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![]() swap32() has a const u8* overload that swaps the data being pointed to as if it were a 32-bit word. We can just use that instead. It gets rid of undefined behavior, as we're not type punning a pointer and dereferencing it, and gets rid of the need to cast entirely. |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinNoGUI | ||
DolphinQt | ||
InputCommon | ||
UICommon | ||
Updater | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |