android_translation_layer/src/api-impl/android/view/View.java

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package android.view;
import android.content.Context;
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import android.content.res.Resources;
import android.graphics.Canvas;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
import android.os.Handler;
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import android.os.IBinder;
import android.os.Looper;
import android.util.AttributeSet;
import android.util.LayoutDirection;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
public class View extends Object {
// --- constants from android source
/**
* The logging tag used by this class with android.util.Log.
*/
protected static final String VIEW_LOG_TAG = "View";
/**
* When set to true, apps will draw debugging information about their layouts.
*
* @hide
*/
public static final String DEBUG_LAYOUT_PROPERTY = "debug.layout";
/**
* Used to mark a View that has no ID.
*/
public static final int NO_ID = -1;
/**
* Signals that compatibility booleans have been initialized according to
* target SDK versions.
*/
private static boolean sCompatibilityDone = false;
/**
* Use the old (broken) way of building MeasureSpecs.
*/
private static boolean sUseBrokenMakeMeasureSpec = false;
/**
* Ignore any optimizations using the measure cache.
*/
private static boolean sIgnoreMeasureCache = false;
/**
* This view does not want keystrokes. Use with TAKES_FOCUS_MASK when
* calling setFlags.
*/
private static final int NOT_FOCUSABLE = 0x00000000;
/**
* This view wants keystrokes. Use with TAKES_FOCUS_MASK when calling
* setFlags.
*/
private static final int FOCUSABLE = 0x00000001;
/**
* Mask for use with setFlags indicating bits used for focus.
*/
private static final int FOCUSABLE_MASK = 0x00000001;
/**
* This view will adjust its padding to fit sytem windows (e.g. status bar)
*/
private static final int FITS_SYSTEM_WINDOWS = 0x00000002;
/**
* This view is visible.
* Use with {@link #setVisibility} and <a href="#attr_android:visibility">{@code
* android:visibility}.
*/
public static final int VISIBLE = 0x00000000;
/**
* This view is invisible, but it still takes up space for layout purposes.
* Use with {@link #setVisibility} and <a href="#attr_android:visibility">{@code
* android:visibility}.
*/
public static final int INVISIBLE = 0x00000004;
/**
* This view is invisible, and it doesn't take any space for layout
* purposes. Use with {@link #setVisibility} and <a href="#attr_android:visibility">{@code
* android:visibility}.
*/
public static final int GONE = 0x00000008;
/**
* Mask for use with setFlags indicating bits used for visibility.
* {@hide}
*/
static final int VISIBILITY_MASK = 0x0000000C;
private static final int[] VISIBILITY_FLAGS = {VISIBLE, INVISIBLE, GONE};
/**
* This view is enabled. Interpretation varies by subclass.
* Use with ENABLED_MASK when calling setFlags.
* {@hide}
*/
static final int ENABLED = 0x00000000;
/**
* This view is disabled. Interpretation varies by subclass.
* Use with ENABLED_MASK when calling setFlags.
* {@hide}
*/
static final int DISABLED = 0x00000020;
/**
* Mask for use with setFlags indicating bits used for indicating whether
* this view is enabled
* {@hide}
*/
static final int ENABLED_MASK = 0x00000020;
/**
* This view won't draw. {@link #onDraw(android.graphics.Canvas)} won't be
* called and further optimizations will be performed. It is okay to have
* this flag set and a background. Use with DRAW_MASK when calling setFlags.
* {@hide}
*/
static final int WILL_NOT_DRAW = 0x00000080;
/**
* Mask for use with setFlags indicating bits used for indicating whether
* this view is will draw
* {@hide}
*/
static final int DRAW_MASK = 0x00000080;
/**
* <p>This view doesn't show scrollbars.</p>
* {@hide}
*/
static final int SCROLLBARS_NONE = 0x00000000;
/**
* <p>This view shows horizontal scrollbars.</p>
* {@hide}
*/
static final int SCROLLBARS_HORIZONTAL = 0x00000100;
/**
* <p>This view shows vertical scrollbars.</p>
* {@hide}
*/
static final int SCROLLBARS_VERTICAL = 0x00000200;
/**
* <p>Mask for use with setFlags indicating bits used for indicating which
* scrollbars are enabled.</p>
* {@hide}
*/
static final int SCROLLBARS_MASK = 0x00000300;
/**
* Indicates that the view should filter touches when its window is obscured.
* Refer to the class comments for more information about this security feature.
