mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-05-02 14:58:03 +03:00
Emulated Wiimote: Added dead zone option for the gamepad input
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2237 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
94583cbab0
commit
79947e5d29
13 changed files with 239 additions and 103 deletions
|
@ -204,8 +204,8 @@ void handle_event(struct wiimote_t* wm)
|
|||
wxT("Current: %03u %03u %03u"), AccelX, AccelY, AccelZ));
|
||||
|
||||
if(frame->m_bRecording)
|
||||
Console::Print("Wiiuse Recorded accel x, y, z: %03i %03i %03i\n", wm->accel.x, wm->accel.y, wm->accel.z);
|
||||
//Console::Print("Wiiuse Recorded accel x, y, z: %02x %02x %02x\n", wm->accel.x, wm->accel.y, wm->accel.z);
|
||||
Console::Print("Wiiuse Recorded accel x, y, z: %03i %03i %03i\n", AccelX, AccelY, AccelZ);
|
||||
//Console::Print("Wiiuse Recorded accel x, y, z: %02x %02x %02x\n", AccelX, AccelY, AccelZ);
|
||||
}
|
||||
|
||||
// Send the data to be saved
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue