dolphin/Source/Core/Core/Src/PluginManager.cpp
hrydgard a3c96ac42c Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-03 18:05:08 +00:00

556 lines
13 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// File description
/* ------------
This file controls when plugins are loaded and unloaded from memory. Its functions scan for valid
plugins when Dolphin is booted, and open the debugging and config windows. The PluginManager is
created once when Dolphin starts and is closed when Dolphin is closed.
*/
// Include
// ------------
#include <string> // System
#include <vector>
#include "Common.h"
#include "PluginManager.h"
#include "ConfigManager.h"
#include "LogManager.h"
#include "Core.h"
#include "Host.h"
#include "FileSearch.h" // Common
#include "FileUtil.h"
#include "StringUtil.h"
#include "MemoryUtil.h"
#include "Setup.h"
// Create the plugin manager class
CPluginManager* CPluginManager::m_Instance;
// The Plugin Manager Class
// ------------
void CPluginManager::Init()
{
m_Instance = new CPluginManager;
}
void CPluginManager::Shutdown()
{
delete m_Instance;
m_Instance = NULL;
}
// The plugin manager is some sort of singleton that runs during Dolphin's entire lifespan.
CPluginManager::CPluginManager()
{
m_PluginGlobals = new PLUGIN_GLOBALS;
// Start LogManager
m_PluginGlobals->logManager = LogManager::GetInstance();
m_PluginGlobals->eventHandler = EventHandler::GetInstance();
m_params = &(SConfig::GetInstance().m_LocalCoreStartupParameter);
// Set initial values to NULL.
m_video = NULL;
m_dsp = NULL;
for (int i = 0; i < MAXPADS; i++)
m_pad[i] = NULL;
for (int i = 0; i < MAXWIIMOTES; i++)
m_wiimote[i] = NULL;
}
// This will call FreeLibrary() for all plugins
CPluginManager::~CPluginManager()
{
INFO_LOG(CONSOLE, "Delete CPluginManager\n");
delete m_PluginGlobals;
delete m_dsp;
for (int i = 0; i < MAXPADS; i++)
{
if (m_pad[i])
{
delete m_pad[i];
m_pad[i] = NULL;
}
}
for (int i = 0; i < MAXWIIMOTES; i++)
{
if (m_wiimote[i])
{
m_wiimote[i]->Shutdown();
delete m_wiimote[i];
m_wiimote[i] = NULL;
}
}
delete m_video;
}
// Init and Shutdown Plugins
// ------------
// Function: Point the m_pad[] and other variables to a certain plugin
bool CPluginManager::InitPlugins()
{
// Update pluginglobals.
if (SConfig::GetInstance().m_LocalCoreStartupParameter.m_strGameIni.size() == 0)
{
PanicAlert("Bad gameini filename");
}
strcpy(m_PluginGlobals->game_ini, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strGameIni.c_str());
strcpy(m_PluginGlobals->unique_id, SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID().c_str());
if (!GetDSP()) {
PanicAlert("Can't init DSP Plugin");
return false;
}
INFO_LOG(CONSOLE, "Before GetVideo\n");
if (!GetVideo()) {
PanicAlert("Can't init Video Plugin");
return false;
}
INFO_LOG(CONSOLE, "After GetVideo\n");
// Check if we get at least one pad or wiimote
bool pad = false;
bool wiimote = false;
// Init pad
for (int i = 0; i < MAXPADS; i++)
{
// Check that the plugin has a name
if (!m_params->m_strPadPlugin[i].empty())
GetPad(i);
// Check that GetPad succeeded
if (m_pad[i] != NULL)
pad = true;
}
if (!pad)
{
PanicAlert("Can't init any PAD Plugins");
return false;
}
// Init wiimote
if (m_params->bWii)
{
for (int i = 0; i < MAXWIIMOTES; i++)
{
if (!m_params->m_strWiimotePlugin[i].empty())
GetWiimote(i);
if (m_wiimote[i] != NULL)
wiimote = true;
}
if (!wiimote)
{
PanicAlert("Can't init any Wiimote Plugins");
return false;
}
}
return true;
}
// FreeLibrary() after ShutDown() is disabled for some plugins. See the comment in the file description
// for an explanation about the current LoadLibrary() and FreeLibrary() behavior.
