Get rid of old wx event type usages. Use recommended replacements

This commit is contained in:
Lioncash 2014-05-17 12:49:00 -04:00
parent 5391b2dd9c
commit 90df5efd01
13 changed files with 135 additions and 136 deletions

View file

@ -126,7 +126,7 @@ NetPlaySetupDiag::NetPlaySetupDiag(wxWindow* const parent, const CGameListCtrl*
m_connect_port_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(port));
wxButton* const connect_btn = new wxButton(connect_tab, wxID_ANY, _("Connect"));
connect_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlaySetupDiag::OnJoin, this);
connect_btn->Bind(wxEVT_BUTTON, &NetPlaySetupDiag::OnJoin, this);
wxStaticText* const alert_lbl = new wxStaticText(connect_tab, wxID_ANY,
_("ALERT:\n\n"
@ -169,10 +169,10 @@ NetPlaySetupDiag::NetPlaySetupDiag(wxWindow* const parent, const CGameListCtrl*
m_host_port_text = new wxTextCtrl(host_tab, wxID_ANY, StrToWxStr(port));
wxButton* const host_btn = new wxButton(host_tab, wxID_ANY, _("Host"));
host_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlaySetupDiag::OnHost, this);
host_btn->Bind(wxEVT_BUTTON, &NetPlaySetupDiag::OnHost, this);
m_game_lbox = new wxListBox(host_tab, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
m_game_lbox->Bind(wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, &NetPlaySetupDiag::OnHost, this);
m_game_lbox->Bind(wxEVT_LISTBOX_DCLICK, &NetPlaySetupDiag::OnHost, this);
FillWithGameNames(m_game_lbox, *game_list);
@ -194,7 +194,7 @@ NetPlaySetupDiag::NetPlaySetupDiag(wxWindow* const parent, const CGameListCtrl*
// bottom row
wxButton* const quit_btn = new wxButton(panel, wxID_ANY, _("Quit"));
quit_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlaySetupDiag::OnQuit, this);
quit_btn->Bind(wxEVT_BUTTON, &NetPlaySetupDiag::OnQuit, this);
// main sizer
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
@ -322,7 +322,7 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game
wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
if (is_hosting)
m_game_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnChangeGame, this);
m_game_btn->Bind(wxEVT_BUTTON, &NetPlayDiag::OnChangeGame, this);
else
m_game_btn->Disable();
@ -334,10 +334,10 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game
m_chat_msg_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString
, wxDefaultPosition, wxDefaultSize, wxTE_PROCESS_ENTER);
m_chat_msg_text->Bind(wxEVT_COMMAND_TEXT_ENTER, &NetPlayDiag::OnChat, this);
m_chat_msg_text->Bind(wxEVT_TEXT_ENTER, &NetPlayDiag::OnChat, this);
wxButton* const chat_msg_btn = new wxButton(panel, wxID_ANY, _("Send"));
chat_msg_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnChat, this);
chat_msg_btn->Bind(wxEVT_BUTTON, &NetPlayDiag::OnChat, this);
wxBoxSizer* const chat_msg_szr = new wxBoxSizer(wxHORIZONTAL);
chat_msg_szr->Add(m_chat_msg_text, 1);
@ -355,7 +355,7 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game
if (is_hosting)
{
wxButton* const player_config_btn = new wxButton(panel, wxID_ANY, _("Configure Pads"));
player_config_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnConfigPads, this);
player_config_btn->Bind(wxEVT_BUTTON, &NetPlayDiag::OnConfigPads, this);
player_szr->Add(player_config_btn, 0, wxEXPAND | wxTOP, 5);
}
@ -365,19 +365,19 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game
// bottom crap
wxButton* const quit_btn = new wxButton(panel, wxID_ANY, _("Quit"));
quit_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnQuit, this);
quit_btn->Bind(wxEVT_BUTTON, &NetPlayDiag::OnQuit, this);
wxBoxSizer* const bottom_szr = new wxBoxSizer(wxHORIZONTAL);
if (is_hosting)
{
m_start_btn = new wxButton(panel, wxID_ANY, _("Start"));
m_start_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnStart, this);
m_start_btn->Bind(wxEVT_BUTTON, &NetPlayDiag::OnStart, this);
bottom_szr->Add(m_start_btn);
bottom_szr->Add(new wxStaticText(panel, wxID_ANY, _("Buffer:")), 0, wxLEFT | wxCENTER, 5 );
wxSpinCtrl* const padbuf_spin = new wxSpinCtrl(panel, wxID_ANY, wxT("20")
, wxDefaultPosition, wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, INITIAL_PAD_BUFFER_SIZE);
padbuf_spin->Bind(wxEVT_COMMAND_SPINCTRL_UPDATED, &NetPlayDiag::OnAdjustBuffer, this);
padbuf_spin->Bind(wxEVT_SPINCTRL, &NetPlayDiag::OnAdjustBuffer, this);
bottom_szr->Add(padbuf_spin, 0, wxCENTER);
m_memcard_write = new wxCheckBox(panel, wxID_ANY, _("Write memcards (GC)"));
@ -616,12 +616,12 @@ ChangeGameDiag::ChangeGameDiag(wxWindow* const parent, const CGameListCtrl* cons
, m_game_name(game_name)
{
m_game_lbox = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
m_game_lbox->Bind(wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, &ChangeGameDiag::OnPick, this);
m_game_lbox->Bind(wxEVT_LISTBOX_DCLICK, &ChangeGameDiag::OnPick, this);
FillWithGameNames(m_game_lbox, *game_list);
wxButton* const ok_btn = new wxButton(this, wxID_OK, _("Change"));
ok_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &ChangeGameDiag::OnPick, this);
ok_btn->Bind(wxEVT_BUTTON, &ChangeGameDiag::OnPick, this);
wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxTOP | wxEXPAND, 5);
@ -659,7 +659,7 @@ PadMapDiag::PadMapDiag(wxWindow* const parent, PadMapping map[], PadMapping wiim
1, wxALIGN_CENTER_HORIZONTAL);
m_map_cbox[i] = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, player_names);
m_map_cbox[i]->Bind(wxEVT_COMMAND_CHOICE_SELECTED, &PadMapDiag::OnAdjust, this);
m_map_cbox[i]->Bind(wxEVT_CHOICE, &PadMapDiag::OnAdjust, this);
if (m_mapping[i] == -1)
m_map_cbox[i]->Select(0);
else
@ -680,7 +680,7 @@ PadMapDiag::PadMapDiag(wxWindow* const parent, PadMapping map[], PadMapping wiim
1, wxALIGN_CENTER_HORIZONTAL);
m_map_cbox[i+4] = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, player_names);
m_map_cbox[i+4]->Bind(wxEVT_COMMAND_CHOICE_SELECTED, &PadMapDiag::OnAdjust, this);
m_map_cbox[i+4]->Bind(wxEVT_CHOICE, &PadMapDiag::OnAdjust, this);
if (m_wiimapping[i] == -1)
m_map_cbox[i+4]->Select(0);
else