mirror of
https://github.com/azahar-emu/azahar.git
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Sources: Run clang-format on everything.
This commit is contained in:
parent
fe948af095
commit
dc8479928c
386 changed files with 19560 additions and 18080 deletions
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@ -2,73 +2,70 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/file_util.h"
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#include "common/assert.h"
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#include "common/common_funcs.h"
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#include "common/common_paths.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#ifdef _WIN32
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#include <windows.h>
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#include <shlobj.h> // for SHGetFolderPath
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#include <shellapi.h>
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#include <commdlg.h> // for GetSaveFileName
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#include <io.h>
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#include <direct.h> // getcwd
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#include <tchar.h>
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#include <windows.h>
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#include <commdlg.h> // for GetSaveFileName
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#include <direct.h> // getcwd
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#include <io.h>
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#include <shellapi.h>
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#include <shlobj.h> // for SHGetFolderPath
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#include <tchar.h>
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#include "common/string_util.h"
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#include "common/string_util.h"
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// 64 bit offsets for windows
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#define fseeko _fseeki64
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#define ftello _ftelli64
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#define atoll _atoi64
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#define stat64 _stat64
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#define fstat64 _fstat64
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#define fileno _fileno
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// 64 bit offsets for windows
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#define fseeko _fseeki64
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#define ftello _ftelli64
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#define atoll _atoi64
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#define stat64 _stat64
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#define fstat64 _fstat64
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#define fileno _fileno
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#else
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#ifdef __APPLE__
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#include <sys/param.h>
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#endif
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#include <cctype>
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#include <cerrno>
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#include <cstdlib>
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#include <cstring>
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#include <dirent.h>
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#include <pwd.h>
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#include <unistd.h>
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#ifdef __APPLE__
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#include <sys/param.h>
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#endif
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#include <cctype>
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#include <cerrno>
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#include <cstdlib>
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#include <cstring>
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#include <dirent.h>
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#include <pwd.h>
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#include <unistd.h>
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#endif
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#if defined(__APPLE__)
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#include <CoreFoundation/CFString.h>
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#include <CoreFoundation/CFURL.h>
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#include <CoreFoundation/CFBundle.h>
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#include <CoreFoundation/CFBundle.h>
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#include <CoreFoundation/CFString.h>
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#include <CoreFoundation/CFURL.h>
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#endif
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#include <algorithm>
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#include <sys/stat.h>
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#ifndef S_ISDIR
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#define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR)
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#define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR)
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#endif
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#ifdef BSD4_4
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#define stat64 stat
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#define fstat64 fstat
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#define stat64 stat
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#define fstat64 fstat
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#endif
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// This namespace has various generic functions related to files and paths.
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// The code still needs a ton of cleanup.
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// REMEMBER: strdup considered harmful!
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namespace FileUtil
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{
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namespace FileUtil {
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// Remove any ending forward slashes from directory paths
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// Modifies argument.
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static void StripTailDirSlashes(std::string &fname)
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{
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if (fname.length() > 1)
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{
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static void StripTailDirSlashes(std::string& fname) {
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if (fname.length() > 1) {
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size_t i = fname.length();
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while (i > 0 && fname[i - 1] == DIR_SEP_CHR)
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--i;
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}
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// Returns true if file filename exists
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bool Exists(const std::string &filename)
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{
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bool Exists(const std::string& filename) {
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struct stat64 file_info;
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std::string copy(filename);
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@ -99,8 +95,7 @@ bool Exists(const std::string &filename)
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}
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// Returns true if filename is a directory
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bool IsDirectory(const std::string &filename)
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{
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bool IsDirectory(const std::string& filename) {
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struct stat64 file_info;
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std::string copy(filename);
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@ -117,8 +112,8 @@ bool IsDirectory(const std::string &filename)
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#endif
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if (result < 0) {
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LOG_WARNING(Common_Filesystem, "stat failed on %s: %s",
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filename.c_str(), GetLastErrorMsg());
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LOG_WARNING(Common_Filesystem, "stat failed on %s: %s", filename.c_str(),
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GetLastErrorMsg());
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return false;
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}
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@ -127,36 +122,32 @@ bool IsDirectory(const std::string &filename)
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// Deletes a given filename, return true on success
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// Doesn't supports deleting a directory
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bool Delete(const std::string &filename)
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{
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bool Delete(const std::string& filename) {
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LOG_INFO(Common_Filesystem, "file %s", filename.c_str());
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// Return true because we care about the file no
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// being there, not the actual delete.
