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![]() We want to move the vertex by 1/12 pixel, but the old code did miss the perspective division. So by multiplying with pos.w, the position is moved correctly after the perspective division. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |