State saving is now consistent with the Zelda UCode. We can now save, load, and still hear sound

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3503 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY 2009-06-20 10:24:49 +00:00
parent 4292962ea2
commit 22a6533f7f
4 changed files with 19 additions and 0 deletions

View file

@ -225,6 +225,7 @@ void Shutdown()
void DoState(unsigned char **ptr, int mode)
{
PointerWrap p(ptr, mode);
CDSPHandler::GetInstance().GetUCode()->DoState(p);
}