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![]() Shifting zero by any amount always gives zero. Before: 41 BF 00 00 00 00 mov r15d,0 8B CF mov ecx,edi 49 D3 E7 shl r15,cl 45 8B FF mov r15d,r15d After: Nothing, register is set to constant zero. All games I've tried hit this optimization on launch. In Soul Calibur II it occurs very frequently during gameplay. |
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.. | ||
AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinNoGUI | ||
DolphinQt | ||
InputCommon | ||
MacUpdater | ||
UICommon | ||
UpdaterCommon | ||
VideoBackends | ||
VideoCommon | ||
WinUpdater | ||
CMakeLists.txt |