dolphin/Source/Core/VideoCommon/Src
Shawn Hoffman ccd30024b3 Update to VS2013 and a slew of build-related updates. Notes:
* Currently there is no DEBUGFAST configuration. Defining DEBUGFAST as a preprocessor definition in Base.props (or a global header) enables it for now, pending a better method. This was done to make managing the build harder to screw up. However it may not even be an issue anymore with the new .props usage.
* D3DX11SaveTextureToFile usage is dropped and not replaced.
* If you have $(DXSDK_DIR) in your global property sheets (Microsoft.Cpp.$(PlatformName).user), you need to remove it. The build will error out with a message if it's configured incorrectly.
* If you are on Windows 8 or above, you no longer need the June 2010 DirectX SDK installed to build dolphin. If you are in this situation, it is still required if you want your built binaries to be able to use XAudio2 and XInput on previous Windows versions.
* GLew updated to 1.10.0
* compiler switches added: /volatile:iso, /d2Zi+
* LTCG available via msbuild property: DolphinRelease
* SDL updated to 2.0.0
* All Externals (excl. OpenAL and SDL) are built from source.
* Now uses STL version of std::{mutex,condition_variable,thread}
* Now uses Build as root directory for *all* intermediate files
* Binary directory is populated as post-build msbuild action
* .gitignore is simplified
* UnitTests project is no longer compiled
2013-10-26 17:55:38 -07:00
..
OpenCL Move TextureDecoder.cl from User to Sys 2013-09-14 06:08:30 +02:00
AVIDump.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
AVIDump.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
BPFunctions.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
BPFunctions.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
BPMemory.cpp ShaderGen: Static inline everything. 2013-08-12 18:30:42 +02:00
BPMemory.h ShaderGen: Static inline everything. 2013-08-12 18:30:42 +02:00
BPStructs.cpp Remove some unnecessary includes as well as simplifying exisiting ones if possible. 2013-10-19 19:58:56 -04:00
BPStructs.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
CommandProcessor.cpp Remove some unnecessary includes as well as simplifying exisiting ones if possible. 2013-10-19 19:58:56 -04:00
CommandProcessor.h Remove unused variable waitingForPEInterruptDisable. 2013-10-13 14:00:38 -04:00
ConstantManager.h OGL: update ubo workaround 2013-10-12 20:31:59 +02:00
CPMemory.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
CPMemory.h Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
DataReader.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
Debugger.cpp Merge 'master' into shader-uids-awesome. 2013-04-25 14:05:54 +02:00
Debugger.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
DLCache.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
DriverDetails.cpp Fix rendering on Adreno and Mali. This adds a new DriverDetails bug to know if the bufferstreaming is broken. Thanks degasus for fixing this. 2013-10-16 11:27:58 +00:00
DriverDetails.h Fix rendering on Adreno and Mali. This adds a new DriverDetails bug to know if the bufferstreaming is broken. Thanks degasus for fixing this. 2013-10-16 11:27:58 +00:00
EmuWindow.cpp Move in-game keybinding handling to a central location 2013-07-21 23:17:16 -04:00
EmuWindow.h fixed a freeze on emu shutdown in windows build 2011-12-19 15:13:26 -08:00
Fifo.cpp sync gpu: check disable flag before volatile 2013-08-24 18:43:07 +02:00
Fifo.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
FPSCounter.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
FPSCounter.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
FramebufferManagerBase.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
FramebufferManagerBase.h Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)." 2013-01-16 15:46:11 -05:00
GenericDLCache.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
GenericTextureDecoder.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
HiresTextures.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
HiresTextures.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
ImageWrite.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
ImageWrite.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
IndexGenerator.cpp small index generator optimiztions 2013-06-23 14:38:25 +02:00
IndexGenerator.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
LightingShaderGen.h [Android] Tegra 4 'support.' This brings up the OpenGL backend to support Tegra 4 to the point where it will run games but it doesn't have any video output for some reason. This is a large change that doesn't actually change much functionally. Walking through the changes. 2013-10-06 03:12:29 -05:00
LookUpTables.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
MainBase.cpp Remove all refrences of field ordering from video backends. 2013-09-23 18:29:31 +12:00
MainBase.h Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
