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39 lines
867 B
C++
39 lines
867 B
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <vector>
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#include "Common/Common.h"
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enum LabelType
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{
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LABEL_IADDR = 1, // Jump addresses, etc
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LABEL_DADDR = 2, // Data addresses, etc
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LABEL_VALUE = 4,
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LABEL_ANY = 0xFF,
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};
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class LabelMap
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{
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struct label_t
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{
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label_t(const std::string &lbl, s32 address, LabelType ltype) : name(lbl), addr(address), type(ltype) {}
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std::string name;
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s32 addr;
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LabelType type;
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};
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std::vector<label_t> labels;
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public:
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LabelMap();
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~LabelMap() { }
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void RegisterDefaults();
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void RegisterLabel(const std::string &label, u16 lval, LabelType type = LABEL_VALUE);
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void DeleteLabel(const std::string &label);
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bool GetLabelValue(const std::string &label, u16 *value, LabelType type = LABEL_ANY) const;
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void Clear();
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};
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