dolphin/Source/Core
2013-08-16 23:41:45 +00:00
..
AudioCommon fix AudioCommon::Mixer Buffer indices 2013-07-11 21:22:38 +02:00
Common [Android] Make sure to unallocate the correct memory size in MemArena. 2013-08-16 04:55:43 -05:00
Core On CoreParemeter member object creation make sure to set bEnableDebugging, bAutomaticStart, and bBootToPause to default values so they aren't unitialized. This caused a issue in particular on the Android builds where bBootToPause would cause the games to boot in to a paused state, effectively causing the application to need to be forced closed and reran multiple times in order to test anything. 2013-08-16 07:30:53 -05:00
DiscIO Fix a bunch of random typos in comments and logging. 2013-04-19 09:21:45 -04:00
DolphinWX In the EGL backend context interface, don't call eglMakeCurrent. This was only done to pull in some information to the info log. This is necessary since eglMakeCurrent binds the context to the current thread and we need to destroy the context and reinitialize it when jumping to a new thread. We already call MakeCurrent in Video_Prepare which is done in the new thread. 2013-08-16 23:41:45 +00:00
InputCommon Fix compatibility with the SDL2.0 release. 2013-08-15 22:18:40 +02:00
VideoCommon Only call SetGenerationMode from BPWritten if the cull mode changed. 2013-08-15 00:26:03 +02:00
CMakeLists.txt Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00