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if (!Exists(filename))
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{
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if (!Exists(filename)) {
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LOG_WARNING(Common_Filesystem, "%s does not exist", filename.c_str());
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return true;
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}
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// We can't delete a directory
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if (IsDirectory(filename))
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{
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if (IsDirectory(filename)) {
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LOG_ERROR(Common_Filesystem, "Failed: %s is a directory", filename.c_str());
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return false;
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}
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#ifdef _WIN32
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if (!DeleteFileW(Common::UTF8ToUTF16W(filename).c_str()))
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{
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LOG_ERROR(Common_Filesystem, "DeleteFile failed on %s: %s",
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filename.c_str(), GetLastErrorMsg());
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if (!DeleteFileW(Common::UTF8ToUTF16W(filename).c_str())) {
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LOG_ERROR(Common_Filesystem, "DeleteFile failed on %s: %s", filename.c_str(),
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GetLastErrorMsg());
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return false;
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}
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#else
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if (unlink(filename.c_str()) == -1) {
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LOG_ERROR(Common_Filesystem, "unlink failed on %s: %s",
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filename.c_str(), GetLastErrorMsg());
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LOG_ERROR(Common_Filesystem, "unlink failed on %s: %s", filename.c_str(),
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GetLastErrorMsg());
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return false;
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}
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#endif
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@ -165,16 +156,15 @@ bool Delete(const std::string &filename)
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}
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// Returns true if successful, or path already exists.
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bool CreateDir(const std::string &path)
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{
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bool CreateDir(const std::string& path) {
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LOG_TRACE(Common_Filesystem, "directory %s", path.c_str());
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#ifdef _WIN32
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if (::CreateDirectoryW(Common::UTF8ToUTF16W(path).c_str(), nullptr))
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return true;
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DWORD error = GetLastError();
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if (error == ERROR_ALREADY_EXISTS)
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{
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LOG_WARNING(Common_Filesystem, "CreateDirectory failed on %s: already exists", path.c_str());
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if (error == ERROR_ALREADY_EXISTS) {
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LOG_WARNING(Common_Filesystem, "CreateDirectory failed on %s: already exists",
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path.c_str());
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return true;
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}
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LOG_ERROR(Common_Filesystem, "CreateDirectory failed on %s: %i", path.c_str(), error);
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@ -185,8 +175,7 @@ bool CreateDir(const std::string &path)
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int err = errno;
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if (err == EEXIST)
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{
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if (err == EEXIST) {
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LOG_WARNING(Common_Filesystem, "mkdir failed on %s: already exists", path.c_str());
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return true;
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}
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@ -197,20 +186,17 @@ bool CreateDir(const std::string &path)
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}
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// Creates the full path of fullPath returns true on success
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bool CreateFullPath(const std::string &fullPath)
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{
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bool CreateFullPath(const std::string& fullPath) {
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int panicCounter = 100;
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LOG_TRACE(Common_Filesystem, "path %s", fullPath.c_str());
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if (FileUtil::Exists(fullPath))
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{
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if (FileUtil::Exists(fullPath)) {
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LOG_WARNING(Common_Filesystem, "path exists %s", fullPath.c_str());
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return true;
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}
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size_t position = 0;
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while (true)
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{
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while (true) {
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// Find next sub path
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position = fullPath.find(DIR_SEP_CHR, position);
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// A safety check
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panicCounter--;
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if (panicCounter <= 0)
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{
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if (panicCounter <= 0) {
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LOG_ERROR(Common, "CreateFullPath: directory structure is too deep");
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return false;
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}
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@ -236,15 +221,12 @@ bool CreateFullPath(const std::string &fullPath)
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}
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}
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// Deletes a directory filename, returns true on success
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bool DeleteDir(const std::string &filename)
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{
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bool DeleteDir(const std::string& filename) {
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LOG_INFO(Common_Filesystem, "directory %s", filename.c_str());
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// check if a directory
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if (!FileUtil::IsDirectory(filename))
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{
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if (!FileUtil::IsDirectory(filename)) {
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LOG_ERROR(Common_Filesystem, "Not a directory %s", filename.c_str());
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return false;
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}
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@ -262,83 +244,73 @@ bool DeleteDir(const std::string &filename)
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}
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// renames file srcFilename to destFilename, returns true on success
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bool Rename(const std::string &srcFilename, const std::string &destFilename)
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{
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LOG_TRACE(Common_Filesystem, "%s --> %s",
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srcFilename.c_str(), destFilename.c_str());
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bool Rename(const std::string& srcFilename, const std::string& destFilename) {
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LOG_TRACE(Common_Filesystem, "%s --> %s", srcFilename.c_str(), destFilename.c_str());
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#ifdef _WIN32
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if (_wrename(Common::UTF8ToUTF16W(srcFilename).c_str(), Common::UTF8ToUTF16W(destFilename).c_str()) == 0)
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if (_wrename(Common::UTF8ToUTF16W(srcFilename).c_str(),
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Common::UTF8ToUTF16W(destFilename).c_str()) == 0)
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return true;
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#else
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if (rename(srcFilename.c_str(), destFilename.c_str()) == 0)
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return true;
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#endif
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LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s",
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srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
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LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s", srcFilename.c_str(), destFilename.c_str(),
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GetLastErrorMsg());
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return false;
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}
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// copies file srcFilename to destFilename, returns true on success
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bool Copy(const std::string &srcFilename, const std::string &destFilename)
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{
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LOG_TRACE(Common_Filesystem, "%s --> %s",
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srcFilename.c_str(), destFilename.c_str());
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bool Copy(const std::string& srcFilename, const std::string& destFilename) {
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LOG_TRACE(Common_Filesystem, "%s --> %s", srcFilename.c_str(), destFilename.c_str());
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#ifdef _WIN32
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if (CopyFileW(Common::UTF8ToUTF16W(srcFilename).c_str(), Common::UTF8ToUTF16W(destFilename).c_str(), FALSE))
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if (CopyFileW(Common::UTF8ToUTF16W(srcFilename).c_str(),
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Common::UTF8ToUTF16W(destFilename).c_str(), FALSE))
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return true;
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LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s",
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srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
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LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s", srcFilename.c_str(), destFilename.c_str(),
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GetLastErrorMsg());
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return false;
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#else
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// buffer size
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// buffer size
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#define BSIZE 1024
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char buffer[BSIZE];
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// Open input file
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FILE *input = fopen(srcFilename.c_str(), "rb");
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if (!input)
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{
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LOG_ERROR(Common_Filesystem, "opening input failed %s --> %s: %s",
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srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
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FILE* input = fopen(srcFilename.c_str(), "rb");
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if (!input) {
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LOG_ERROR(Common_Filesystem, "opening input failed %s --> %s: %s", srcFilename.c_str(),
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destFilename.c_str(), GetLastErrorMsg());
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return false;
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}
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// open output file
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FILE *output = fopen(destFilename.c_str(), "wb");
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if (!output)
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{
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FILE* output = fopen(destFilename.c_str(), "wb");
|
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if (!output) {
|
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fclose(input);
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LOG_ERROR(Common_Filesystem, "opening output failed %s --> %s: %s",
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srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
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LOG_ERROR(Common_Filesystem, "opening output failed %s --> %s: %s", srcFilename.c_str(),
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destFilename.c_str(), GetLastErrorMsg());
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return false;
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}
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// copy loop
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while (!feof(input))
|
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{
|
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while (!feof(input)) {
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// read input
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int rnum = fread(buffer, sizeof(char), BSIZE, input);
|
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if (rnum != BSIZE)
|
||||
{
|
||||
if (ferror(input) != 0)
|
||||
{
|
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LOG_ERROR(Common_Filesystem,
|