* {@hide}
*/
static final int FILTER_TOUCHES_WHEN_OBSCURED = 0x00000400;
/**
* Set for framework elements that use FITS_SYSTEM_WINDOWS, to indicate
* that they are optional and should be skipped if the window has
* requested system UI flags that ignore those insets for layout.
*/
static final int OPTIONAL_FITS_SYSTEM_WINDOWS = 0x00000800;
/**
* <p>This view doesn't show fading edges.</p>
* {@hide}
*/
static final int FADING_EDGE_NONE = 0x00000000;
/**
* <p>This view shows horizontal fading edges.</p>
* {@hide}
*/
static final int FADING_EDGE_HORIZONTAL = 0x00001000;
/**
* <p>This view shows vertical fading edges.</p>
* {@hide}
*/
static final int FADING_EDGE_VERTICAL = 0x00002000;
/**
* <p>Mask for use with setFlags indicating bits used for indicating which
* fading edges are enabled.</p>
* {@hide}
*/
static final int FADING_EDGE_MASK = 0x00003000;
/**
* <p>Indicates this view can be clicked. When clickable, a View reacts
* to clicks by notifying the OnClickListener.<p>
* {@hide}
*/
static final int CLICKABLE = 0x00004000;
/**
* <p>Indicates this view is caching its drawing into a bitmap.</p>
* {@hide}
*/
static final int DRAWING_CACHE_ENABLED = 0x00008000;
/**
* <p>Indicates that no icicle should be saved for this view.<p>
* {@hide}
*/
static final int SAVE_DISABLED = 0x000010000;
/**
* <p>Mask for use with setFlags indicating bits used for the saveEnabled
* property.</p>
* {@hide}
*/
static final int SAVE_DISABLED_MASK = 0x000010000;
/**
* <p>Indicates that no drawing cache should ever be created for this view.<p>
* {@hide}
*/
static final int WILL_NOT_CACHE_DRAWING = 0x000020000;
/**
* <p>Indicates this view can take / keep focus when int touch mode.</p>
* {@hide}
*/
static final int FOCUSABLE_IN_TOUCH_MODE = 0x00040000;
/**
* <p>Enables low quality mode for the drawing cache.</p>
*/
public static final int DRAWING_CACHE_QUALITY_LOW = 0x00080000;
/**
* <p>Enables high quality mode for the drawing cache.</p>
*/
public static final int DRAWING_CACHE_QUALITY_HIGH = 0x00100000;
/**
* <p>Enables automatic quality mode for the drawing cache.</p>
*/
public static final int DRAWING_CACHE_QUALITY_AUTO = 0x00000000;
private static final int[] DRAWING_CACHE_QUALITY_FLAGS = {
DRAWING_CACHE_QUALITY_AUTO, DRAWING_CACHE_QUALITY_LOW, DRAWING_CACHE_QUALITY_HIGH};
/**
* <p>Mask for use with setFlags indicating bits used for the cache
* quality property.</p>
* {@hide}
*/
static final int DRAWING_CACHE_QUALITY_MASK = 0x00180000;
/**
* <p>
* Indicates this view can be long clicked. When long clickable, a View
* reacts to long clicks by notifying the OnLongClickListener or showing a
* context menu.
* </p>
* {@hide}
*/
static final int LONG_CLICKABLE = 0x00200000;
/**
* <p>Indicates that this view gets its drawable states from its direct parent
* and ignores its original internal states.</p>
*
* @hide
*/
static final int DUPLICATE_PARENT_STATE = 0x00400000;
/**
* The scrollbar style to display the scrollbars inside the content area,
* without increasing the padding. The scrollbars will be overlaid with
* translucency on the view's content.
*/
public static final int SCROLLBARS_INSIDE_OVERLAY = 0;
/**
* The scrollbar style to display the scrollbars inside the padded area,
* increasing the padding of the view. The scrollbars will not overlap the
* content area of the view.
*/
public static final int SCROLLBARS_INSIDE_INSET = 0x01000000;
/**
* The scrollbar style to display the scrollbars at the edge of the view,
* without increasing the padding. The scrollbars will be overlaid with
* translucency.
*/
public static final int SCROLLBARS_OUTSIDE_OVERLAY = 0x02000000;
/**
* The scrollbar style to display the scrollbars at the edge of the view,
* increasing the padding of the view. The scrollbars will only overlap the
* background, if any.
