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![]() In previous revisions of Dolphin, changing texture generation settings (via GX_SetTexCoordGen for example) did not regenerate the vertex shader and flush the vertices. Adding this flush should fix texture problems in a few game, for example in Superman: Shadow of Apokolips: Before: http://i.imgur.com/mHmfb.jpg After: http://i.imgur.com/2ThES.png |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinWX | ||
InputCommon | ||
VideoCommon | ||
CMakeLists.txt |