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"failed reading from source, %s --> %s: %s",
|
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srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
||||
if (rnum != BSIZE) {
|
||||
if (ferror(input) != 0) {
|
||||
LOG_ERROR(Common_Filesystem, "failed reading from source, %s --> %s: %s",
|
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srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
||||
goto bail;
|
||||
}
|
||||
}
|
||||
|
||||
// write output
|
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int wnum = fwrite(buffer, sizeof(char), rnum, output);
|
||||
if (wnum != rnum)
|
||||
{
|
||||
LOG_ERROR(Common_Filesystem,
|
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"failed writing to output, %s --> %s: %s",
|
||||
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
||||
if (wnum != rnum) {
|
||||
LOG_ERROR(Common_Filesystem, "failed writing to output, %s --> %s: %s",
|
||||
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
||||
goto bail;
|
||||
}
|
||||
}
|
||||
|
@ -356,16 +328,13 @@ bail:
|
|||
}
|
||||
|
||||
// Returns the size of filename (64bit)
|
||||
u64 GetSize(const std::string &filename)
|
||||
{
|
||||
if (!Exists(filename))
|
||||
{
|
||||
u64 GetSize(const std::string& filename) {
|
||||
if (!Exists(filename)) {
|
||||
LOG_ERROR(Common_Filesystem, "failed %s: No such file", filename.c_str());
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (IsDirectory(filename))
|
||||
{
|
||||
if (IsDirectory(filename)) {
|
||||
LOG_ERROR(Common_Filesystem, "failed %s: is a directory", filename.c_str());
|
||||
return 0;
|
||||
}
|
||||
|
@ -377,65 +346,54 @@ u64 GetSize(const std::string &filename)
|
|||
if (stat64(filename.c_str(), &buf) == 0)
|
||||
#endif
|
||||
{
|
||||
LOG_TRACE(Common_Filesystem, "%s: %lld",
|
||||
filename.c_str(), (long long)buf.st_size);
|
||||
LOG_TRACE(Common_Filesystem, "%s: %lld", filename.c_str(), (long long)buf.st_size);
|
||||
return buf.st_size;
|
||||
}
|
||||
|
||||
LOG_ERROR(Common_Filesystem, "Stat failed %s: %s",
|
||||
filename.c_str(), GetLastErrorMsg());
|
||||
LOG_ERROR(Common_Filesystem, "Stat failed %s: %s", filename.c_str(), GetLastErrorMsg());
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Overloaded GetSize, accepts file descriptor
|
||||
u64 GetSize(const int fd)
|
||||
{
|
||||
u64 GetSize(const int fd) {
|
||||
struct stat64 buf;
|
||||
if (fstat64(fd, &buf) != 0) {
|
||||
LOG_ERROR(Common_Filesystem, "GetSize: stat failed %i: %s",
|
||||
fd, GetLastErrorMsg());
|
||||
LOG_ERROR(Common_Filesystem, "GetSize: stat failed %i: %s", fd, GetLastErrorMsg());
|
||||
return 0;
|
||||
}
|
||||
return buf.st_size;
|
||||
}
|
||||
|
||||
// Overloaded GetSize, accepts FILE*
|
||||
u64 GetSize(FILE *f)
|
||||
{
|
||||
u64 GetSize(FILE* f) {
|
||||
// can't use off_t here because it can be 32-bit
|
||||
u64 pos = ftello(f);
|
||||
if (fseeko(f, 0, SEEK_END) != 0) {
|
||||
LOG_ERROR(Common_Filesystem, "GetSize: seek failed %p: %s",
|
||||
f, GetLastErrorMsg());
|
||||
LOG_ERROR(Common_Filesystem, "GetSize: seek failed %p: %s", f, GetLastErrorMsg());
|
||||
return 0;
|
||||
}
|
||||
u64 size = ftello(f);
|
||||
if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0)) {
|
||||
LOG_ERROR(Common_Filesystem, "GetSize: seek failed %p: %s",
|
||||
f, GetLastErrorMsg());
|
||||
LOG_ERROR(Common_Filesystem, "GetSize: seek failed %p: %s", f, GetLastErrorMsg());
|
||||
return 0;
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
// creates an empty file filename, returns true on success
|
||||
bool CreateEmptyFile(const std::string &filename)
|
||||
{
|
||||
bool CreateEmptyFile(const std::string& filename) {
|
||||
LOG_TRACE(Common_Filesystem, "%s", filename.c_str());
|
||||
|
||||
if (!FileUtil::IOFile(filename, "wb"))
|
||||
{
|
||||
LOG_ERROR(Common_Filesystem, "failed %s: %s",
|
||||
filename.c_str(), GetLastErrorMsg());
|
||||
if (!FileUtil::IOFile(filename, "wb")) {
|
||||
LOG_ERROR(Common_Filesystem, "failed %s: %s", filename.c_str(), GetLastErrorMsg());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback)
|
||||
{
|
||||
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory,
|
||||
DirectoryEntryCallable callback) {
|
||||
LOG_TRACE(Common_Filesystem, "directory %s", directory.c_str());
|
||||
|
||||
// How many files + directories we found
|
||||
|
@ -457,7 +415,7 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo
|
|||
do {
|
||||
const std::string virtual_name(Common::UTF16ToUTF8(ffd.cFileName));
|
||||
#else
|
||||
DIR *dirp = opendir(directory.c_str());
|
||||
DIR* dirp = opendir(directory.c_str());
|
||||
if (!dirp)
|
||||
return false;
|
||||
|
||||
|
@ -493,8 +451,8 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo
|
|||
return true;
|
||||
}
|
||||
|
||||
unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry, unsigned int recursion)
|
||||
{
|
||||
unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
||||
unsigned int recursion) {
|
||||
const auto callback = [recursion, &parent_entry](unsigned* num_entries_out,
|
||||
const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
|
@ -526,11 +484,8 @@ unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry,
|
|||
return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0;
|
||||
}
|
||||
|
||||