memcpy_amd.cpp Removing Core::IsGPUThread() and Core::IsCPUThread() calls in favor of simple bool isCPUThread parameter value. 2013-03-15 19:42:42 -05:00
NativeVertexFormat.h Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
OnScreenDisplay.cpp [Android] Fix the ability to stop the game and start another. 2013-09-23 01:43:18 -05:00
OnScreenDisplay.h Refactor VideoCommon/OnScreenDisplay. 2013-08-24 02:13:54 +02:00
OpcodeDecoding.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
OpcodeDecoding.h Fix a bunch of random typos in comments and logging. 2013-04-19 09:21:45 -04:00
OpenCL.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
OpenCL.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
PerfQueryBase.cpp Add an option to enable performance queries in gameini files, disable it by default 2013-08-14 23:16:46 +02:00
PerfQueryBase.h Add an option to enable performance queries in gameini files, disable it by default 2013-08-14 23:16:46 +02:00
PixelEngine.cpp Fix a bunch of random typos in comments and logging. 2013-04-19 09:21:45 -04:00
PixelEngine.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
PixelShaderGen.cpp ShaderGen: fix for commit bd80de14f4 2013-10-15 14:48:40 +02:00
PixelShaderGen.h OGL: update ubo workaround 2013-10-12 20:31:59 +02:00
PixelShaderManager.cpp VideoCommon: revert the ViewPort changes 2013-10-13 15:41:11 +02:00
PixelShaderManager.h VideoCommon: reimplement Dirty() in PixelShaderManager 2013-10-12 20:31:59 +02:00
RenderBase.cpp Remove all refrences of field ordering from video backends. 2013-09-23 18:29:31 +12:00
RenderBase.h D3D: also uses VideoCommon constant buffer handling 2013-10-12 20:29:56 +02:00
ShaderGenCommon.h VideoCommon: use memcmp to compare shader uid 2013-09-11 17:34:23 +02:00
Statistics.cpp add new statistics for gpu buffer streaming 2013-05-23 21:07:01 +02:00
Statistics.h add new statistics for gpu buffer streaming 2013-05-23 21:07:01 +02:00
stdafx.cpp Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
stdafx.h Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
TextureCacheBase.cpp Removing more references to D3D9. 2013-10-06 13:37:10 +02:00
TextureCacheBase.h Invalidate the texture cache using the GPU thread when the CPU thread makes a request. 2013-06-08 11:28:54 +10:00
TextureConversionShader.cpp VideoCommon: keep a copy of the const buffer in VideoCommon 2013-10-12 20:29:56 +02:00
TextureConversionShader.h VideoCommon: keep a copy of the const buffer in VideoCommon 2013-10-12 20:29:56 +02:00
TextureDecoder.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
VertexLoader.cpp Remove some unnecessary includes as well as simplifying exisiting ones if possible. 2013-10-19 19:58:56 -04:00
VertexLoader.h Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
VertexLoader_Color.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
VertexLoader_Color.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
VertexLoader_Normal.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
VertexLoader_Normal.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
VertexLoader_Position.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
VertexLoader_Position.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
VertexLoader_TextCoord.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
VertexLoader_TextCoord.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
VertexLoaderManager.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
VertexLoaderManager.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
VertexManagerBase.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
VertexManagerBase.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
VertexShaderGen.cpp ShaderGen: drop PerPixelLighting + 8Texcoord hack 2013-10-15 14:38:26 +02:00
VertexShaderGen.h Remove some unnecessary includes as well as simplifying exisiting ones if possible. 2013-10-19 19:58:56 -04:00
VertexShaderManager.cpp VideoCommon: remove SetVSConstant4f 2013-10-12 20:31:59 +02:00
VertexShaderManager.h VideoCommon: refactor PixelShaderManager setters 2013-10-12 20:31:25 +02:00
VideoBackendBase.cpp Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
VideoBackendBase.h Remove more references to D3D9... 2013-10-06 13:30:59 +02:00
VideoCommon.h ogl: implement useful constant buffer upload 2013-10-12 20:29:56 +02:00
VideoConfig.cpp Remove some now unused VideoConfig settings. 2013-10-06 13:28:46 +02:00
VideoConfig.h Remove some now unused VideoConfig settings. 2013-10-06 13:28:46 +02:00
VideoState.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
VideoState.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
x64DLCache.cpp Perf: Use unordered_map instead of map in very slightly hot function. 2013-10-13 15:31:42 -04:00
x64TextureDecoder.cpp A few more warnings. 2013-09-01 23:33:35 -04:00
XFMemory.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
XFMemory.h Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
XFStructs.cpp VideoCommon: refactor PixelShaderManager setters 2013-10-12 20:31:25 +02:00
XFStructs.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00