dolphin/Source/Core
2010-01-22 23:24:43 +00:00
..
AudioCommon Nullsound killed - Fixes Issue 1082 2010-01-20 14:35:48 +00:00
Common Kill the last timeGetTime calls. 2010-01-21 21:27:52 +00:00
Core (Minor timer library code cleanup) 2010-01-21 19:55:01 +00:00
DebuggerUICommon Some clean up in io_osx.m, the if not confused me in the SConscript. I made the frames work with WX 2.9. Disabled rumble in Wiimote in OSX. Wiimote MAY work in Dolphin in OSX, not 100% sure. Made a test app and it works in that. Couldn't build a WX build of Dolphin in OSX because Macports doesn't compile in AUI apparently 2010-01-20 11:49:11 +00:00
DebuggerWX Fixed a Wx assertion in the debug builds. The JIT off menu items were being enabled when they did not exist. 2010-01-20 11:31:38 +00:00
DiscIO Fix for importing / exporting more than one save per launch 2010-01-17 03:25:42 +00:00
DolphinWX If you're Wiimotes input was a real Wiimote and you decided to play a Gamecube Game, then you'd eventually get the message "Wiimote has been disconnected", and it would harshly mess up your game play. Fixed it so that message only appears during Wii game play. Should we checked if Wiimote was ever connected for that gaming session? 2010-01-22 23:24:43 +00:00
DSPCore Better comment the writelog code 2010-01-13 11:09:20 +00:00
InputCommon Merged PadSimple with nJoy 2010-01-22 23:19:16 +00:00
VideoCommon Kill the last timeGetTime calls. 2010-01-21 21:27:52 +00:00