Fixed some crashes in netplay, so it actually works :p

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3233 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s 2009-05-14 18:53:59 +00:00
parent 6b9d56bc6b
commit 034e3c72a2
7 changed files with 85 additions and 52 deletions

View file

@ -135,6 +135,7 @@ void ClientSide::OnClientData(unsigned char data)
{
m_socket.Receive((char*)m_netvalues[0], 8, recv_size);
m_data_received = true;
#ifdef NET_DEBUG
char sent[64];
sprintf(sent, "Received Values: 0x%08x : 0x%08x \n", m_netvalues[0][0], m_netvalues[0][1]);