void CPluginManager::ShutdownPlugins()
{
for (int i = 0; i < MAXPADS; i++)
{
if (m_pad[i])
{
m_pad[i]->Shutdown();
FreePad(i);
}
}
for (int i = 0; i < MAXWIIMOTES; i++)
{
if (m_wiimote[i])
{
m_wiimote[i]->Shutdown();
FreeWiimote(i);
}
}
if (m_dsp)
{
m_dsp->Shutdown();
FreeDSP();
NOTICE_LOG(CONSOLE, "%s", Core::StopMessage(false, "Audio shutdown").c_str());
}
}
void CPluginManager::ShutdownVideoPlugin()
{
if (m_video)
{
m_video->Shutdown();
FreeVideo();
NOTICE_LOG(CONSOLE, "%s", Core::StopMessage(false, "Video shutdown").c_str());
}
}
// The PluginInfo class: Find Valid Plugins
// ------------
/* Function: This info is used in ScanForPlugins() to check for valid plugins and and in LoadPlugin() to
check that the filename we want to use is a good DLL. */
CPluginInfo::CPluginInfo(const char *_rFilename)
: m_Filename(_rFilename)
, m_Valid(false)
{
if (!File::Exists(_rFilename))
{
PanicAlert("Can't find plugin %s", _rFilename);
return;
}
// Check if the functions that are common to all plugins are present
Common::CPlugin *plugin = new Common::CPlugin(_rFilename);
if (plugin->IsValid())
{
if (plugin->GetInfo(m_PluginInfo))
m_Valid = true;
else
PanicAlert("Could not get info about plugin %s", _rFilename);
// We are now done with this plugin and will call FreeLibrary()
delete plugin;
}
else
{
WARN_LOG(CONSOLE, "PluginInfo: %s is not a valid Dolphin plugin. Ignoring.", _rFilename);
}
}
// Supporting functions
// ------------
/* Return the plugin info we saved when Dolphin was started. We don't even add a function to try load a
plugin name that was not found because in that case it must have been deleted while Dolphin was running.
If the user has done that he will instead get the "Can't open %s, it's missing" message. */
void CPluginManager::GetPluginInfo(CPluginInfo *&info, std::string Filename)
{
for (int i = 0; i < (int)m_PluginInfos.size(); i++)
{
if (m_PluginInfos.at(i).GetFilename() == Filename)
{
info = &m_PluginInfos.at(i);
return;
}
}
}
/* Called from: Get__() functions in this file only (not from anywhere else),
therefore we can leave all condition checks in the Get__() functions
below. */
void *CPluginManager::LoadPlugin(const char *_rFilename)
{
// Create a string of the filename
std::string Filename = _rFilename;
if (!File::Exists(_rFilename)) {
PanicAlert("Error loading %s: can't find file", _rFilename);
return NULL;
}
/* Avoid calling LoadLibrary() again and instead point to the plugin info that we found when
Dolphin was started */
CPluginInfo *info = NULL;
GetPluginInfo(info, Filename);
if (!info) {
PanicAlert("Error loading %s: can't read info", _rFilename);
return NULL;
}
PLUGIN_TYPE type = info->GetPluginInfo().Type;
Common::CPlugin *plugin = NULL;
switch (type)
{
case PLUGIN_TYPE_VIDEO:
plugin = new Common::PluginVideo(_rFilename);
break;
case PLUGIN_TYPE_DSP:
plugin = new Common::PluginDSP(_rFilename);
break;
case PLUGIN_TYPE_PAD:
plugin = new Common::PluginPAD(_rFilename);
break;
case PLUGIN_TYPE_WIIMOTE:
plugin = new Common::PluginWiimote(_rFilename);
break;
default:
PanicAlert("Trying to load unsupported type %d", type);
return NULL;
}
// Check that the plugin has all the common and all the type specific functions
if (!plugin->IsValid())
{
PanicAlert("Can't open %s, it has a missing function", _rFilename);
delete plugin;
return NULL;
}
// Call the DLL function SetGlobals
plugin->SetGlobals(m_PluginGlobals);
return plugin;
}
PLUGIN_GLOBALS* CPluginManager::GetGlobals()
{
return m_PluginGlobals;
}
// ----------------------------------------
// Create list of available plugins
// -------------
void CPluginManager::ScanForPlugins()
{
m_PluginInfos.clear();
// Get plugins dir
CFileSearch::XStringVector Directories;
#if defined(__APPLE__)
Directories.push_back(File::GetPluginsDirectory());
#else
Directories.push_back(std::string(PLUGINS_DIR));
#endif
CFileSearch::XStringVector Extensions;
Extensions.push_back("*" PLUGIN_SUFFIX);
// Get all DLL files in the plugins dir
CFileSearch FileSearch(Extensions, Directories);
const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
if (rFilenames.size() > 0)
{
for (size_t i = 0; i < rFilenames.size(); i++)
{
std::string orig_name = rFilenames[i];
std::string Filename;
if (!SplitPath(rFilenames[i], NULL, &Filename, NULL)) {
printf("Bad Path %s\n", rFilenames[i].c_str());
return;
}
CPluginInfo PluginInfo(orig_name.c_str());
if (PluginInfo.IsValid())
{
// Save the PluginInfo
m_PluginInfos.push_back(PluginInfo);
}
}
}
}
/* Create or return the already created plugin pointers. This will be called
often for the Pad and Wiimote from the SI_.cpp files. And often for the DSP
from the DSP files.
We don't need to check if [Plugin]->IsValid() here because it will not be set by LoadPlugin()
if it's not valid.
*/
// ------------
Common::PluginPAD *CPluginManager::GetPad(int controller)
{
if (m_pad[controller] != NULL)
{
if (m_pad[controller]->GetFilename() == m_params->m_strPadPlugin[controller])
return m_pad[controller];
else
FreePad(controller);
}
// Else load a new plugin
m_pad[controller] = (Common::PluginPAD*)LoadPlugin(m_params->m_strPadPlugin[controller].c_str());
return m_pad[controller];
}
Common::PluginWiimote *CPluginManager::GetWiimote(int controller)
{
if (m_wiimote[controller] != NULL)
{
if (m_wiimote[controller]->GetFilename() == m_params->m_strWiimotePlugin[controller])
return m_wiimote[controller];
else
FreeWiimote(controller);
}
// Else load a new plugin
m_wiimote[controller] = (Common::PluginWiimote*)LoadPlugin(m_params->m_strWiimotePlugin[controller].c_str());
return m_wiimote[controller];
}
Common::PluginDSP *CPluginManager::GetDSP()
{
if (m_dsp != NULL)
{
if (m_dsp->GetFilename() == m_params->m_strDSPPlugin)
return m_dsp;
else
FreeDSP();
}
// Else load a new plugin
m_dsp = (Common::PluginDSP*)LoadPlugin(m_params->m_strDSPPlugin.c_str());
return m_dsp;
}
Common::PluginVideo *CPluginManager::GetVideo()
{
/* We don't need to check if m_video->IsValid() here, because m_video will not be set by LoadPlugin()
if it's not valid */
if (m_video != NULL)
{
// Check if the video plugin has been changed
if (m_video->GetFilename() == m_params->m_strVideoPlugin)
return m_video;
// Then free the current video plugin,
else
FreeVideo();
}
// and load a new plugin
m_video = (Common::PluginVideo*)LoadPlugin(m_params->m_strVideoPlugin.c_str());
return m_video;
}
// Free plugins to completely reset all variables and potential DLLs loaded by
// the plugins in turn
void CPluginManager::FreeVideo()
{
//Host_Message(VIDEO_DESTROY);
WARN_LOG(CONSOLE, "%s", Core::StopMessage(false, "Will unload video DLL").c_str());
delete m_video;
m_video = NULL;
}
void CPluginManager::FreeDSP()
{
//Host_Message(AUDIO_DESTROY);
WARN_LOG(CONSOLE, "%s", Core::StopMessage(false, "Will unload audio DLL").c_str());
delete m_dsp;
m_dsp = NULL;
}
void CPluginManager::FreePad(u32 Pad)
{
if (Pad < MAXPADS)
{
delete m_pad[Pad];
m_pad[Pad] = NULL;
}
}
void CPluginManager::FreeWiimote(u32 Wiimote)
{
if (Wiimote < MAXWIIMOTES)
{
delete m_wiimote[Wiimote];
m_wiimote[Wiimote] = NULL;
}
}
void CPluginManager::EmuStateChange(PLUGIN_EMUSTATE newState)
{
GetVideo()->EmuStateChange(newState);
GetDSP()->EmuStateChange(newState);
//TODO: OpenConfig below only uses GetXxx(0) aswell
// Would we need to call all plugins?
// If yes, how would one check if the plugin was not
// just created by GetXxx(idx) because there was none?
GetPad(0)->EmuStateChange(newState);
GetWiimote(0)->EmuStateChange(newState);
}
// Call DLL functions
// ------------
// Open config window. Input: _rFilename = Plugin filename , Type = Plugin type
void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename, PLUGIN_TYPE Type)
{
if (! File::Exists(_rFilename)) {
PanicAlert("Can't find plugin %s", _rFilename);
return;
}
switch(Type)
{
case PLUGIN_TYPE_VIDEO:
GetVideo()->Config((HWND)_Parent);
break;
case PLUGIN_TYPE_DSP:
GetDSP()->Config((HWND)_Parent);
break;
case PLUGIN_TYPE_PAD:
GetPad(0)->Config((HWND)_Parent);
break;
case PLUGIN_TYPE_WIIMOTE:
GetWiimote(0)->Config((HWND)_Parent);
break;
default:
PanicAlert("Type %d config not supported in plugin %s", Type, _rFilename);
}
}
// Open debugging window. Type = Video or DSP. Show = Show or hide window.
void CPluginManager::OpenDebug(void* _Parent, const char *_rFilename, PLUGIN_TYPE Type, bool Show)
{
if (!File::Exists(_rFilename))
{
PanicAlert("Can't find plugin %s", _rFilename);
return;
}
switch(Type)
{
case PLUGIN_TYPE_VIDEO:
GetVideo()->Debug((HWND)_Parent, Show);
break;
case PLUGIN_TYPE_DSP:
GetDSP()->Debug((HWND)_Parent, Show);
break;
default:
PanicAlert("Type %d debug not supported in plugin %s", Type, _rFilename);
}
}