mirror of
https://gitlab.com/skmp/dca3-game.git
synced 2025-04-28 04:57:59 +03:00
![]() 1) synced dca3-kos repo which has some gainzy commits 2) rwdc_common.h - all low-level and matrix/vector routines for SH4 are now shared in this common file, included in both RW and Liberty/Miami engines 3) CMatrix a. assignment operator: now uses asm-optimized mat_copy() b. multiplication operator: now use mat_mult() SH4 routine c. Scale(): applies a scale matrix via mat_scale d. MultiplyInverse: fipr-optimizations 4) CQuaternion a. multiplication: SH4 ASM FIPR optimized b. Get(V3d& axis, float &angle): fast inversion/division c. Set(RWMatrix&): fast division 5) CVector a. Multiply3x3() now accelerated with mat_transpose 5) RwQuat a. mult(): FIPR accelerated b. length(): FIPR/FSRRA accelerated |
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.. | ||
assets | ||
common.mk | ||
cuts.mk | ||
gta3files.mk | ||
ip.txt | ||
Makefile | ||
modlist.mk | ||
mp3list.mk | ||
sfxlist.mk | ||
sfxlooplist.mk | ||
sim.mk | ||
texlist.mk | ||
wavlist.mk |