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Updated the input plugins reference of hwnd on game start. Fixes the emu wiimotes mouse IR when rendering the game to a separate window.
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parent
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6 changed files with 21 additions and 8 deletions
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@ -44,7 +44,7 @@ ControllerInterface g_controller_interface;
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void ControllerInterface::Initialize(void* const hwnd)
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{
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if (m_is_init)
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return;
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DeInit();
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m_hwnd = hwnd;
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@ -102,6 +102,11 @@ void ControllerInterface::Shutdown()
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delete d;
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}
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DeInit();
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}
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void ControllerInterface::DeInit()
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{
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m_devices.clear();
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#ifdef CIFACE_USE_XINPUT
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