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Config: Only save settings if they have been changed
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parent
8360e358ee
commit
b51c6023ba
2 changed files with 46 additions and 5 deletions
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@ -92,13 +92,17 @@ public:
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bool Get(const std::string& key, double* value, double defaultValue = 0.0) const;
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// Section chunk
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void SetLines(const std::vector<std::string>& lines) { m_lines = lines; }
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void SetLines(const std::vector<std::string>& lines);
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// XXX: Add to recursive layer
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virtual bool GetLines(std::vector<std::string>* lines, const bool remove_comments = true) const;
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virtual bool HasLines() const { return m_lines.size() > 0; }
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const std::string& GetName() const { return m_name; }
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const SectionValueMap& GetValues() const { return m_values; }
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bool IsDirty() const { return m_dirty; }
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void ClearDirty() { m_dirty = false; }
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protected:
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bool m_dirty = false;
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LayerType m_layer;
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System m_system;
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const std::string m_name;
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@ -154,6 +158,9 @@ public:
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// Stay away from this routine as much as possible
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ConfigLayerLoader* GetLoader() { return m_loader.get(); }
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protected:
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bool IsDirty() const;
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void ClearDirty();
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LayerMap m_sections;
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const LayerType m_layer;
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std::unique_ptr<ConfigLayerLoader> m_loader;
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