UnleashedRecomp/.gitmodules
Skyth (Asilkan) 67633917bf
Linux support. (#54)
* Initial Linux attempt.

* Add clang toolchain & make tools compile.

* vcpkg as submodule.

* First implementation of IO rewrite. (#31)

* Fix directory iteration resolving symlinks.

* Refactor kernel objects to be lock-free.

* Implement guest critical sections using std::atomic.

* Make D3D12 support optional. (#33)

* Make D3D12 support optional.

* Update ShaderRecomp, fix macros.

* Replace QueryPerformanceCounter. (#35)

* Add Linux home path for GetUserPath(). (#36)

* Cross-platform Sleep. (#37)

* Add mmap implementations for virtual allocation. (#38)

* Cross-platform TLS. (#34)

* Cross-platform TLS.

* Fix front() to back(), use Mutex.

* Fix global variable namings.

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Co-authored-by: Skyth <19259897+blueskythlikesclouds@users.noreply.github.com>

* Unicode support. (#39)

* Replace CreateDirectoryA with Unicode version.

* Cross platform thread implementation. (#41)

* Cross-platform thread implementation.

* Put set thread name calls behind a Win32 macro.

* Cross-platform semaphore implementation. (#43)

* xam: use SDL for keyboard input

* Cross-platform atomic operations. (#44)

* Cross-platform spin lock implementation.

* Cross-platform reference counting.

* Cross-platform event implementation. (#47)

* Compiling and running on Linux. (#49)

* Current work trying to get it to compile.

* Update vcpkg.json baseline.

* vcpkg, memory mapped file.

* Bitscan forward.

* Fix localtime_s.

* FPS patches high res clock.

* Rename Window to GameWindow. Fix guest pointers.

* GetCurrentThreadID gone.

* Code cache pointers, RenderWindow type.

* Add Linux stubs.

* Refactor Config.

* Fix paths.

* Add linux-release config.

* FS fixes.

* Fix Windows compilation errors & unicode converter crash.

* Rename physical memory allocation functions to not clash with X11.

* Fix NULL character being added on RtlMultiByteToUnicodeN.

* Use std::exit.

* Add protection to memory on Linux.

* Convert majority of dependencies to submodules. (#48)

* Convert majority of dependencies to submodules.

* Don't compile header-only libraries.

* Fix a few incorrect data types.

* Fix config directory.

* Unicode fixes & sizeof asserts.

* Change the exit function to not call static destructors.

* Fix files picker.

* Add RelWithDebInfo preset for Linux.

* Implement OS Restart on Linux. (#50)

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Co-authored-by: Dario <dariosamo@gmail.com>

* Update PowerRecomp.

* Add Env Var detection for VCPKG_ROOT, add DLC detection.

* Use error code version on DLC directory iterator.

* Set D3D12MA::ALLOCATOR_FLAG_DONT_PREFER_SMALL_BUFFERS_COMMITTED flag.

* Linux flatpak. (#51)

* Add flatpak support.

* Add game install directory override for flatpak.

* Flatpak'ing.

* Flatpak it some more.

* We flat it, we pak it.

* Flatpak'd.

* The Marvelous Misadventures of Flatpak.

* Attempt to change logic of NFD and show error.

* Flattenpakken.

* Use game install directory instead of current path.

* Attempt to fix line endings.

* Update io.github.hedge_dev.unleashedrecomp.json

* Fix system time query implementation.

* Add Present Wait to Vulkan to improve frame pacing and reduce latency. (#53)

* Add present wait support to Vulkan.

* Default to triple buffering if presentWait is supported.

* Bracey fellas.

* Update paths.h

* SDL2 audio (again). (#52)

* Implement SDL2 audio (again).

* Call timeBeginPeriod/timeEndPeriod.

* Replace miniaudio with SDL mixer.

* Queue audio samples in a separate thread.

* Enable CMake option override policy & fix compilation error.

* Fix compilation error on Linux.

* Fix but also trim shared strings.

* Wayland support. (#55)

* Make channel index a global variable in embedded player.

* Fix SDL Audio selection for OGG on Flatpak.

* Minor installer wizard fixes.

* Fix compilation error.

* Yield in model consumer and pipeline compiler threads.

* Special case Sleep(0) to yield on Linux.

* Add App Id hint.

* Correct implementation for auto reset events. (#57)

---------

Co-authored-by: Dario <dariosamo@gmail.com>
Co-authored-by: Hyper <34012267+hyperbx@users.noreply.github.com>
2024-12-21 00:44:05 +03:00

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[submodule "thirdparty/PowerRecomp"]
path = tools/PowerRecomp
url = https://github.com/hedge-dev/PowerRecomp
[submodule "thirdparty/ddspp"]
path = thirdparty/ddspp
url = https://github.com/redorav/ddspp.git
[submodule "thirdparty/ShaderRecomp"]
path = tools/ShaderRecomp
url = https://github.com/hedge-dev/ShaderRecomp.git
[submodule "thirdparty/libmspack"]
path = thirdparty/libmspack
url = https://github.com/kyz/libmspack
[submodule "UnleashedRecompResources"]
path = UnleashedRecompResources
url = https://github.com/hedge-dev/UnleashedRecompResources.git
[submodule "thirdparty/msdf-atlas-gen"]
path = thirdparty/msdf-atlas-gen
url = https://github.com/Chlumsky/msdf-atlas-gen.git
[submodule "thirdparty/vcpkg"]
path = thirdparty/vcpkg
url = https://github.com/microsoft/vcpkg
[submodule "thirdparty/volk"]
path = thirdparty/volk
url = https://github.com/zeux/volk
[submodule "thirdparty/SDL"]
path = thirdparty/SDL
url = https://github.com/libsdl-org/SDL.git
[submodule "thirdparty/Vulkan-Headers"]
path = thirdparty/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git
[submodule "thirdparty/VulkanMemoryAllocator"]
path = thirdparty/VulkanMemoryAllocator
url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
[submodule "thirdparty/D3D12MemoryAllocator"]
path = thirdparty/D3D12MemoryAllocator
url = https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator.git
[submodule "thirdparty/stb"]
path = thirdparty/stb
url = https://github.com/nothings/stb.git
[submodule "thirdparty/concurrentqueue"]
path = thirdparty/concurrentqueue
url = https://github.com/cameron314/concurrentqueue.git
[submodule "thirdparty/tiny-AES-c"]
path = thirdparty/tiny-AES-c
url = https://github.com/kokke/tiny-AES-c.git
[submodule "thirdparty/magic_enum"]
path = thirdparty/magic_enum
url = https://github.com/Neargye/magic_enum.git
[submodule "thirdparty/nativefiledialog-extended"]
path = thirdparty/nativefiledialog-extended
url = https://github.com/btzy/nativefiledialog-extended.git
[submodule "thirdparty/imgui"]
path = thirdparty/imgui
url = https://github.com/ocornut/imgui.git
[submodule "thirdparty/unordered_dense"]
path = thirdparty/unordered_dense
url = https://github.com/martinus/unordered_dense.git
[submodule "thirdparty/SDL_mixer"]
path = thirdparty/SDL_mixer
url = https://github.com/libsdl-org/SDL_mixer