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https://github.com/dolphin-emu/dolphin.git
synced 2025-04-28 21:08:04 +03:00
Core/HW/SI: Make variables constant
This commit is contained in:
parent
8fa725d5e4
commit
ef8b9a0dcd
9 changed files with 26 additions and 24 deletions
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@ -160,7 +160,7 @@ void SerialInterfaceManager::RunSIBuffer(u64 user_data, s64 cycles_late)
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if (actual_response_length > 0 && expected_response_length != actual_response_length)
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if (actual_response_length > 0 && expected_response_length != actual_response_length)
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{
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{
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std::ostringstream ss;
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std::ostringstream ss;
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for (u8 b : request_copy)
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for (const u8 b : request_copy)
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{
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{
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ss << std::hex << std::setw(2) << std::setfill('0') << (int)b << ' ';
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ss << std::hex << std::setw(2) << std::setfill('0') << (int)b << ' ';
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}
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}
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@ -203,7 +203,7 @@ void SerialInterfaceManager::DoState(PointerWrap& p)
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p.Do(m_channel[i].out.hex);
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p.Do(m_channel[i].out.hex);
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p.Do(m_channel[i].has_recent_device_change);
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p.Do(m_channel[i].has_recent_device_change);
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std::unique_ptr<ISIDevice>& device = m_channel[i].device;
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const std::unique_ptr<ISIDevice>& device = m_channel[i].device;
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SIDevices type = device->GetDeviceType();
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SIDevices type = device->GetDeviceType();
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p.Do(type);
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p.Do(type);
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@ -225,7 +225,7 @@ void SerialInterfaceManager::DoState(PointerWrap& p)
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template <int device_number>
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template <int device_number>
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void SerialInterfaceManager::DeviceEventCallback(Core::System& system, u64 userdata, s64 cyclesLate)
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void SerialInterfaceManager::DeviceEventCallback(Core::System& system, u64 userdata, s64 cyclesLate)
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{
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{
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auto& si = system.GetSerialInterface();
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const auto& si = system.GetSerialInterface();
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si.m_channel[device_number].device->OnEvent(userdata, cyclesLate);
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si.m_channel[device_number].device->OnEvent(userdata, cyclesLate);
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}
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}
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@ -282,7 +282,7 @@ void SerialInterfaceManager::Init()
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}
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}
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else if (movie.IsUsingPad(i))
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else if (movie.IsUsingPad(i))
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{
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{
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SIDevices current = Config::Get(Config::GetInfoForSIDevice(i));
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const SIDevices current = Config::Get(Config::GetInfoForSIDevice(i));
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// GC pad-compatible devices can be used for both playing and recording
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// GC pad-compatible devices can be used for both playing and recording
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if (movie.IsUsingBongo(i))
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if (movie.IsUsingBongo(i))
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m_desired_device_types[i] = SIDEVICE_GC_TARUKONGA;
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m_desired_device_types[i] = SIDEVICE_GC_TARUKONGA;
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@ -331,7 +331,7 @@ void SerialInterfaceManager::RegisterMMIO(MMIO::Mapping* mmio, u32 base)
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const u32 address = base | static_cast<u32>(io_buffer_base + i);
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const u32 address = base | static_cast<u32>(io_buffer_base + i);
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mmio->Register(address, MMIO::ComplexRead<u32>([i](Core::System& system, u32) {
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mmio->Register(address, MMIO::ComplexRead<u32>([i](Core::System& system, u32) {
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auto& si = system.GetSerialInterface();
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const auto& si = system.GetSerialInterface();
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u32 val;
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u32 val;
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std::memcpy(&val, &si.m_si_buffer[i], sizeof(val));
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std::memcpy(&val, &si.m_si_buffer[i], sizeof(val));
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return Common::swap32(val);
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return Common::swap32(val);
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@ -347,7 +347,7 @@ void SerialInterfaceManager::RegisterMMIO(MMIO::Mapping* mmio, u32 base)
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const u32 address = base | static_cast<u32>(io_buffer_base + i);
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const u32 address = base | static_cast<u32>(io_buffer_base + i);
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mmio->Register(address, MMIO::ComplexRead<u16>([i](Core::System& system, u32) {
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mmio->Register(address, MMIO::ComplexRead<u16>([i](Core::System& system, u32) {
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auto& si = system.GetSerialInterface();
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const auto& si = system.GetSerialInterface();
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u16 val;
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u16 val;
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std::memcpy(&val, &si.m_si_buffer[i], sizeof(val));
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std::memcpy(&val, &si.m_si_buffer[i], sizeof(val));
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return Common::swap16(val);
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return Common::swap16(val);
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@ -487,7 +487,7 @@ void SerialInterfaceManager::RemoveDevice(int device_number)
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void SerialInterfaceManager::AddDevice(std::unique_ptr<ISIDevice> device)
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void SerialInterfaceManager::AddDevice(std::unique_ptr<ISIDevice> device)
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{
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{
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int device_number = device->GetDeviceNumber();
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const int device_number = device->GetDeviceNumber();
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// Delete the old device
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// Delete the old device
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RemoveDevice(device_number);
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RemoveDevice(device_number);
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@ -92,7 +92,7 @@ int SIDevice_GetGBATransferTime(const SystemTimers::SystemTimersManager& timers,
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{
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{
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u64 gc_bytes_transferred = 1;
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u64 gc_bytes_transferred = 1;
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u64 gba_bytes_transferred = 1;
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u64 gba_bytes_transferred = 1;
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u64 stop_bits_ns = GC_STOP_BIT_NS + GBA_STOP_BIT_NS;
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const u64 stop_bits_ns = GC_STOP_BIT_NS + GBA_STOP_BIT_NS;
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switch (cmd)
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switch (cmd)
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{
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{
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@ -24,7 +24,7 @@ int CSIDevice_DanceMat::RunBuffer(u8* buffer, int request_length)
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{
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{
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ISIDevice::RunBuffer(buffer, request_length);
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ISIDevice::RunBuffer(buffer, request_length);
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u32 id = Common::swap32(SI_DANCEMAT);
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const u32 id = Common::swap32(SI_DANCEMAT);
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std::memcpy(buffer, &id, sizeof(id));
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std::memcpy(buffer, &id, sizeof(id));
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return sizeof(id);
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return sizeof(id);
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}
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}
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@ -146,7 +146,7 @@ void GBASockServer::ClockSync(Core::System& system)
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if (!(m_clock_sync = GetNextClock()))
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if (!(m_clock_sync = GetNextClock()))
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return;
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return;
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auto& core_timing = system.GetCoreTiming();
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const auto& core_timing = system.GetCoreTiming();
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u32 time_slice = 0;
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u32 time_slice = 0;
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@ -169,7 +169,7 @@ void GBASockServer::ClockSync(Core::System& system)
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bytes[2] = (time_slice >> 8) & 0xff;
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bytes[2] = (time_slice >> 8) & 0xff;
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bytes[3] = time_slice & 0xff;
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bytes[3] = time_slice & 0xff;
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sf::Socket::Status status = m_clock_sync->send(bytes, 4);
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const sf::Socket::Status status = m_clock_sync->send(bytes, 4);
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if (status == sf::Socket::Status::Disconnected)
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if (status == sf::Socket::Status::Disconnected)
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{
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{
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m_clock_sync->disconnect();
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m_clock_sync->disconnect();
