Abort loading states from incompatible graphics backends.

This commit is contained in:
Rachel Bryk 2013-02-26 18:28:56 -05:00
parent db838e759b
commit 08fe3c213a
3 changed files with 13 additions and 1 deletions

View file

@ -186,6 +186,11 @@ void VideoBackendHardware::InitializeShared()
// Run from the CPU thread
void VideoBackendHardware::DoState(PointerWrap& p)
{
bool software = false;
p.Do(software);
if (p.GetMode() == PointerWrap::MODE_READ && software == true)
// change mode to abort load of incompatible save state.
p.SetMode(PointerWrap::MODE_VERIFY);
VideoCommon_DoState(p);
p.DoMarker("VideoCommon");