add some dx checking routines to the dx plugin + some minor stuff

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5466 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
luisr142004 2010-05-23 02:29:23 +00:00
parent 782d9111e5
commit 1648b84f08
12 changed files with 202 additions and 106 deletions

View file

@ -223,7 +223,7 @@ void GFXDebuggerDX9::CreateGUIControls()
m_pDumpList->Append(wxT("Statistics"));
m_pDumpList->SetSelection(0);
for (int i = 0; i < NUM_OPTIONS-ID_SAVETOFILE; ++i)
for (int i = 0; i < NUM_OPTIONS-ID_SAVETOFILE; ++i)
sOptions->Add(m_Check[i], 0, 0, 5);
// Layout everything on m_MainPanel
@ -346,7 +346,7 @@ extern bool D3D::bFrameInProgress;
static void DX9DebuggerUpdateScreen()
{
//update screen
// update screen
if (D3D::bFrameInProgress)
{
D3D::dev->SetRenderTarget(0, D3D::GetBackBufferSurface());