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Convert old logging calls to new logging macros
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parent
6390c66e95
commit
0600e2d8b5
65 changed files with 502 additions and 516 deletions
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@ -114,7 +114,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
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(vertex_attribute_formats[i] == 2) ? *(s16*)srcdata :
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*(float*)srcdata;
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input.attr[i][comp] = float24::FromFloat32(srcval);
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DEBUG_LOG(GPU, "Loaded component %x of attribute %x for vertex %x (index %x) from 0x%08x + 0x%08lx + 0x%04lx: %f",
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LOG_TRACE(HW_GPU, "Loaded component %x of attribute %x for vertex %x (index %x) from 0x%08x + 0x%08lx + 0x%04lx: %f",
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comp, i, vertex, index,
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attribute_config.GetBaseAddress(),
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vertex_attribute_sources[i] - base_address,
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@ -176,7 +176,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
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auto& uniform = VertexShader::GetFloatUniform(uniform_setup.index);
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if (uniform_setup.index > 95) {
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ERROR_LOG(GPU, "Invalid VS uniform index %d", (int)uniform_setup.index);
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LOG_ERROR(HW_GPU, "Invalid VS uniform index %d", (int)uniform_setup.index);
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break;
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}
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@ -192,7 +192,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
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uniform.x = float24::FromRawFloat24(uniform_write_buffer[2] & 0xFFFFFF);
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}
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DEBUG_LOG(GPU, "Set uniform %x to (%f %f %f %f)", (int)uniform_setup.index,
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LOG_TRACE(HW_GPU, "Set uniform %x to (%f %f %f %f)", (int)uniform_setup.index,
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uniform.x.ToFloat32(), uniform.y.ToFloat32(), uniform.z.ToFloat32(),
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uniform.w.ToFloat32());
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