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fix windows build?
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vendor/koshle/hlepvr_scene.cpp
vendored
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vendor/koshle/hlepvr_scene.cpp
vendored
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@ -123,7 +123,7 @@ void pvr_scene_begin(void) {
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/* Currently the resize functionality is not implemented, so make sure that
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rx and ry are appropriate (i.e. *rx = 1024 and *ry = 512 for 640x480).
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Also, note that this probably won't work with DMA mode for now... */
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void pvr_scene_begin_txr(pvr_ptr_t txr, uint32 *rx, uint32 *ry) {
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void pvr_scene_begin_txr(pvr_ptr_t txr, uint32_t *rx, uint32_t *ry) {
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int buf = pvr_state.view_target ^ 1;
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(void)ry;
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