*/
public static final int SCROLLBARS_OUTSIDE_INSET = 0x03000000;
/**
* Mask to check if the scrollbar style is overlay or inset.
* {@hide}
*/
static final int SCROLLBARS_INSET_MASK = 0x01000000;
/**
* Mask to check if the scrollbar style is inside or outside.
* {@hide}
*/
static final int SCROLLBARS_OUTSIDE_MASK = 0x02000000;
/**
* Mask for scrollbar style.
* {@hide}
*/
static final int SCROLLBARS_STYLE_MASK = 0x03000000;
/**
* View flag indicating that the screen should remain on while the
* window containing this view is visible to the user. This effectively
* takes care of automatically setting the WindowManager's
* {@link WindowManager.LayoutParams#FLAG_KEEP_SCREEN_ON}.
*/
public static final int KEEP_SCREEN_ON = 0x04000000;
/**
* View flag indicating whether this view should have sound effects enabled
* for events such as clicking and touching.
*/
public static final int SOUND_EFFECTS_ENABLED = 0x08000000;
/**
* View flag indicating whether this view should have haptic feedback
* enabled for events such as long presses.
*/
public static final int HAPTIC_FEEDBACK_ENABLED = 0x10000000;
/**
* <p>Indicates that the view hierarchy should stop saving state when
* it reaches this view. If state saving is initiated immediately at
* the view, it will be allowed.
* {@hide}
*/
static final int PARENT_SAVE_DISABLED = 0x20000000;
/**
* <p>Mask for use with setFlags indicating bits used for PARENT_SAVE_DISABLED.</p>
* {@hide}
*/
static final int PARENT_SAVE_DISABLED_MASK = 0x20000000;
/**
* View flag indicating whether {@link #addFocusables(ArrayList, int, int)}
* should add all focusable Views regardless if they are focusable in touch mode.
*/
public static final int FOCUSABLES_ALL = 0x00000000;
/**
* View flag indicating whether {@link #addFocusables(ArrayList, int, int)}
* should add only Views focusable in touch mode.
*/
public static final int FOCUSABLES_TOUCH_MODE = 0x00000001;
/**
* Use with {@link #focusSearch(int)}. Move focus to the previous selectable
* item.
*/
public static final int FOCUS_BACKWARD = 0x00000001;
/**
* Use with {@link #focusSearch(int)}. Move focus to the next selectable
* item.
*/
public static final int FOCUS_FORWARD = 0x00000002;
/**
* Use with {@link #focusSearch(int)}. Move focus to the left.
*/
public static final int FOCUS_LEFT = 0x00000011;
/**
* Use with {@link #focusSearch(int)}. Move focus up.
*/
public static final int FOCUS_UP = 0x00000021;
/**
* Use with {@link #focusSearch(int)}. Move focus to the right.
*/
public static final int FOCUS_RIGHT = 0x00000042;
/**
* Use with {@link #focusSearch(int)}. Move focus down.
*/
public static final int FOCUS_DOWN = 0x00000082;
/**
* Bits of {@link #getMeasuredWidthAndState()} and
* {@link #getMeasuredWidthAndState()} that provide the actual measured size.
*/
public static final int MEASURED_SIZE_MASK = 0x00ffffff;
/**
* Bits of {@link #getMeasuredWidthAndState()} and
* {@link #getMeasuredWidthAndState()} that provide the additional state bits.
*/
public static final int MEASURED_STATE_MASK = 0xff000000;
/**
* Bit shift of {@link #MEASURED_STATE_MASK} to get to the height bits
* for functions that combine both width and height into a single int,
* such as {@link #getMeasuredState()} and the childState argument of
* {@link #resolveSizeAndState(int, int, int)}.
*/
public static final int MEASURED_HEIGHT_STATE_SHIFT = 16;
/**
* Bit of {@link #getMeasuredWidthAndState()} and
* {@link #getMeasuredWidthAndState()} that indicates the measured size
* is smaller that the space the view would like to have.
*/
public static final int MEASURED_STATE_TOO_SMALL = 0x01000000;
// --- and some flags
/**
* Indicates that this view has reported that it can accept the current drag's content.
* Cleared when the drag operation concludes.
* @hide
*/
static final int PFLAG2_DRAG_CAN_ACCEPT = 0x00000001;
/**
* Indicates that this view is currently directly under the drag location in a
* drag-and-drop operation involving content that it can accept. Cleared when
* the drag exits the view, or when the drag operation concludes.
