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![]() Now the detection heuristic has changed, the old value is no longer valid. Some example thresholds for known mipmap effects that should trigger: SMG's lava has a mimimum difference of ~17.8, SMG2's clouds have a minimum difference of ~14.8, and Wind Waker's foam has a minimum difference of ~15 Non-triggering examples were tested and all had a calculated difference lower than 3. So a value of 14 should lean towards false-negatives instead of positives, but this is clearly incomplete testing and may require further tweaks later. |
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.. | ||
GraphicsSettings.cpp | ||
GraphicsSettings.h | ||
MainSettings.cpp | ||
MainSettings.h | ||
NetplaySettings.cpp | ||
NetplaySettings.h | ||
SYSCONFSettings.cpp | ||
SYSCONFSettings.h | ||
UISettings.cpp | ||
UISettings.h |