dolphin/Source/Core
Rodolfo Osvaldo Bogado 0ac07e8aa8 Big Commit this will break a lot, fix a lot, but i thing is a good step:
Implemented all the correct format conversions in efb to texture copy.
replaced all the stretcrect calls with quad draws this must improve speed a bit.
A BIGGGGGGGGGG cleanup in the code and reorganization.
reimplemented zpeek using a secondary render target ( this still is buggy so many issues left)
please a lot off feedback.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4520 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-08 20:35:11 +00:00
..
AudioCommon LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound. 2009-11-07 20:01:39 +00:00
Common Begining of porting the luainteface to linux + some other small fixes. 2009-11-08 08:54:09 +00:00
Core Oops 2009-11-08 10:37:53 +00:00
DebuggerUICommon fix bug with ascii memview: make '\0' be ' ' instead of string end. 2009-10-31 09:12:31 +00:00
DebuggerWX Make the HLE'd OSPanic print out the associated message. 2009-11-05 07:05:33 +00:00
DiscIO Fix a possible crash on close due to INANDContentLoader objects getting deleted twice 2009-10-25 02:03:45 +00:00
DolphinWX disable the full screen button while no game has been loaded and move a change from rev 4492 2009-11-08 09:13:42 +00:00
DSPCore DSPLLE dissasm fix 2009-11-06 13:28:03 +00:00
InputCommon Fix a small misspell in OGL config, Fix the toggle fullscreen button when rendering to separate window + a weird issue related to rendering to main. 2009-10-24 00:18:21 +00:00
VideoCommon Big Commit this will break a lot, fix a lot, but i thing is a good step: 2009-11-08 20:35:11 +00:00