* @hide
*/
static final int PFLAG2_DRAG_HOVERED = 0x00000002;
/**
* Horizontal layout direction of this view is from Left to Right.
* Use with {@link #setLayoutDirection}.
*/
public static final int LAYOUT_DIRECTION_LTR = LayoutDirection.LTR;
/**
* Horizontal layout direction of this view is from Right to Left.
* Use with {@link #setLayoutDirection}.
*/
public static final int LAYOUT_DIRECTION_RTL = LayoutDirection.RTL;
/**
* Horizontal layout direction of this view is inherited from its parent.
* Use with {@link #setLayoutDirection}.
*/
public static final int LAYOUT_DIRECTION_INHERIT = LayoutDirection.INHERIT;
/**
* Horizontal layout direction of this view is from deduced from the default language
* script for the locale. Use with {@link #setLayoutDirection}.
*/
public static final int LAYOUT_DIRECTION_LOCALE = LayoutDirection.LOCALE;
/**
* Bit shift to get the horizontal layout direction. (bits after DRAG_HOVERED)
* @hide
*/
static final int PFLAG2_LAYOUT_DIRECTION_MASK_SHIFT = 2;
/**
* Mask for use with private flags indicating bits used for horizontal layout direction.
* @hide
*/
static final int PFLAG2_LAYOUT_DIRECTION_MASK = 0x00000003 << PFLAG2_LAYOUT_DIRECTION_MASK_SHIFT;
/**
* Indicates whether the view horizontal layout direction has been resolved and drawn to the
* right-to-left direction.
* @hide
*/
static final int PFLAG2_LAYOUT_DIRECTION_RESOLVED_RTL = 4 << PFLAG2_LAYOUT_DIRECTION_MASK_SHIFT;
/**
* Indicates whether the view horizontal layout direction has been resolved.
* @hide
*/
static final int PFLAG2_LAYOUT_DIRECTION_RESOLVED = 8 << PFLAG2_LAYOUT_DIRECTION_MASK_SHIFT;
/**
* Mask for use with private flags indicating bits used for resolved horizontal layout direction.
* @hide
*/
static final int PFLAG2_LAYOUT_DIRECTION_RESOLVED_MASK = 0x0000000C << PFLAG2_LAYOUT_DIRECTION_MASK_SHIFT;
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// --- apparently there's more...
@Deprecated public static final int STATUS_BAR_HIDDEN = 1; // 0x1
@Deprecated public static final int STATUS_BAR_VISIBLE = 0; // 0x0
public static final int SYSTEM_UI_FLAG_FULLSCREEN = 4; // 0x4
public static final int SYSTEM_UI_FLAG_HIDE_NAVIGATION = 2; // 0x2
public static final int SYSTEM_UI_FLAG_IMMERSIVE = 2048; // 0x800
public static final int SYSTEM_UI_FLAG_IMMERSIVE_STICKY = 4096; // 0x1000
public static final int SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN = 1024; // 0x400
public static final int SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION = 512; // 0x200
public static final int SYSTEM_UI_FLAG_LAYOUT_STABLE = 256; // 0x100
public static final int SYSTEM_UI_FLAG_LOW_PROFILE = 1; // 0x1
public static final int SYSTEM_UI_FLAG_VISIBLE = 0; // 0x0
public static final int SYSTEM_UI_LAYOUT_FLAGS = 1536; // 0x600
public static final int TEXT_ALIGNMENT_CENTER = 4; // 0x4
public static final int TEXT_ALIGNMENT_GRAVITY = 1; // 0x1
public static final int TEXT_ALIGNMENT_INHERIT = 0; // 0x0
public static final int TEXT_ALIGNMENT_TEXT_END = 3; // 0x3
public static final int TEXT_ALIGNMENT_TEXT_START = 2; // 0x2
public static final int TEXT_ALIGNMENT_VIEW_END = 6; // 0x6
public static final int TEXT_ALIGNMENT_VIEW_START = 5; // 0x5
public static final int TEXT_DIRECTION_ANY_RTL = 2; // 0x2
public static final int TEXT_DIRECTION_FIRST_STRONG = 1; // 0x1
public static final int TEXT_DIRECTION_INHERIT = 0; // 0x0
public static final int TEXT_DIRECTION_LOCALE = 5; // 0x5
public static final int TEXT_DIRECTION_LTR = 3; // 0x3
public static final int TEXT_DIRECTION_RTL = 4; // 0x4
// --- end of constants from android source
// --- interfaces from android source
public interface OnTouchListener {
/**
* Called when a touch event is dispatched to a view. This allows listeners to
* get a chance to respond before the target view.
*
* @param v The view the touch event has been dispatched to.
* @param event The MotionEvent object containing full information about
* the event.
* @return True if the listener has consumed the event, false otherwise.
*/
boolean onTouch(View v, MotionEvent event);
}
public interface OnClickListener {
void onClick(View v);
}
public interface OnAttachStateChangeListener {
// TODO
}
public interface OnGenericMotionListener {
// TODO
}
public interface OnSystemUiVisibilityChangeListener {
// TODO
}
public static interface OnKeyListener {
// TODO
// boolean onKey(View v, int keyCode, KeyEvent event);
}
public interface OnLongClickListener {
// TODO
}
public interface OnHoverListener {
// TODO
}
public interface OnApplyWindowInsetsListener {
// TODO
}
public interface OnLayoutChangeListener {
// TODO
}
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public interface OnCreateContextMenuListener {
/**
* Called when the context menu for this view is being built. It is not
* safe to hold onto the menu after this method returns.
*
* @param menu The context menu that is being built
* @param v The view for which the context menu is being built
* @param menuInfo Extra information about the item for which the
* context menu should be shown. This information will vary
* depending on the class of v.
*/
// void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo);
}
// --- end of interfaces
// --- subclasses
/**
* A MeasureSpec encapsulates the layout requirements passed from parent to child.
* Each MeasureSpec represents a requirement for either the width or the height.
* A MeasureSpec is comprised of a size and a mode. There are three possible
* modes:
* <dl>
* <dt>UNSPECIFIED</dt>
* <dd>
* The parent has not imposed any constraint on the child. It can be whatever size
* it wants.
* </dd>
*
* <dt>EXACTLY</dt>
* <dd>
* The parent has determined an exact size for the child. The child is going to be
* given those bounds regardless of how big it wants to be.
* </dd>
*
* <dt>AT_MOST</dt>
* <dd>
* The child can be as large as it wants up to the specified size.
* </dd>
* </dl>
*
* MeasureSpecs are implemented as ints to reduce object allocation. This class
* is provided to pack and unpack the &lt;size, mode&gt; tuple into the int.
*/
public static class MeasureSpec {
private static final int MODE_SHIFT = 30;
private static final int MODE_MASK = 0x3 << MODE_SHIFT;
/**
* Measure specification mode: The parent has not imposed any constraint
* on the child. It can be whatever size it wants.
*/
public static final int UNSPECIFIED = 0 << MODE_SHIFT;
/**
* Measure specification mode: The parent has determined an exact size
* for the child. The child is going to be given those bounds regardless
* of how big it wants to be.
*/
public static final int EXACTLY = 1 << MODE_SHIFT;
/**
* Measure specification mode: The child can be as large as it wants up
* to the specified size.
*/
public static final int AT_MOST = 2 << MODE_SHIFT;
/**
* Creates a measure specification based on the supplied size and mode.
*
* The mode must always be one of the following:
* <ul>
* <li>{@link android.view.View.MeasureSpec#UNSPECIFIED}</li>
* <li>{@link android.view.View.MeasureSpec#EXACTLY}</li>
* <li>{@link android.view.View.MeasureSpec#AT_MOST}</li>
* </ul>
*
* <p><strong>Note:</strong> On API level 17 and lower, makeMeasureSpec's
* implementation was such that the order of arguments did not matter
* and overflow in either value could impact the resulting MeasureSpec.
* {@link android.widget.RelativeLayout} was affected by this bug.
* Apps targeting API levels greater than 17 will get the fixed, more strict
* behavior.</p>
*
* @param size the size of the measure specification
* @param mode the mode of the measure specification
* @return the measure specification based on size and mode
*/
public static int makeMeasureSpec(int size, int mode) {
if (sUseBrokenMakeMeasureSpec) {
return size + mode;
} else {
return (size & ~MODE_MASK) | (mode & MODE_MASK);
}
}
/**
* Extracts the mode from the supplied measure specification.
*
* @param measureSpec the measure specification to extract the mode from
* @return {@link android.view.View.MeasureSpec#UNSPECIFIED},
* {@link android.view.View.MeasureSpec#AT_MOST} or
* {@link android.view.View.MeasureSpec#EXACTLY}
*/
public static int getMode(int measureSpec) {
return (measureSpec & MODE_MASK);
}
/**
* Extracts the size from the supplied measure specification.