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@ -228,7 +228,7 @@ int GBASockServer::Receive(u8* si_buffer, u8 bytes)
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size_t num_received = 0;
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size_t num_received = 0;
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std::array<u8, RECV_MAX_SIZE> recv_data;
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std::array<u8, RECV_MAX_SIZE> recv_data;
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sf::Socket::Status recv_stat = m_client->receive(recv_data.data(), bytes, num_received);
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const sf::Socket::Status recv_stat = m_client->receive(recv_data.data(), bytes, num_received);
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if (recv_stat == sf::Socket::Status::Disconnected)
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if (recv_stat == sf::Socket::Status::Disconnected)
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{
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{
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Disconnect();
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Disconnect();
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@ -256,7 +256,7 @@ void GBASockServer::Flush()
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u8 byte;
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u8 byte;
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while (num_received)
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while (num_received)
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{
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{
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sf::Socket::Status recv_stat = m_client->receive(&byte, 1, num_received);
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const sf::Socket::Status recv_stat = m_client->receive(&byte, 1, num_received);
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if (recv_stat != sf::Socket::Status::Done)
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if (recv_stat != sf::Socket::Status::Done)
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break;
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break;
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}
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}
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@ -296,7 +296,8 @@ int CSIDevice_GBA::RunBuffer(u8* buffer, int request_length)
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case NextAction::WaitTransferTime:
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case NextAction::WaitTransferTime:
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{
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{
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int elapsed_time = static_cast<int>(m_system.GetCoreTiming().GetTicks() - m_timestamp_sent);
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const int elapsed_time =
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static_cast<int>(m_system.GetCoreTiming().GetTicks() - m_timestamp_sent);
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// Tell SI to ask again after TransferInterval() cycles
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// Tell SI to ask again after TransferInterval() cycles
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if (SIDevice_GetGBATransferTime(m_system.GetSystemTimers(), m_last_cmd) > elapsed_time)
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if (SIDevice_GetGBATransferTime(m_system.GetSystemTimers(), m_last_cmd) > elapsed_time)
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return 0;
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return 0;
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@ -319,7 +320,7 @@ int CSIDevice_GBA::RunBuffer(u8* buffer, int request_length)
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default:
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default:
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break;
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break;
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}
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}
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int num_data_received = m_sock_server.Receive(buffer, bytes);
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const int num_data_received = m_sock_server.Receive(buffer, bytes);
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m_next_action = NextAction::SendCommand;
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m_next_action = NextAction::SendCommand;
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if (num_data_received == 0)
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if (num_data_received == 0)
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@ -78,7 +78,8 @@ int CSIDevice_GBAEmu::RunBuffer(u8* buffer, int request_length)
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case NextAction::WaitTransferTime:
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case NextAction::WaitTransferTime:
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{
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{
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int elapsed_time = static_cast<int>(m_system.GetCoreTiming().GetTicks() - m_timestamp_sent);
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const int elapsed_time =
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static_cast<int>(m_system.GetCoreTiming().GetTicks() - m_timestamp_sent);
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// Tell SI to ask again after TransferInterval() cycles
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// Tell SI to ask again after TransferInterval() cycles
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if (TransferInterval() > elapsed_time)
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if (TransferInterval() > elapsed_time)
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return 0;
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return 0;
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@ -61,7 +61,7 @@ int CSIDevice_GCAdapter::RunBuffer(u8* buffer, int request_length)
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// into this port on the hardware gc adapter, exposing it to the game.
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// into this port on the hardware gc adapter, exposing it to the game.
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if (!GCAdapter::DeviceConnected(m_device_number))
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if (!GCAdapter::DeviceConnected(m_device_number))
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{
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{
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u32 device = Common::swap32(SI_NONE);
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const u32 device = Common::swap32(SI_NONE);
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memcpy(buffer, &device, sizeof(device));
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memcpy(buffer, &device, sizeof(device));
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return 4;
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return 4;
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}
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}
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@ -44,7 +44,7 @@ int CSIDevice_GCController::RunBuffer(u8* buffer, int request_length)
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// For debug logging only
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// For debug logging only
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ISIDevice::RunBuffer(buffer, request_length);
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ISIDevice::RunBuffer(buffer, request_length);
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GCPadStatus pad_status = GetPadStatus();
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const GCPadStatus pad_status = GetPadStatus();
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if (!pad_status.isConnected)
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if (!pad_status.isConnected)
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return -1;
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return -1;
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@ -57,7 +57,7 @@ int CSIDevice_GCController::RunBuffer(u8* buffer, int request_length)
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case EBufferCommands::CMD_STATUS:
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case EBufferCommands::CMD_STATUS:
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case EBufferCommands::CMD_RESET:
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case EBufferCommands::CMD_RESET:
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{
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{
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u32 id = Common::swap32(SI_GC_CONTROLLER);
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const u32 id = Common::swap32(SI_GC_CONTROLLER);
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std::memcpy(buffer, &id, sizeof(id));
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std::memcpy(buffer, &id, sizeof(id));
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return sizeof(id);
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return sizeof(id);
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}
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}
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@ -79,7 +79,7 @@ int CSIDevice_GCController::RunBuffer(u8* buffer, int request_length)
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{
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{
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INFO_LOG_FMT(SERIALINTERFACE, "PAD - Get Origin");
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INFO_LOG_FMT(SERIALINTERFACE, "PAD - Get Origin");
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u8* calibration = reinterpret_cast<u8*>(&m_origin);
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const u8* calibration = reinterpret_cast<u8*>(&m_origin);
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for (int i = 0; i < (int)sizeof(SOrigin); i++)
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for (int i = 0; i < (int)sizeof(SOrigin); i++)
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{
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{
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buffer[i] = *calibration++;
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buffer[i] = *calibration++;
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@ -92,7 +92,7 @@ int CSIDevice_GCController::RunBuffer(u8* buffer, int request_length)
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{
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{
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INFO_LOG_FMT(SERIALINTERFACE, "PAD - Recalibrate");
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INFO_LOG_FMT(SERIALINTERFACE, "PAD - Recalibrate");
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u8* calibration = reinterpret_cast<u8*>(&m_origin);
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const u8* calibration = reinterpret_cast<u8*>(&m_origin);
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for (int i = 0; i < (int)sizeof(SOrigin); i++)
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for (int i = 0; i < (int)sizeof(SOrigin); i++)
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{
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{
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buffer[i] = *calibration++;
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buffer[i] = *calibration++;
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@ -34,7 +34,7 @@ int CSIDevice_GCSteeringWheel::RunBuffer(u8* buffer, int request_length)
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case EBufferCommands::CMD_STATUS:
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case EBufferCommands::CMD_STATUS:
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case EBufferCommands::CMD_RESET:
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case EBufferCommands::CMD_RESET:
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{
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{
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u32 id = Common::swap32(SI_GC_STEERING);
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const u32 id = Common::swap32(SI_GC_STEERING);
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std::memcpy(buffer, &id, sizeof(id));
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std::memcpy(buffer, &id, sizeof(id));
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return sizeof(id);
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return sizeof(id);
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}
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}
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@ -47,7 +47,7 @@ DataResponse CSIDevice_GCSteeringWheel::GetData(u32& hi, u32& low)
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{
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{
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if (m_mode == 6)
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if (m_mode == 6)
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{
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{
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GCPadStatus pad_status = GetPadStatus();
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const GCPadStatus pad_status = GetPadStatus();
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hi = (u32)((u8)pad_status.stickX); // Steering
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hi = (u32)((u8)pad_status.stickX); // Steering
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hi |= 0x800; // Pedal connected flag
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hi |= 0x800; // Pedal connected flag
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@ -35,7 +35,7 @@ int CSIDevice_Keyboard::RunBuffer(u8* buffer, int request_length)
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case EBufferCommands::CMD_STATUS:
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case EBufferCommands::CMD_STATUS:
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case EBufferCommands::CMD_RESET:
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case EBufferCommands::CMD_RESET:
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{
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{
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u32 id = Common::swap32(SI_GC_KEYBOARD);
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const u32 id = Common::swap32(SI_GC_KEYBOARD);
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std::memcpy(buffer, &id, sizeof(id));
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std::memcpy(buffer, &id, sizeof(id));
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return sizeof(id);
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return sizeof(id);
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}
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}
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