UnleashedRecomp/UnleashedRecomp/api/SWA/CSD/GameObjectCSD.h
Hyper 8f525b571b
Implemented guest-to-host function pointers (#7)
* Implemented guest-to-host function pointers (WIP)

Co-Authored-By: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>

* function: support more types for function pointers

* api: ported BlueBlur headers and misc. research

* Move over function-pointers changes from options-menu branch.

---------

Co-authored-by: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>
2024-11-25 13:50:10 +03:00

20 lines
332 B
C++

#pragma once
#include "SWA.inl"
#include "CSD/Manager/csdmRCPtr.h"
#include "SWA/System/GameObject.h"
namespace Chao::CSD
{
class CProject;
}
namespace SWA
{
class CGameObjectCSD : public CGameObject
{
public:
xpointer<void> m_pVftable;
Chao::CSD::RCPtr<Chao::CSD::CProject> m_rcProject;
};
}