dolphin/Source/Core/Core/PowerPC/PPCCache.cpp
Pokechu22 dad309d365 Disable ICache emulation for some games
Specifically, 'Scooby-Doo! Mystery Mayhem', 'Scooby-Doo! Unmasked', 'Ed, Edd n Eddy: The Mis-Edventures', and the Wii version of 'Happy Feet'.

The JIT cache causes problems with emulated icache invalidation in these games, resulting in areas failing to load.
2021-04-06 12:44:10 -07:00

210 lines
4.7 KiB
C++

// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Core/PowerPC/PPCCache.h"
#include <array>
#include "Common/ChunkFile.h"
#include "Common/Swap.h"
#include "Core/ConfigManager.h"
#include "Core/DolphinAnalytics.h"
#include "Core/HW/Memmap.h"
#include "Core/PowerPC/JitInterface.h"
#include "Core/PowerPC/PowerPC.h"
namespace PowerPC
{
namespace
{
constexpr std::array<u32, 8> s_plru_mask{
11, 11, 19, 19, 37, 37, 69, 69,
};
constexpr std::array<u32, 8> s_plru_value{
11, 3, 17, 1, 36, 4, 64, 0,
};
constexpr std::array<u32, 255> s_way_from_valid = [] {
std::array<u32, 255> data{};
for (size_t m = 0; m < data.size(); m++)
{
u32 w = 0;
while ((m & (size_t{1} << w)) != 0)
w++;
data[m] = w;
}
return data;
}();
constexpr std::array<u32, 128> s_way_from_plru = [] {
std::array<u32, 128> data{};
for (size_t m = 0; m < data.size(); m++)
{
std::array<u32, 7> b{};
for (size_t i = 0; i < b.size(); i++)
b[i] = u32(m & (size_t{1} << i));
u32 w = 0;
if (b[0] != 0)
{
if (b[2] != 0)
{
if (b[6] != 0)
w = 7;
else
w = 6;
}
else if (b[5] != 0)
{
w = 5;
}
else
{
w = 4;
}
}
else if (b[1] != 0)
{
if (b[4] != 0)
w = 3;
else
w = 2;
}
else if (b[3] != 0)
{
w = 1;
}
else
{
w = 0;
}
data[m] = w;
}
return data;
}();
} // Anonymous namespace
InstructionCache::InstructionCache()
{
}
void InstructionCache::Reset()
{
valid.fill(0);
plru.fill(0);
lookup_table.fill(0xFF);
lookup_table_ex.fill(0xFF);
lookup_table_vmem.fill(0xFF);
JitInterface::ClearSafe();
}
void InstructionCache::Init()
{
data.fill({});
tags.fill({});
Reset();
}
void InstructionCache::Invalidate(u32 addr)
{
if (!HID0.ICE || SConfig::GetInstance().bDisableICache)
return;
// Invalidates the whole set
const u32 set = (addr >> 5) & 0x7f;
for (size_t i = 0; i < 8; i++)
{
if (valid[set] & (1U << i))
{
if (tags[set][i] & (ICACHE_VMEM_BIT >> 12))
lookup_table_vmem[((tags[set][i] << 7) | set) & 0xfffff] = 0xff;
else if (tags[set][i] & (ICACHE_EXRAM_BIT >> 12))
lookup_table_ex[((tags[set][i] << 7) | set) & 0x1fffff] = 0xff;
else
lookup_table[((tags[set][i] << 7) | set) & 0xfffff] = 0xff;
}
}
valid[set] = 0;
JitInterface::InvalidateICache(addr & ~0x1f, 32, false);
}
u32 InstructionCache::ReadInstruction(u32 addr)
{
if (!HID0.ICE || SConfig::GetInstance().bDisableICache) // instruction cache is disabled
return Memory::Read_U32(addr);
u32 set = (addr >> 5) & 0x7f;
u32 tag = addr >> 12;
u32 t;
if (addr & ICACHE_VMEM_BIT)
{
t = lookup_table_vmem[(addr >> 5) & 0xfffff];
}
else if (addr & ICACHE_EXRAM_BIT)
{
t = lookup_table_ex[(addr >> 5) & 0x1fffff];
}
else
{
t = lookup_table[(addr >> 5) & 0xfffff];
}
if (t == 0xff) // load to the cache
{
if (HID0.ILOCK) // instruction cache is locked
return Memory::Read_U32(addr);
// select a way
if (valid[set] != 0xff)
t = s_way_from_valid[valid[set]];
else
t = s_way_from_plru[plru[set]];
// load
Memory::CopyFromEmu(reinterpret_cast<u8*>(data[set][t].data()), (addr & ~0x1f), 32);
if (valid[set] & (1 << t))
{
if (tags[set][t] & (ICACHE_VMEM_BIT >> 12))
lookup_table_vmem[((tags[set][t] << 7) | set) & 0xfffff] = 0xff;
else if (tags[set][t] & (ICACHE_EXRAM_BIT >> 12))
lookup_table_ex[((tags[set][t] << 7) | set) & 0x1fffff] = 0xff;
else
lookup_table[((tags[set][t] << 7) | set) & 0xfffff] = 0xff;
}
if (addr & ICACHE_VMEM_BIT)
lookup_table_vmem[(addr >> 5) & 0xfffff] = t;
else if (addr & ICACHE_EXRAM_BIT)
lookup_table_ex[(addr >> 5) & 0x1fffff] = t;
else
lookup_table[(addr >> 5) & 0xfffff] = t;
tags[set][t] = tag;
valid[set] |= (1 << t);
}
// update plru
plru[set] = (plru[set] & ~s_plru_mask[t]) | s_plru_value[t];
const u32 res = Common::swap32(data[set][t][(addr >> 2) & 7]);
const u32 inmem = Memory::Read_U32(addr);
if (res != inmem)
{
INFO_LOG_FMT(POWERPC,
"ICache read at {:08x} returned stale data: CACHED: {:08x} vs. RAM: {:08x}", addr,
res, inmem);
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::ICACHE_MATTERS);
}
return res;
}
void InstructionCache::DoState(PointerWrap& p)
{
p.DoArray(data);
p.DoArray(tags);
p.DoArray(plru);
p.DoArray(valid);
p.DoArray(lookup_table);
p.DoArray(lookup_table_ex);
p.DoArray(lookup_table_vmem);
}
} // namespace PowerPC