PowerPC: Move MMU-specifics from PowerPC.h to MMU.h

PowerPC.h at this point is pretty much a general glob of stuff, and it's
unfortunate, since it means pulling in a lot of unrelated header
dependencies and a bunch of other things that don't need to be seen by
things that just want to read memory.

Breaking this out into its own header keeps all the MMU-related stuff
together and also limits the amount of header dependencies being
included (the primary motivation for this being the former reason).
This commit is contained in:
Lioncash 2018-05-17 17:09:55 -04:00
parent 6ef7578321
commit b9aad3310e
46 changed files with 175 additions and 126 deletions

View file

@ -25,6 +25,7 @@
#include "Core/Core.h"
#include "Core/Debugger/PPCDebugInterface.h"
#include "Core/HW/Memmap.h"
#include "Core/PowerPC/MMU.h"
#include "Core/PowerPC/PowerPC.h"
#include "UICommon/GameFile.h"