mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-05-09 03:58:06 +03:00
Removed the DSP LLE on separate thread option.
The DSP thread will be enabled if the game is an AX ucode game and if the host has more than two cores (not including hyperthreading).
This commit is contained in:
parent
0515ab852e
commit
2140ac15e4
7 changed files with 22 additions and 18 deletions
|
@ -289,7 +289,6 @@ void SConfig::SaveCoreSettings(IniFile& ini)
|
|||
core->Set("CPUCore", m_LocalCoreStartupParameter.iCPUCore);
|
||||
core->Set("Fastmem", m_LocalCoreStartupParameter.bFastmem);
|
||||
core->Set("CPUThread", m_LocalCoreStartupParameter.bCPUThread);
|
||||
core->Set("DSPThread", m_LocalCoreStartupParameter.bDSPThread);
|
||||
core->Set("DSPHLE", m_LocalCoreStartupParameter.bDSPHLE);
|
||||
core->Set("SkipIdle", m_LocalCoreStartupParameter.bSkipIdle);
|
||||
core->Set("DefaultISO", m_LocalCoreStartupParameter.m_strDefaultISO);
|
||||
|
@ -508,7 +507,6 @@ void SConfig::LoadCoreSettings(IniFile& ini)
|
|||
core->Get("CPUCore", &m_LocalCoreStartupParameter.iCPUCore, SCoreStartupParameter::CORE_INTERPRETER);
|
||||
#endif
|
||||
core->Get("Fastmem", &m_LocalCoreStartupParameter.bFastmem, true);
|
||||
core->Get("DSPThread", &m_LocalCoreStartupParameter.bDSPThread, false);
|
||||
core->Get("DSPHLE", &m_LocalCoreStartupParameter.bDSPHLE, true);
|
||||
core->Get("CPUThread", &m_LocalCoreStartupParameter.bCPUThread, true);
|
||||
core->Get("SkipIdle", &m_LocalCoreStartupParameter.bSkipIdle, true);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue