dolphin/Source/Core/Core
Pokechu22 3b4e17292d Revert "DSPLLE: Add assertion for bad DMA alignment"
This reverts commit e140516130. This assert triggers for AX and AXWii uCode games (including the Wii System Menu) for various addresses that seem to be 4-byte aligned. Worse still, if the DSP thread is in use (i.e. for DSP LLE recompiler, but not for DSP LLE interpreter), Dolphin completely hangs after the panic alert. Perhaps the data DMA has fewer restrictions compared to the instruction DMA?

The change to DSPTool (e391a28102) has not been reverted, as it still fixes broken behavior for DSPSpy at -O0 on real hardware.
2023-01-28 17:26:47 -08:00
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Boot HLE function hooking: Avoid ppcState global. 2023-01-27 15:22:46 +01:00
Config Merge pull request #11208 from TellowKrinkle/CPUCull 2023-01-26 23:15:23 +01:00
ConfigLoaders Use Core timing instead of thread 2023-01-22 14:50:30 +13:00
Debugger Debugger: Avoid ppcState global. 2023-01-27 15:22:45 +01:00
DSP CoreTiming: Refactor to class. 2022-11-27 03:47:12 +01:00
FifoPlayer FifoPlayer: Avoid ppcState global. 2023-01-27 15:22:46 +01:00
HLE HLE_OS: Avoid ppcState global. 2023-01-27 15:22:46 +01:00
HW Revert "DSPLLE: Add assertion for bad DMA alignment" 2023-01-28 17:26:47 -08:00
IOS MIOS: Avoid ppcState global. 2023-01-27 15:22:48 +01:00
PowerPC GDBStub: Avoid ppcState global. 2023-01-27 15:22:48 +01:00
ActionReplay.cpp Convert LOG_TYPE and LOG_LEVELS to enum class 2021-10-24 11:48:36 -07:00
ActionReplay.h Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
ARDecrypt.cpp Replace BitUtils with C++20: RotateLeft/RotateRight 2022-12-11 08:59:18 +01:00
ARDecrypt.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
BootManager.cpp Netplay: Simplify save data options. 2022-09-20 01:37:32 +02:00
BootManager.h Config: Port emulation speed setting to new config system. 2022-01-06 16:13:54 +01:00
CheatCodes.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
CheatGeneration.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
CheatGeneration.h Core/CheatSearch: Implement cheat searching functionality. 2021-09-15 19:05:48 +02:00
CheatSearch.cpp CheatSearch: Avoid ppcState global. 2023-01-27 15:22:45 +01:00
CheatSearch.h Core/CheatSearchSession: Mark class as final. 2021-10-28 06:50:57 +02:00
CMakeLists.txt Use Core timing instead of thread 2023-01-22 14:50:30 +13:00
CommonTitles.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
ConfigManager.cpp HLE function hooking: Avoid ppcState global. 2023-01-27 15:22:46 +01:00
ConfigManager.h Config: Move ToGameCubeRegion(), GetDirectoryForRegion(), and GetBootROMPath() to new config system namespace. 2022-06-05 21:24:45 +02:00
Core.cpp Core: Remove FPS, VPS and speed percentage from window title 2023-01-23 21:32:50 +01:00
Core.h Core: Remove FPS, VPS and speed percentage from window title 2023-01-23 21:32:50 +01:00
CoreTiming.cpp CoreTiming: Avoid ppcState global. 2023-01-27 15:22:45 +01:00
CoreTiming.h CoreTiming: Avoid ppcState global. 2023-01-27 15:22:45 +01:00
DolphinAnalytics.cpp windows: prefer os version from registry 2023-01-17 01:38:00 -08:00
DolphinAnalytics.h DolphinAnalytics: Remove ICACHE_MATTERS 2023-01-08 00:17:46 -05:00
DSPEmulator.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DSPEmulator.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
FreeLookConfig.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
FreeLookConfig.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
FreeLookManager.cpp Free Look: Add background input setting (disabled by default) 2022-07-13 15:23:00 -07:00
FreeLookManager.h Core / VideoCommon: refactor FreeLookCamera to have the underlying controller handle all the logic (field-of-view, movement, etc) 2021-10-08 18:16:32 -05:00
GeckoCode.cpp GeckoCode: Avoid ppcState global. 2023-01-27 15:22:46 +01:00
GeckoCode.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
GeckoCodeConfig.cpp StripSpaces: only strip spaces 2022-07-25 18:40:12 -07:00
GeckoCodeConfig.h Android: Add Gecko code downloading 2021-09-16 18:48:39 +02:00
Host.h Add Discord presence ioctlv to /dev/dolphin 2022-08-06 07:32:29 +01:00
HotkeyManager.cpp Add hotkeys for incrementing/decrementing selected state slot (like RetroArch) 2022-08-07 12:20:09 -05:00
HotkeyManager.h Add hotkeys for incrementing/decrementing selected state slot (like RetroArch) 2022-08-07 12:20:09 -05:00
LibusbUtils.cpp Log warnings when LibusbUtils::MakeConfigDescriptor fails 2022-06-08 15:29:11 -07:00
LibusbUtils.h Log warnings when LibusbUtils::MakeConfigDescriptor fails 2022-06-08 15:29:11 -07:00
MachineContext.h MachineContext: Fix USE_SIGACTION_ON_APPLE on arm64 2022-12-11 13:36:44 +00:00
MemoryWatcher.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
MemoryWatcher.h Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
MemTools.cpp MemTools: Always provide a valid pointer in send_msg for mach_msg_overwrite 2022-06-12 00:19:09 -04:00
MemTools.h UnitTests: Skip PageFaultTest if exception handlers are not supported 2022-05-19 12:26:41 -07:00
Movie.cpp HW/ProcessorInterface: Refactor to class, move to Core::System. 2023-01-04 03:00:10 +01:00
Movie.h DolphinQt: Use input override system for TAS input windows 2022-10-03 22:04:09 +02:00
NetPlayClient.cpp Netplay: When connecting, ignore packets from traversal server 2022-12-26 23:35:42 +01:00
NetPlayClient.h Qt/WiimoteControllersWidget: Disable remote Wiimote configuration during netplay. 2022-10-02 23:25:15 +02:00
NetPlayCommon.cpp Core: Add missing header to NetPlayCommon.cpp 2021-12-15 18:57:10 +01:00
NetPlayCommon.h Updated PEER_TIMOUT in NetPlayCommon.h to use chrono literals; Updated NetPlayServer.cpp OnConnect() by putting commonly used code into named functions 2022-08-09 16:26:52 -06:00
NetPlayProto.h Core: Add option to force linear texture filtering. 2022-12-09 02:02:16 +01:00
NetPlayServer.cpp Core: Add option to force linear texture filtering. 2022-12-09 02:02:16 +01:00
NetPlayServer.h NetPlay: Split SyncSaveData() into two parts. 2022-11-06 01:51:01 +01:00
NetworkCaptureLogger.cpp NetworkCaptureLogger: Allow PCAP shared read access on Windows 2022-09-29 23:08:25 +04:00
NetworkCaptureLogger.h NetworkCaptureLogger: Add GameCube BBA support 2022-07-12 13:35:49 +04:00
PatchEngine.cpp PatchEngine: Avoid ppcState global. 2023-01-27 15:22:48 +01:00
PatchEngine.h Core: add ability to apply memory patches during a frame update in the PatchEngine 2022-12-23 03:13:03 -06:00
State.cpp Removed filepath from State Save/Load OSD messages 2023-01-24 07:55:58 -08:00
State.h Core/State: Rewrite threading behavior when multiple Save requests are happening. Should improve responsiveness when eg. mashing a save state button. 2022-10-02 00:00:29 +02:00
SyncIdentifier.h Added type to SyncIndentifierComparison enum in SyncIdentifier.h in an 2022-08-09 16:26:53 -06:00
SysConf.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
SysConf.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
System.cpp CoreTiming: Avoid ppcState global. 2023-01-27 15:22:45 +01:00
System.h Core: Add PowerPCState reference to System. 2023-01-27 15:22:44 +01:00
TitleDatabase.cpp StripSpaces: only strip spaces 2022-07-25 18:40:12 -07:00
TitleDatabase.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
WiiRoot.cpp Netplay: Simplify save data options. 2022-09-20 01:37:32 +02:00
WiiRoot.h Core/Boot: Add Wii FS sync data (for temp NAND/netplay) to BootSessionData and handle it in the boot and shutdown logic. 2021-11-22 01:33:45 +01:00
WiiUtils.cpp Fix build errors related to formatting non-scoped enums 2022-11-23 13:45:43 -08:00
WiiUtils.h WiiUtils: Add function to convert UpdateResult to jint 2022-01-21 17:16:23 -05:00