|
||||
bool DeleteDirRecursively(const std::string &directory, unsigned int recursion)
|
||||
{
|
||||
const auto callback = [recursion](unsigned* num_entries_out,
|
||||
const std::string& directory,
|
||||
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) {
|
||||
const auto callback = [recursion](unsigned* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string new_path = directory + DIR_SEP_CHR + virtual_name;
|
||||
|
||||
|
@ -551,53 +506,53 @@ bool DeleteDirRecursively(const std::string &directory, unsigned int recursion)
|
|||
}
|
||||
|
||||
// Create directory and copy contents (does not overwrite existing files)
|
||||
void CopyDir(const std::string &source_path, const std::string &dest_path)
|
||||
{
|
||||
void CopyDir(const std::string& source_path, const std::string& dest_path) {
|
||||
#ifndef _WIN32
|
||||
if (source_path == dest_path) return;
|
||||
if (!FileUtil::Exists(source_path)) return;
|
||||
if (!FileUtil::Exists(dest_path)) FileUtil::CreateFullPath(dest_path);
|
||||
if (source_path == dest_path)
|
||||
return;
|
||||
if (!FileUtil::Exists(source_path))
|
||||
return;
|
||||
if (!FileUtil::Exists(dest_path))
|
||||
FileUtil::CreateFullPath(dest_path);
|
||||
|
||||
DIR *dirp = opendir(source_path.c_str());
|
||||
if (!dirp) return;
|
||||
DIR* dirp = opendir(source_path.c_str());
|
||||
if (!dirp)
|
||||
return;
|
||||
|
||||
while (struct dirent* result = readdir(dirp)) {
|
||||
const std::string virtualName(result->d_name);
|
||||
// check for "." and ".."
|
||||
if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
|
||||
((virtualName[0] == '.') && (virtualName[1] == '.') &&
|
||||
(virtualName[2] == '\0')))
|
||||
((virtualName[0] == '.') && (virtualName[1] == '.') && (virtualName[2] == '\0')))
|
||||
continue;
|
||||
|
||||
std::string source, dest;
|
||||
source = source_path + virtualName;
|
||||
dest = dest_path + virtualName;
|
||||
if (IsDirectory(source))
|
||||
{
|
||||
if (IsDirectory(source)) {
|
||||
source += '/';
|
||||
dest += '/';
|
||||
if (!FileUtil::Exists(dest)) FileUtil::CreateFullPath(dest);
|
||||
if (!FileUtil::Exists(dest))
|
||||
FileUtil::CreateFullPath(dest);
|
||||
CopyDir(source, dest);
|
||||
}
|
||||
else if (!FileUtil::Exists(dest)) FileUtil::Copy(source, dest);
|
||||
} else if (!FileUtil::Exists(dest))
|
||||
FileUtil::Copy(source, dest);
|
||||
}
|
||||
closedir(dirp);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Returns the current directory
|
||||
std::string GetCurrentDir()
|
||||
{
|
||||
// Get the current working directory (getcwd uses malloc)
|
||||
std::string GetCurrentDir() {
|
||||
// Get the current working directory (getcwd uses malloc)
|
||||
#ifdef _WIN32
|
||||
wchar_t *dir;
|
||||
wchar_t* dir;
|
||||
if (!(dir = _wgetcwd(nullptr, 0))) {
|
||||
#else
|
||||
char *dir;
|
||||
char* dir;
|
||||
if (!(dir = getcwd(nullptr, 0))) {
|
||||
#endif
|
||||
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: %s",
|
||||
GetLastErrorMsg());
|
||||
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: %s", GetLastErrorMsg());
|
||||
return nullptr;
|
||||
}
|
||||
#ifdef _WIN32
|
||||
|
@ -610,8 +565,7 @@ std::string GetCurrentDir()
|
|||
}
|
||||
|
||||
// Sets the current directory to the given directory
|
||||
bool SetCurrentDir(const std::string &directory)
|
||||
{
|
||||
bool SetCurrentDir(const std::string& directory) {
|
||||
#ifdef _WIN32
|
||||
return _wchdir(Common::UTF8ToUTF16W(directory).c_str()) == 0;
|
||||
#else
|
||||
|
@ -620,8 +574,7 @@ bool SetCurrentDir(const std::string &directory)
|
|||
}
|
||||
|
||||
#if defined(__APPLE__)
|
||||
std::string GetBundleDirectory()
|
||||
{
|
||||
std::string GetBundleDirectory() {
|
||||
CFURLRef BundleRef;
|
||||
char AppBundlePath[MAXPATHLEN];
|
||||
// Get the main bundle for the app
|
||||
|
@ -636,11 +589,9 @@ std::string GetBundleDirectory()
|
|||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
std::string& GetExeDirectory()
|
||||
{
|
||||
std::string& GetExeDirectory() {
|
||||
static std::string exe_path;
|
||||
if (exe_path.empty())
|
||||
{
|
||||
if (exe_path.empty()) {
|
||||
wchar_t wchar_exe_path[2048];
|
||||
GetModuleFileNameW(nullptr, wchar_exe_path, 2048);
|
||||
exe_path = Common::UTF16ToUTF8(wchar_exe_path);
|
||||
|
@ -660,7 +611,8 @@ static const std::string& GetHomeDirectory() {
|
|||
home_path = envvar;
|
||||
} else {
|
||||
auto pw = getpwuid(getuid());
|
||||
ASSERT_MSG(pw, "$HOME isn’t defined, and the current user can’t be found in /etc/passwd.");
|
||||
ASSERT_MSG(pw,
|
||||
"$HOME isn’t defined, and the current user can’t be found in /etc/passwd.");
|
||||
home_path = pw->pw_dir;
|
||||
}
|
||||
}
|
||||
|
@ -699,11 +651,10 @@ static const std::string GetUserDirectory(const std::string& envvar) {
|
|||
}
|
||||
#endif
|
||||
|
||||
std::string GetSysDirectory()
|
||||
{
|
||||
std::string GetSysDirectory() {
|
||||
std::string sysDir;
|
||||
|
||||
#if defined (__APPLE__)
|
||||
#if defined(__APPLE__)
|
||||
sysDir = GetBundleDirectory();
|
||||
sysDir += DIR_SEP;
|
||||
sysDir += SYSDATA_DIR;
|
||||
|
@ -718,123 +669,114 @@ std::string GetSysDirectory()
|
|||
|
||||
// Returns a string with a Citra data dir or file in the user's home
|
||||
// directory. To be used in "multi-user" mode (that is, installed).
