement, etc)
2021-10-08 18:16:32 -05:00
GeckoCode.cpp
PowerPC/MMU: Refactor to class, move to System.
2023-03-28 03:47:51 +02:00
GeckoCode.h
DolphinQt: Properly lock CPU before accessing emulated memory
2023-02-12 11:27:50 +01:00
GeckoCodeConfig.cpp
StripSpaces: only strip spaces
2022-07-25 18:40:12 -07:00
GeckoCodeConfig.h
Android: Add Gecko code downloading
2021-09-16 18:48:39 +02:00
Host.h
Add Discord presence ioctlv to /dev/dolphin
2022-08-06 07:32:29 +01:00
HotkeyManager.cpp
Add hotkeys for incrementing/decrementing selected state slot (like RetroArch)
2022-08-07 12:20:09 -05:00
HotkeyManager.h
Add hotkeys for incrementing/decrementing selected state slot (like RetroArch)
2022-08-07 12:20:09 -05:00
LibusbUtils.cpp
Log warnings when LibusbUtils::MakeConfigDescriptor fails
2022-06-08 15:29:11 -07:00
LibusbUtils.h
Log warnings when LibusbUtils::MakeConfigDescriptor fails
2022-06-08 15:29:11 -07:00
MachineContext.h
MachineContext: Fix USE_SIGACTION_ON_APPLE on arm64
2022-12-11 13:36:44 +00:00
MemoryWatcher.cpp
PowerPC/MMU: Refactor to class, move to System.
2023-03-28 03:47:51 +02:00
MemoryWatcher.h
DolphinQt: Properly lock CPU before accessing emulated memory
2023-02-12 11:27:50 +01:00
MemTools.cpp
JitInterface: Refactor to class, move to System.
2023-03-26 14:38:07 +02:00
MemTools.h
UnitTests: Skip PageFaultTest if exception handlers are not supported
2022-05-19 12:26:41 -07:00
Movie.cpp
HW/SerialInterface: Refactor to class.
2023-03-12 16:08:56 +01:00
Movie.h
DolphinQt: Use input override system for TAS input windows
2022-10-03 22:04:09 +02:00
NetPlayClient.cpp
Merge pull request #11687 from Minty-Meeo/warnings
2023-04-14 01:29:46 +01:00
NetPlayClient.h
Qt/WiimoteControllersWidget: Disable remote Wiimote configuration during netplay.
2022-10-02 23:25:15 +02:00
NetPlayCommon.cpp
Core: Add missing header to NetPlayCommon.cpp
2021-12-15 18:57:10 +01:00
NetPlayCommon.h
Updated PEER_TIMOUT in NetPlayCommon.h to use chrono literals; Updated NetPlayServer.cpp OnConnect() by putting commonly used code into named functions
2022-08-09 16:26:52 -06:00
NetPlayProto.h
NetPlay: Limit ENet's MTU to 1392 as a workaround for dropped packets over VPN via WireGuard, see https://github.com/lsalzman/enet/issues/132
2023-04-02 17:23:10 +02:00
NetPlayServer.cpp
Common/UPnP: Move interface into Common namespace
2023-04-12 14:15:58 -04:00
NetPlayServer.h
NetPlay: Split SyncSaveData() into two parts.
2022-11-06 01:51:01 +01:00
NetworkCaptureLogger.cpp
NetworkCaptureLogger: Allow PCAP shared read access on Windows
2022-09-29 23:08:25 +04:00
NetworkCaptureLogger.h
NetworkCaptureLogger: Add GameCube BBA support
2022-07-12 13:35:49 +04:00
PatchEngine.cpp
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
PatchEngine.h
Core: add ability to apply memory patches during a frame update in the PatchEngine
2022-12-23 03:13:03 -06:00
State.cpp
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
State.h
Core/State: Rewrite threading behavior when multiple Save requests are happening. Should improve responsiveness when eg. mashing a save state button.
2022-10-02 00:00:29 +02:00
SyncIdentifier.h
Added type to SyncIndentifierComparison enum in SyncIdentifier.h in an
2022-08-09 16:26:53 -06:00
SysConf.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
SysConf.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
System.cpp
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
System.h
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
TitleDatabase.cpp
StripSpaces: only strip spaces
2022-07-25 18:40:12 -07:00
TitleDatabase.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
WiiRoot.cpp
Core: Refactor InitializeDeterministicWiiSaves
2023-03-16 22:49:46 +01:00
WiiRoot.h
Core/Boot: Add Wii FS sync data (for temp NAND/netplay) to BootSessionData and handle it in the boot and shutdown logic.
2021-11-22 01:33:45 +01:00
WiiUtils.cpp
Fix build errors related to formatting non-scoped enums
2022-11-23 13:45:43 -08:00
WiiUtils.h
WiiUtils: Add function to convert UpdateResult to jint
2022-01-21 17:16:23 -05:00