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![]() They are currently broken and cause sound issues which are not present in other backends: * OpenAL plays music 2x too fast in Zelda UCode games with HLE * Pulse backend uses a lot of CPU power and slows down emulation significantly Both backends are currently being re-implemented in separate branches of Dolphin, so this should be a temporary removal. |
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Src | ||
AudioCommon.vcxproj | ||
AudioCommon.vcxproj.filters | ||
CMakeLists.txt |