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DolphinWX: Use a regular wxMessageBox instead of a PanicAlert for non-panic errors.
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commit
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18 changed files with 106 additions and 89 deletions
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@ -18,6 +18,7 @@
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#include <wx/frame.h>
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#include <wx/gdicmn.h>
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#include <wx/listbox.h>
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#include <wx/msgdlg.h>
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#include <wx/notebook.h>
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#include <wx/panel.h>
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#include <wx/sizer.h>
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@ -256,13 +257,13 @@ void NetPlaySetupDiag::OnHost(wxCommandEvent&)
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NetPlayDiag *&npd = NetPlayDiag::GetInstance();
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if (npd)
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{
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PanicAlertT("A NetPlay window is already open!!");
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WxUtils::ShowErrorDialog(_("A NetPlay window is already open!"));
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return;
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}
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if (-1 == m_game_lbox->GetSelection())
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{
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PanicAlertT("You must choose a game!!");
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WxUtils::ShowErrorDialog(_("You must choose a game!"));
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return;
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}
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@ -283,7 +284,7 @@ void NetPlaySetupDiag::OnHost(wxCommandEvent&)
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}
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else
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{
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PanicAlertT("Failed to listen. Is another instance of the NetPlay server running?");
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WxUtils::ShowErrorDialog(_("Failed to listen. Is another instance of the NetPlay server running?"));
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}
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}
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@ -292,7 +293,7 @@ void NetPlaySetupDiag::OnJoin(wxCommandEvent&)
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NetPlayDiag *&npd = NetPlayDiag::GetInstance();
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if (npd)
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{
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PanicAlertT("A NetPlay window is already open!!");
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WxUtils::ShowErrorDialog(_("A NetPlay window is already open!"));
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return;
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}
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@ -459,7 +460,7 @@ std::string NetPlayDiag::FindGame()
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if (m_selected_game == BuildGameName(*game))
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return game->GetFileName();
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PanicAlertT("Game not found!");
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WxUtils::ShowErrorDialog(_("Game not found!"));
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return "";
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}
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