DSPLLE some more exception clean up, still couldn't get zelda to work:(

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3623 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee 2009-06-30 17:33:38 +00:00
parent 22aa9128ee
commit e6d78bcf3c
5 changed files with 28 additions and 17 deletions

View file

@ -81,7 +81,7 @@ void gdsp_mbox_write_h(u8 mbx, u16 val)
DEBUG_LOG(DSPLLE, " - DSP writes mail to mbx %i: 0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_DSP), g_dsp.pc);
} else {
// mailbox
DSPCore_SetException(7);
// DSPCore_SetException(EXP_INT);
}
}
@ -101,7 +101,7 @@ void gdsp_mbox_write_l(u8 mbx, u16 val)
DEBUG_LOG(DSPLLE, " - DSP writes mail to mbx %i: 0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_DSP), g_dsp.pc);
} else {
// mailbox
DSPCore_SetException(7);
DSPCore_SetException(EXP_INT);
}
}
@ -152,7 +152,7 @@ void gdsp_ifx_write(u16 addr, u16 val)
break;
case 0xd3: // ZeldaUnk (accelerator WRITE)
ERROR_LOG(DSPLLE, "Write To ZeldaUnk pc=%04x (%04x)\n", g_dsp.pc, val);
DEBUG_LOG(DSPLLE, "Write To ZeldaUnk pc=%04x (%04x)\n", g_dsp.pc, val);
dsp_write_aram_d3(val);
break;