dolphin/Source/Core/Core/DSP/LabelMap.h
Lioncash 6e9329455c DSP/LabelMap: std::move std::string instances where applicable
We can std::move the std::string parameter in Label's constructor,
allowing the constructor to be moved into in calling code.

We can cascade this outwards in the interface as well.
2019-06-07 17:42:10 -04:00

40 lines
798 B
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <optional>
#include <string>
#include <string_view>
#include <vector>
#include "Common/CommonTypes.h"
namespace DSP
{
enum LabelType
{
LABEL_IADDR = 1, // Jump addresses, etc
LABEL_DADDR = 2, // Data addresses, etc
LABEL_VALUE = 4,
LABEL_ANY = 0xFF,
};
class LabelMap
{
public:
LabelMap();
~LabelMap();
void RegisterDefaults();
void RegisterLabel(std::string label, u16 lval, LabelType type = LABEL_VALUE);
void DeleteLabel(std::string_view label);
std::optional<u16> GetLabelValue(const std::string& label, LabelType type = LABEL_ANY) const;
void Clear();
private:
struct Label;
std::vector<Label> labels;
};
} // namespace DSP