ControllerInterface: Switch to std::shared_ptr

Small cleanup by using std::shared_ptr and getting rid of
ciface.Devices() which just returned the m_devices (which defeats the
point of making m_devices protected).

Incidentally, this should make the code safer when we have
different threads accessing devices in the future (for hotplug?).

A lot of code use Device references directly so there is
no easy way to remove FindDevice() and make those unique_ptrs.
This commit is contained in:
Léo Lam 2016-06-25 21:46:39 +02:00
parent afa202738e
commit 8678133e87
18 changed files with 80 additions and 60 deletions

View file

@ -13,7 +13,7 @@ namespace Android
void Init()
{
for (int i = 0; i < 8; ++i)
g_controller_interface.AddDevice(new Touchscreen(i));
g_controller_interface.AddDevice(std::make_shared<Touchscreen>(i));
}
// Touchscreens and stuff