*
* @param measureSpec the measure specification to extract the size from
* @return the size in pixels defined in the supplied measure specification
*/
public static int getSize(int measureSpec) {
return (measureSpec & ~MODE_MASK);
}
static int adjust(int measureSpec, int delta) {
return makeMeasureSpec(getSize(measureSpec + delta), getMode(measureSpec));
}
/**
* Returns a String representation of the specified measure
* specification.
*
* @param measureSpec the measure specification to convert to a String
* @return a String with the following format: "MeasureSpec: MODE SIZE"
*/
public static String toString(int measureSpec) {
int mode = getMode(measureSpec);
int size = getSize(measureSpec);
StringBuilder sb = new StringBuilder("MeasureSpec: ");
if (mode == UNSPECIFIED)
sb.append("UNSPECIFIED ");
else if (mode == EXACTLY)
sb.append("EXACTLY ");
else if (mode == AT_MOST)
sb.append("AT_MOST ");
else
sb.append(mode).append(" ");
sb.append(size);
return sb.toString();
}
}
// --- end of subclasses
public int id;
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private int system_ui_visibility = 0;
public ViewGroup parent;
public AttributeSet attrs;
protected ViewGroup.LayoutParams layout_params;
private Context context;
private Map<Integer,Object> tags = new HashMap<>();
public long widget; // pointer
public static HashMap<Integer, View> view_by_id = new HashMap<Integer, View>();
public View() {} // FIXME
public View(Context context, AttributeSet attrs) {
this(context);
if (attrs != null) {
id = attrs.getAttributeResourceValue("http://schemas.android.com/apk/res/android", "id", 0);
if (id != 0)
setId(id);
}
}
public View(Context context, AttributeSet attrs, int defStyle) {
this(context, attrs);
}
public View findViewById(int id) {
/* TODO: this should probably only search among children, but the id is surely unique anyway? :P */
return view_by_id.get(id);
}
public void onDraw(Canvas canvas) {}
public View(Context context) {
boolean custom_drawing;
this.context = context;
try {
Class[] cArg = new Class[1];
cArg[0] = Canvas.class;
custom_drawing = !(this.getClass().getMethod("onDraw", cArg).getDeclaringClass() == View.class);
} catch (NoSuchMethodException e) {
custom_drawing = false;
}
if (custom_drawing) {
native_constructor(context);
}
}
public final ViewParent getParent() {
return parent;
}
public void setLayoutParams(ViewGroup.LayoutParams params) {
if (params == null) {
throw new NullPointerException("Layout parameters cannot be null");
}
native_set_size_request(params.width, params.height);
if (params.gravity != -1) {
setGravity(params.gravity);
}
layout_params = params;
}
public ViewGroup.LayoutParams getLayoutParams() {
return layout_params;
}
protected final void setMeasuredDimension(int measuredWidth, int measuredHeight) {
native_set_size_request(MeasureSpec.getSize(measuredWidth), MeasureSpec.getSize(measuredHeight));
}
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public Resources getResources() {
return Context.this_application.getResources();
}
public native void setGravity(int gravity);
public native void setOnTouchListener(OnTouchListener l);
public native void setOnClickListener(OnClickListener l);
public /*native*/ void setOnSystemUiVisibilityChangeListener(OnSystemUiVisibilityChangeListener l) {}
public native final int getWidth();
public native final int getHeight();
private native void native_constructor(Context context); // will create a custom GtkWidget with a custom drawing function
private native void native_set_size_request(int width, int height);
// --- stubs
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public void setContentDescription(CharSequence contentDescription) {
System.out.println("setContentDescription called with: >" + contentDescription + "<");
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}
public void setId(int id) {
this.id = id;
view_by_id.put(id, this);
}
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public void setOnKeyListener(OnKeyListener l) {}
public void setFocusable(boolean focusable) {}
public void setFocusableInTouchMode(boolean focusableInTouchMode) {}
public final boolean requestFocus() {
return requestFocus(View.FOCUS_DOWN);
}
public final boolean requestFocus(int direction) {
return requestFocus(direction, null);
}
public boolean requestFocus(int direction, Rect previouslyFocusedRect) {
return true;
}
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public void setSystemUiVisibility(int visibility) {
system_ui_visibility = visibility;
}
public int getSystemUiVisibility() {
return system_ui_visibility;
};
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {}
public void setPressed(boolean pressed) {
System.out.println("calling setPressed on " + this + " with value: " + pressed);
}
public void setSelected(boolean selected) {
System.out.println("calling setSelected on " + this + " with value: " + selected);
}
public ViewTreeObserver getViewTreeObserver() {
return new ViewTreeObserver();
}
protected void onFinishInflate() {}
public void invalidate(Rect dirty) {}
public void invalidate(int l, int t, int r, int b) {}
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public void invalidate() {
nativeInvalidate(widget);
}
private static native void nativeInvalidate(long widget);
public void setBackgroundColor(int color) {}
public native void setVisibility(int visibility);
public void setPadding(int left, int top, int right, int bottom) {}
public void setBackgroundResource(int resid) {
// System.out.println("*** setBackgroundResource: " + getString(resid));
}
public void getHitRect(Rect outRect) {}
public final boolean getLocalVisibleRect(Rect r) { return false; }
public final int getTop() { return 0; }
public final int getScrollY() { return 0; }
public void scrollTo(int x, int y) {}
public void getLocationOnScreen(int[] location) { // FIXME: actually return the widget's location (and also have the onclick callback convert to window coordinates, because is seems that's what android deals in..)
location[0] = 0;
location[1] = 0;
}
public boolean performHapticFeedback(int feedbackConstant) {
return performHapticFeedback(feedbackConstant, 0);
}
public boolean performHapticFeedback(int feedbackConstant, int flags) {
System.out.println("vibration motor go burrrr");
return true; // FIXME why is it not void
}
public int getPaddingLeft() {
return 0;
}
public int getPaddingRight() {
return 0;
}
public int getPaddingTop() {
return 0;
}
public int getPaddingBottom() {
return 0;
}
public void postInvalidate() {}
public void postInvalidate(int left, int top, int right, int bottom) {
System.out.println("postInvalidate(" + left + "," + top + "," + right + "," + bottom + ") called");
}
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public void setOnGenericMotionListener(View.OnGenericMotionListener l) {}
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public IBinder getWindowToken() {
return new IBinder();
}
public void getLocationInWindow(int[] xxx) {}
public void addOnAttachStateChangeListener(OnAttachStateChangeListener l) {}
public Context getContext() {
return this.context;
}
public void refreshDrawableState() {
}
public void setDescendantFocusability(int value) {}
public void setAccessibilityDelegate(AccessibilityDelegate delegate) {}
public static class AccessibilityDelegate {}
public Drawable getBackground() {
return null;
}
public void setClickable(boolean clickable) {}
public void setEnabled(boolean enabled) {}
public CharSequence getContentDescription() {
return null;
}
public void setOnLongClickListener(OnLongClickListener listener) {}
public void setLongClickable(boolean longClickable) {}
public void setOnHoverListener(OnHoverListener listener) {}
public final void measure (int widthMeasureSpec, int heightMeasureSpec) {}
public final int getMeasuredWidth() {
return getWidth();
}
public final int getMeasuredHeight() {
return getHeight();
}
public void setBackgroundDrawable(Drawable backgroundDrawable) {}
public int getOverScrollMode() {return 0;}
public void setFitsSystemWindows(boolean fitsSystemWindows) {}
public void setWillNotDraw(boolean value) {}
public void setScrollContainer(boolean isScrollContainer) {}
public boolean removeCallbacks(Runnable action) {return false;}
public void requestLayout() {};
public void setOverScrollMode(int mode) {}
public int getId() {return id;}
public boolean postDelayed(Runnable action, long delayMillis) {
new Handler(Looper.getMainLooper()).postDelayed(action, delayMillis);
return true;
}
public boolean post(Runnable action) {
new Handler(Looper.getMainLooper()).post(action);
return true;
}
public void setSaveFromParentEnabled(boolean enabled) {}
public void setTag(int key, Object tag) {
tags.put(key, tag);
}
public Object getTag(int key) {
return tags.get(key);
}
public void addOnLayoutChangeListener(OnLayoutChangeListener listener) {}
public boolean isSelected() {return false;}
public void sendAccessibilityEvent(int eventType) {}
public void setMinimumHeight(int minHeight) {}
public void setMinimumWidth(int minWidth) {}
public void setActivated (boolean activated) {}
public int getVisibility() {return View.VISIBLE;}
public boolean isInEditMode() {return false;}
}