|
||||
const std::string& GetUserPath(const unsigned int DirIDX, const std::string &newPath)
|
||||
{
|
||||
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath) {
|
||||
static std::string paths[NUM_PATH_INDICES];
|
||||
|
||||
// Set up all paths and files on the first run
|
||||
if (paths[D_USER_IDX].empty())
|
||||
{
|
||||
if (paths[D_USER_IDX].empty()) {
|
||||
#ifdef _WIN32
|
||||
paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
|
||||
paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
|
||||
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
||||
#else
|
||||
if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
|
||||
paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
|
||||
paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
|
||||
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
||||
} else {
|
||||
std::string data_dir = GetUserDirectory("XDG_DATA_HOME");
|
||||
std::string data_dir = GetUserDirectory("XDG_DATA_HOME");
|
||||
std::string config_dir = GetUserDirectory("XDG_CONFIG_HOME");
|
||||
std::string cache_dir = GetUserDirectory("XDG_CACHE_HOME");
|
||||
std::string cache_dir = GetUserDirectory("XDG_CACHE_HOME");
|
||||
|
||||
paths[D_USER_IDX] = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
|
||||
paths[D_USER_IDX] = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
|
||||
paths[D_CONFIG_IDX] = config_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
|
||||
}
|
||||
#endif
|
||||
|
||||
paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
|
||||
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
|
||||
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
|
||||
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
|
||||
paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
|
||||
paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
|
||||
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
|
||||
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
|
||||
paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
|
||||
paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
|
||||
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
||||
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
||||
paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
||||
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
|
||||
paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
|
||||
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
|
||||
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
|
||||
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
|
||||
paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
|
||||
paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
|
||||
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
|
||||
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
|
||||
paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
|
||||
paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
|
||||
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
||||
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
||||
paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
||||
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
|
||||
paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
||||
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
||||
paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
|
||||
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
||||
paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
|
||||
}
|
||||
|
||||
if (!newPath.empty())
|
||||
{
|
||||
if (!FileUtil::IsDirectory(newPath))
|
||||
{
|
||||
if (!newPath.empty()) {
|
||||
if (!FileUtil::IsDirectory(newPath)) {
|
||||
LOG_ERROR(Common_Filesystem, "Invalid path specified %s", newPath.c_str());
|
||||
return paths[DirIDX];
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
paths[DirIDX] = newPath;
|
||||
}
|
||||
|
||||
switch (DirIDX)
|
||||
{
|
||||
switch (DirIDX) {
|
||||
case D_ROOT_IDX:
|
||||
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
|
||||
paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR + DIR_SEP;
|
||||
paths[F_SYSCONF_IDX] = paths[D_SYSCONF_IDX] + SYSCONF;
|
||||
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
|
||||
paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR + DIR_SEP;
|
||||
paths[F_SYSCONF_IDX] = paths[D_SYSCONF_IDX] + SYSCONF;
|
||||
break;
|
||||
|
||||
case D_USER_IDX:
|
||||
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
|
||||
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
||||
paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
|
||||
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
||||
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
|
||||
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
|
||||
paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
|
||||
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
|
||||
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
|
||||
paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
|
||||
paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
|
||||
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
||||
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
||||
paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
||||
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
|
||||
paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR DIR_SEP;
|
||||
paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG;
|
||||
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
|
||||
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
||||
paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
|
||||
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
||||
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
|
||||
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
|
||||
paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
