From ef4e37cb417429a2ce7287ba61fd23d13ce3f9fd Mon Sep 17 00:00:00 2001 From: AL2009man <67606569+AL2009man@users.noreply.github.com> Date: Thu, 6 Mar 2025 02:16:09 -0500 Subject: [PATCH] restoring notes for Button Labels. --- UnleashedRecomp/hid/driver/sdl_hid.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/UnleashedRecomp/hid/driver/sdl_hid.cpp b/UnleashedRecomp/hid/driver/sdl_hid.cpp index fa09ffe4..5f827204 100644 --- a/UnleashedRecomp/hid/driver/sdl_hid.cpp +++ b/UnleashedRecomp/hid/driver/sdl_hid.cpp @@ -314,9 +314,8 @@ void hid::Init() SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_WII, "1"); SDL_SetHint(SDL_HINT_XINPUT_ENABLED, "1"); - SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_STEAM, "1"); - SDL_SetHint(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, "0"); + SDL_SetHint(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, "0"); // Uses Button Labels. This hint is disabled for Nintendo Controllers. SDL_InitSubSystem(SDL_INIT_EVENTS); SDL_AddEventWatch(HID_OnSDLEvent, nullptr);