Rather than introduce this handling in every system instruction that modifies
the FPSCR directly, we can instead just handle it within the data structure
instead, which avoids duplicating mask handling across instructions.
This also allows handling proper masking from the debugger register
windows themselves without duplicating masking behavior there either.
This aligns the values to the right since It looks odd to be aligned to the left with any format other than hexadecimal. It also sets the font tot he debugger font and disallow selection as a previous commit made the selection pointless since it now relies on the current item.
It seemed impossible to SELECT an item, however, when right clicking, the CURRENT item is set to the appropriate cell, this commit makes the view use thta cell instead of the first selected one.
Gets rid of the need to construct UReg_MSR values around the the actual
member in order to query information from it (without using shifts and
masks). This makes it more concise in some areas, while helping with
readability in some other places (such as copying the ILE bit to the LE
bit in the exception checking functions).