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Support overclocking and underclocking the Gamecube CPU
Won't work with all games, but provides a nice way to spend extra CPU to make a variable framerate game faster (e.g. Spyro or The Last Story), or to make a game use less CPU at the cost of a lower framerate (e.g. Rogue Leader).
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12 changed files with 111 additions and 10 deletions
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@ -438,6 +438,8 @@ void NetPlayDiag::GetNetSettings(NetSettings &settings)
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settings.m_DSPHLE = instance.m_LocalCoreStartupParameter.bDSPHLE;
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settings.m_DSPEnableJIT = instance.m_DSPEnableJIT;
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settings.m_WriteToMemcard = m_memcard_write->GetValue();
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settings.m_OCEnable = instance.m_OCEnable;
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settings.m_OCFactor = instance.m_OCFactor;
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settings.m_EXIDevice[0] = instance.m_EXIDevice[0];
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settings.m_EXIDevice[1] = instance.m_EXIDevice[1];
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}
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