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ControllerInterface: Switch to std::shared_ptr
Small cleanup by using std::shared_ptr and getting rid of ciface.Devices() which just returned the m_devices (which defeats the point of making m_devices protected). Incidentally, this should make the code safer when we have different threads accessing devices in the future (for hotplug?). A lot of code use Device references directly so there is no easy way to remove FindDevice() and make those unique_ptrs.
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18 changed files with 80 additions and 60 deletions
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@ -51,7 +51,7 @@ void InitKeyboardMouse(IDirectInput8* const idi8, HWND _hwnd)
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SUCCEEDED(mo_device->SetDataFormat(&c_dfDIMouse2)) &&
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SUCCEEDED(mo_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
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{
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g_controller_interface.AddDevice(new KeyboardMouse(kb_device, mo_device));
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g_controller_interface.AddDevice(std::make_shared<KeyboardMouse>(kb_device, mo_device));
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return;
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}
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