|
||||
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
|
||||
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
|
||||
paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
|
||||
paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
|
||||
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
||||
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
||||
paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
||||
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
|
||||
paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR DIR_SEP;
|
||||
paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG;
|
||||
paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
||||
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
||||
paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
|
||||
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
||||
paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
|
||||
break;
|
||||
|
||||
case D_CONFIG_IDX:
|
||||
paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG;
|
||||
paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG;
|
||||
paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
||||
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
||||
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
||||
break;
|
||||
|
||||
case D_DUMP_IDX:
|
||||
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
||||
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
||||
paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
||||
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
||||
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
||||
paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
||||
break;
|
||||
|
||||
case D_LOGS_IDX:
|
||||
paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
|
||||
paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
|
||||
}
|
||||
}
|
||||
|
||||
return paths[DirIDX];
|
||||
}
|
||||
|
||||
size_t WriteStringToFile(bool text_file, const std::string &str, const char *filename)
|
||||
{
|
||||
size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
|
||||
return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
|
||||
}
|
||||
|
||||
size_t ReadFileToString(bool text_file, const char *filename, std::string &str)
|
||||
{
|
||||
size_t ReadFileToString(bool text_file, const char* filename, std::string& str) {
|
||||
IOFile file(filename, text_file ? "r" : "rb");
|
||||
|
||||
if (!file)
|
||||
|
@ -886,42 +828,36 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
|
|||
}
|
||||
}
|
||||
|
||||
IOFile::IOFile()
|
||||
{
|
||||
IOFile::IOFile() {
|
||||
}
|
||||
|
||||
IOFile::IOFile(const std::string& filename, const char openmode[])
|
||||
{
|
||||
IOFile::IOFile(const std::string& filename, const char openmode[]) {
|
||||
Open(filename, openmode);
|
||||
}
|
||||
|
||||
IOFile::~IOFile()
|
||||
{
|
||||
IOFile::~IOFile() {
|
||||
Close();
|
||||
}
|
||||
|
||||
IOFile::IOFile(IOFile&& other)
|
||||
{
|
||||
IOFile::IOFile(IOFile&& other) {
|
||||
Swap(other);
|
||||
}
|
||||
|
||||
IOFile& IOFile::operator=(IOFile&& other)
|
||||
{
|
||||
IOFile& IOFile::operator=(IOFile&& other) {
|
||||
Swap(other);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void IOFile::Swap(IOFile& other)
|
||||
{
|
||||
void IOFile::Swap(IOFile& other) {
|
||||
std::swap(m_file, other.m_file);
|
||||
std::swap(m_good, other.m_good);
|
||||
}
|
||||
|
||||
bool IOFile::Open(const std::string& filename, const char openmode[])
|
||||
{
|
||||
bool IOFile::Open(const std::string& filename, const char openmode[]) {
|
||||
Close();
|
||||
#ifdef _WIN32
|
||||
_wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(), Common::UTF8ToUTF16W(openmode).c_str());
|
||||
_wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
|
||||
Common::UTF8ToUTF16W(openmode).c_str());
|
||||
#else
|
||||
m_file = fopen(filename.c_str(), openmode);
|
||||
#endif
|
||||
|
@ -930,8 +866,7 @@ bool IOFile::Open(const std::string& filename, const char openmode[])
|
|||
return m_good;
|
||||
}
|
||||
|
||||
bool IOFile::Close()
|
||||
{
|
||||
bool IOFile::Close() {
|
||||
if (!IsOpen() || 0 != std::fclose(m_file))
|
||||
m_good = false;
|
||||
|
||||
|
@ -939,50 +874,46 @@ bool IOFile::Close()
|
|||
return m_good;
|
||||
}
|
||||
|
||||
u64 IOFile::GetSize() const
|
||||
{
|
||||
u64 IOFile::GetSize() const {
|
||||
if (IsOpen())
|
||||
return FileUtil::GetSize(m_file);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool IOFile::Seek(s64 off, int origin)
|
||||
{
|
||||
bool IOFile::Seek(s64 off, int origin) {
|
||||
if (!IsOpen() || 0 != fseeko(m_file, off, origin))
|
||||
m_good = false;
|
||||
|
||||
return m_good;
|
||||
}
|
||||
|
||||
u64 IOFile::Tell() const
|
||||
{
|
||||
u64 IOFile::Tell() const {
|
||||
if (IsOpen())
|
||||
return ftello(m_file);
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool IOFile::Flush()
|
||||
{
|
||||
bool IOFile::Flush() {
|
||||
if (!IsOpen() || 0 != std::fflush(m_file))
|
||||
m_good = false;
|
||||
|
||||
return m_good;
|
||||
}
|
||||
|
||||
bool IOFile::Resize(u64 size)
|
||||
{
|
||||
if (!IsOpen() || 0 !=
|
||||
bool IOFile::Resize(u64 size) {
|
||||
if (!IsOpen() ||
|
||||
0 !=
|
||||
#ifdef _WIN32
|
||||
// ector: _chsize sucks, not 64-bit safe
|
||||
// F|RES: changed to _chsize_s. i think it is 64-bit safe
|
||||
_chsize_s(_fileno(m_file), size)
|
||||
// ector: _chsize sucks, not 64-bit safe
|
||||
// F|RES: changed to _chsize_s. i think it is 64-bit safe
|
||||
_chsize_s(_fileno(m_file), size)
|
||||
#else
|
||||
// TODO: handle 64bit and growing
|
||||
ftruncate(fileno(m_file), size)
|
||||
// TODO: handle 64bit and growing
|
||||
ftruncate(fileno(m_file), size)
|
||||
#endif
|
||||
)
|
||||
)
|
||||
m_good = false;
|
||||
|
||||
return m_good;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue