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DarkOK 2025-04-25 22:04:11 +00:00 committed by GitHub
commit db8beb8c6a
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GPG key ID: B5690EEEBB952194
3 changed files with 394 additions and 68 deletions

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@ -119,7 +119,7 @@ endif()
set(UNLEASHED_RECOMP_APU_CXX_SOURCES
"apu/audio.cpp"
"apu/embedded_player.cpp"
"apu/embedded_player.cpp"
"apu/driver/sdl2_driver.cpp"
)
@ -149,16 +149,16 @@ set(UNLEASHED_RECOMP_PATCHES_CXX_SOURCES
set(UNLEASHED_RECOMP_UI_CXX_SOURCES
"ui/achievement_menu.cpp"
"ui/achievement_overlay.cpp"
"ui/achievement_overlay.cpp"
"ui/black_bar.cpp"
"ui/button_guide.cpp"
"ui/fader.cpp"
"ui/game_window.cpp"
"ui/game_window.cpp"
"ui/imgui_utils.cpp"
"ui/installer_wizard.cpp"
"ui/message_window.cpp"
"ui/options_menu.cpp"
"ui/options_menu_thumbnails.cpp"
"ui/options_menu_thumbnails.cpp"
"ui/tv_static.cpp"
)
@ -180,7 +180,7 @@ set(UNLEASHED_RECOMP_INSTALL_CXX_SOURCES
set(UNLEASHED_RECOMP_USER_CXX_SOURCES
"user/achievement_data.cpp"
"user/achievement_manager.cpp"
"user/config.cpp"
"user/config.cpp"
"user/registry.cpp"
"user/paths.cpp"
"user/persistent_data.cpp"
@ -250,11 +250,11 @@ set(UNLEASHED_RECOMP_CXX_SOURCES
${UNLEASHED_RECOMP_USER_CXX_SOURCES}
${UNLEASHED_RECOMP_MOD_CXX_SOURCES}
${UNLEASHED_RECOMP_THIRDPARTY_SOURCES}
)
)
include("version.cmake")
set(VERSION_TXT "${PROJECT_SOURCE_DIR}/res/version.txt")
include("version.cmake")
set(VERSION_TXT "${PROJECT_SOURCE_DIR}/res/version.txt")
# Only show Git info and build type if not Release.
set(SHOW_GIT_INFO_AND_BUILD_TYPE 0)
@ -270,43 +270,43 @@ GenerateVersionSources(
BUILD_TYPE ${CMAKE_BUILD_TYPE}
SHOW_GIT_INFO ${SHOW_GIT_INFO_AND_BUILD_TYPE}
SHOW_BUILD_TYPE ${SHOW_GIT_INFO_AND_BUILD_TYPE}
)
)
if (WIN32)
# Create binary version number for Win32 integer attributes.
CreateVersionString(
VERSION_TXT ${VERSION_TXT}
OUTPUT_CSV 1
OUTPUT_VAR WIN32_VERSION_BINARY
)
# Create string version number for Win32 detailed attributes.
CreateVersionString(
VERSION_TXT ${VERSION_TXT}
BUILD_TYPE ${CMAKE_BUILD_TYPE}
SHOW_GIT_INFO ${SHOW_GIT_INFO_AND_BUILD_TYPE}
SHOW_BUILD_TYPE ${SHOW_GIT_INFO_AND_BUILD_TYPE}
OUTPUT_VAR WIN32_VERSION_STRING
)
# Create binary version number for Win32 integer attributes.
CreateVersionString(
VERSION_TXT ${VERSION_TXT}
OUTPUT_CSV 1
OUTPUT_VAR WIN32_VERSION_BINARY
)
# Create string version number for Win32 detailed attributes.
CreateVersionString(
VERSION_TXT ${VERSION_TXT}
BUILD_TYPE ${CMAKE_BUILD_TYPE}
SHOW_GIT_INFO ${SHOW_GIT_INFO_AND_BUILD_TYPE}
SHOW_BUILD_TYPE ${SHOW_GIT_INFO_AND_BUILD_TYPE}
OUTPUT_VAR WIN32_VERSION_STRING
)
# Set Win32 icon path.
set(WIN32_ICON_PATH "${PROJECT_SOURCE_DIR}/../UnleashedRecompResources/images/game_icon.ico")
set(WIN32_ICON_PATH "${PROJECT_SOURCE_DIR}/../UnleashedRecompResources/images/game_icon.ico")
configure_file("res/win32/res.rc.template" "${CMAKE_BINARY_DIR}/res.rc" @ONLY)
add_executable(UnleashedRecomp ${UNLEASHED_RECOMP_CXX_SOURCES} "${CMAKE_BINARY_DIR}/res.rc")
# Hide console for release configurations.
if (${CMAKE_BUILD_TYPE} MATCHES "Release")
target_link_options(UnleashedRecomp PRIVATE "/SUBSYSTEM:WINDOWS" "/ENTRY:mainCRTStartup")
add_executable(UnleashedRecomp ${UNLEASHED_RECOMP_CXX_SOURCES} "${CMAKE_BINARY_DIR}/res.rc")
# Hide console for release configurations.
if (${CMAKE_BUILD_TYPE} MATCHES "Release")
target_link_options(UnleashedRecomp PRIVATE "/SUBSYSTEM:WINDOWS" "/ENTRY:mainCRTStartup")
endif()
else()
add_executable(UnleashedRecomp ${UNLEASHED_RECOMP_CXX_SOURCES})
endif()
if (UNLEASHED_RECOMP_FLATPAK)
target_compile_definitions(UnleashedRecomp PRIVATE
"UNLEASHED_RECOMP_FLATPAK"
"GAME_INSTALL_DIRECTORY=\"/var/data\""
target_compile_definitions(UnleashedRecomp PRIVATE
"UNLEASHED_RECOMP_FLATPAK"
"GAME_INSTALL_DIRECTORY=\"/var/data\""
)
endif()
@ -352,9 +352,9 @@ file(CHMOD ${DIRECTX_DXC_TOOL} PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE)
if (WIN32)
target_link_libraries(UnleashedRecomp PRIVATE
comctl32
comctl32
dwmapi
ntdll
ntdll
Shcore
Synchronization
winmm
@ -383,9 +383,12 @@ target_include_directories(UnleashedRecomp PRIVATE
)
if (CMAKE_SYSTEM_NAME MATCHES "Linux")
find_package(PkgConfig REQUIRED)
find_package(X11 REQUIRED)
target_include_directories(UnleashedRecomp PRIVATE ${X11_INCLUDE_DIR})
target_link_libraries(UnleashedRecomp PRIVATE ${X11_LIBRARIES})
pkg_search_module(GLIB REQUIRED glib-2.0)
pkg_search_module(GIO REQUIRED gio-2.0)
target_include_directories(UnleashedRecomp PRIVATE ${X11_INCLUDE_DIR} ${GLIB_INCLUDE_DIRS} ${GIO_INCLUDE_DIRS})
target_link_libraries(UnleashedRecomp PRIVATE ${X11_LIBRARIES} ${GLIB_LIBRARIES} ${GIO_LIBRARIES})
endif()
target_precompile_headers(UnleashedRecomp PUBLIC ${UNLEASHED_RECOMP_PRECOMPILED_HEADERS})
@ -417,9 +420,9 @@ function(compile_pixel_shader FILE_PATH)
compile_shader(${FILE_PATH} ps_6_0)
endfunction()
compile_pixel_shader(blend_color_alpha_ps)
compile_vertex_shader(copy_vs)
compile_pixel_shader(copy_color_ps)
compile_pixel_shader(blend_color_alpha_ps)
compile_vertex_shader(copy_vs)
compile_pixel_shader(copy_color_ps)
compile_pixel_shader(copy_depth_ps)
compile_pixel_shader(csd_filter_ps)
compile_vertex_shader(csd_no_tex_vs)
@ -433,7 +436,7 @@ compile_pixel_shader(gamma_correction_ps)
compile_pixel_shader(imgui_ps)
compile_vertex_shader(imgui_vs)
compile_pixel_shader(movie_ps)
compile_vertex_shader(movie_vs)
compile_vertex_shader(movie_vs)
compile_pixel_shader(resolve_msaa_color_2x)
compile_pixel_shader(resolve_msaa_color_4x)
compile_pixel_shader(resolve_msaa_color_8x)
@ -443,7 +446,7 @@ compile_pixel_shader(resolve_msaa_depth_8x)
set(RESOURCES_SOURCE_PATH "${PROJECT_SOURCE_DIR}/../UnleashedRecompResources")
set(RESOURCES_OUTPUT_PATH "${PROJECT_SOURCE_DIR}/res")
## Miscellaneous ##
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/bc_diff/button_bc_diff.bin" DEST_FILE "${RESOURCES_OUTPUT_PATH}/bc_diff/button_bc_diff.bin" ARRAY_NAME "g_button_bc_diff" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/font/im_font_atlas.bin" DEST_FILE "${RESOURCES_OUTPUT_PATH}/font/im_font_atlas.bin" ARRAY_NAME "g_im_font_atlas" COMPRESSION_TYPE "zstd")
@ -455,7 +458,7 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/co
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/kbm.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/kbm.dds" ARRAY_NAME "g_kbm" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/select.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/select.dds" ARRAY_NAME "g_select" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/light.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/light.dds" ARRAY_NAME "g_light" COMPRESSION_TYPE "zstd")
## Installer ##
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/installer/arrow_circle.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/installer/arrow_circle.dds" ARRAY_NAME "g_arrow_circle" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/installer/install_001.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/installer/install_001.dds" ARRAY_NAME "g_install_001" COMPRESSION_TYPE "zstd")
@ -467,23 +470,23 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/in
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/installer/install_007.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/installer/install_007.dds" ARRAY_NAME "g_install_007" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/installer/install_008.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/installer/install_008.dds" ARRAY_NAME "g_install_008" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/installer/miles_electric_icon.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/installer/miles_electric_icon.dds" ARRAY_NAME "g_miles_electric_icon" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/installer/pulse_install.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/installer/pulse_install.dds" ARRAY_NAME "g_pulse_install" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/installer/pulse_install.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/installer/pulse_install.dds" ARRAY_NAME "g_pulse_install" COMPRESSION_TYPE "zstd")
## Options Menu ##
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/achievement_notifications.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/achievement_notifications.dds" ARRAY_NAME "g_achievement_notifications" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/allow_background_input_ps.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/allow_background_input_ps.dds" ARRAY_NAME "g_allow_background_input_ps" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/allow_background_input_xb.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/allow_background_input_xb.dds" ARRAY_NAME "g_allow_background_input_xb" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/antialiasing_none.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/antialiasing_none.dds" ARRAY_NAME "g_antialiasing_none" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/antialiasing_2x.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/antialiasing_2x.dds" ARRAY_NAME "g_antialiasing_2x" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/antialiasing_4x.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/antialiasing_4x.dds" ARRAY_NAME "g_antialiasing_4x" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/antialiasing_none.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/antialiasing_none.dds" ARRAY_NAME "g_antialiasing_none" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/antialiasing_2x.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/antialiasing_2x.dds" ARRAY_NAME "g_antialiasing_2x" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/antialiasing_4x.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/antialiasing_4x.dds" ARRAY_NAME "g_antialiasing_4x" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/antialiasing_8x.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/antialiasing_8x.dds" ARRAY_NAME "g_antialiasing_8x" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/aspect_ratio.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/aspect_ratio.dds" ARRAY_NAME "g_aspect_ratio" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/battle_theme.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/battle_theme.dds" ARRAY_NAME "g_battle_theme" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/brightness.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/brightness.dds" ARRAY_NAME "g_brightness" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/channel_stereo.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/channel_stereo.dds" ARRAY_NAME "g_channel_stereo" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/channel_surround.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/channel_surround.dds" ARRAY_NAME "g_channel_surround" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/brightness.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/brightness.dds" ARRAY_NAME "g_brightness" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/channel_stereo.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/channel_stereo.dds" ARRAY_NAME "g_channel_stereo" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/channel_surround.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/channel_surround.dds" ARRAY_NAME "g_channel_surround" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/control_tutorial_ps.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/control_tutorial_ps.dds" ARRAY_NAME "g_control_tutorial_ps" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/control_tutorial_xb.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/control_tutorial_xb.dds" ARRAY_NAME "g_control_tutorial_xb" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/control_tutorial_xb.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/control_tutorial_xb.dds" ARRAY_NAME "g_control_tutorial_xb" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/controller_icons.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/controller_icons.dds" ARRAY_NAME "g_controller_icons" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/default.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/default.dds" ARRAY_NAME "g_default" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/effects_volume.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/effects_volume.dds" ARRAY_NAME "g_effects_volume" COMPRESSION_TYPE "zstd")
@ -499,7 +502,7 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/op
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/motion_blur_off.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/motion_blur_off.dds" ARRAY_NAME "g_motion_blur_off" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/motion_blur_original.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/motion_blur_original.dds" ARRAY_NAME "g_motion_blur_original" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/motion_blur_enhanced.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/motion_blur_enhanced.dds" ARRAY_NAME "g_motion_blur_enhanced" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/movie_scale_fit.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/movie_scale_fit.dds" ARRAY_NAME "g_movie_scale_fit" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/movie_scale_fit.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/movie_scale_fit.dds" ARRAY_NAME "g_movie_scale_fit" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/movie_scale_fill.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/movie_scale_fill.dds" ARRAY_NAME "g_movie_scale_fill" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/music_attenuation.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/music_attenuation.dds" ARRAY_NAME "g_music_attenuation" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/music_volume.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/music_volume.dds" ARRAY_NAME "g_music_volume" COMPRESSION_TYPE "zstd")
@ -508,34 +511,34 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/op
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/shadow_resolution_x2048.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/shadow_resolution_x2048.dds" ARRAY_NAME "g_shadow_resolution_x2048" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/shadow_resolution_x4096.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/shadow_resolution_x4096.dds" ARRAY_NAME "g_shadow_resolution_x4096" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/shadow_resolution_x8192.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/shadow_resolution_x8192.dds" ARRAY_NAME "g_shadow_resolution_x8192" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/time_transition_ps.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/time_transition_ps.dds" ARRAY_NAME "g_time_of_day_transition_playstation" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/time_transition_ps.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/time_transition_ps.dds" ARRAY_NAME "g_time_of_day_transition_playstation" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/time_transition_xb.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/time_transition_xb.dds" ARRAY_NAME "g_time_of_day_transition_xbox" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/transparency_antialiasing_false.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/transparency_antialiasing_false.dds" ARRAY_NAME "g_transparency_antialiasing_false" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/transparency_antialiasing_true.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/transparency_antialiasing_true.dds" ARRAY_NAME "g_transparency_antialiasing_true" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/ui_alignment_centre.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/ui_alignment_centre.dds" ARRAY_NAME "g_ui_alignment_centre" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/ui_alignment_centre.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/ui_alignment_centre.dds" ARRAY_NAME "g_ui_alignment_centre" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/ui_alignment_edge.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/ui_alignment_edge.dds" ARRAY_NAME "g_ui_alignment_edge" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vertical_camera.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vertical_camera.dds" ARRAY_NAME "g_vertical_camera" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/voice_language.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/voice_language.dds" ARRAY_NAME "g_voice_language" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vibration_ps.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vibration_ps.dds" ARRAY_NAME "g_vibration_ps" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vibration_xb.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vibration_xb.dds" ARRAY_NAME "g_vibration_xb" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vsync_on.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vsync_on.dds" ARRAY_NAME "g_vsync_on" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vibration_xb.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vibration_xb.dds" ARRAY_NAME "g_vibration_xb" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vsync_on.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vsync_on.dds" ARRAY_NAME "g_vsync_on" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vsync_off.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vsync_off.dds" ARRAY_NAME "g_vsync_off" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/window_size.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/window_size.dds" ARRAY_NAME "g_window_size" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/xbox_color_correction.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/xbox_color_correction.dds" ARRAY_NAME "g_xbox_color_correction" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/miles_electric.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/miles_electric.dds" ARRAY_NAME "g_miles_electric" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/options_static.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/options_static.dds" ARRAY_NAME "g_options_static" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/miles_electric.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/miles_electric.dds" ARRAY_NAME "g_miles_electric" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/options_static.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/options_static.dds" ARRAY_NAME "g_options_static" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/options_static_flash.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/options_static_flash.dds" ARRAY_NAME "g_options_static_flash" COMPRESSION_TYPE "zstd")
## Game Icon ##
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon.bmp" ARRAY_NAME "g_game_icon")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon_night.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon_night.bmp" ARRAY_NAME "g_game_icon_night")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon_night.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon_night.bmp" ARRAY_NAME "g_game_icon_night")
## Audio ##
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/music/installer.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/music/installer.ogg" ARRAY_NAME "g_installer_music")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/music/installer.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/music/installer.ogg" ARRAY_NAME "g_installer_music")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_worldmap_cursor.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_worldmap_cursor.ogg" ARRAY_NAME "g_sys_worldmap_cursor")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_worldmap_finaldecide.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_worldmap_finaldecide.ogg" ARRAY_NAME "g_sys_worldmap_finaldecide")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausecansel.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausecansel.ogg" ARRAY_NAME "g_sys_actstg_pausecansel")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausecursor.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausecursor.ogg" ARRAY_NAME "g_sys_actstg_pausecursor")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausedecide.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausedecide.ogg" ARRAY_NAME "g_sys_actstg_pausedecide")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausewinclose.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausewinclose.ogg" ARRAY_NAME "g_sys_actstg_pausewinclose")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausewinopen.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausewinopen.ogg" ARRAY_NAME "g_sys_actstg_pausewinopen")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausewinopen.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausewinopen.ogg" ARRAY_NAME "g_sys_actstg_pausewinopen")

View file

@ -1,7 +1,328 @@
#include <algorithm>
#include <atomic>
#include <optional>
#include <string>
#include <thread>
#include <unordered_map>
#include <ranges>
#include <gio/gio.h>
#include <os/media.h>
#include <os/logger.h>
enum class PlaybackStatus
{
Stopped,
Playing,
Paused
};
static const char* DBusInterface = "org.freedesktop.DBus";
static const char* DBusPropertiesInterface = "org.freedesktop.DBus.Properties";
static const char* DBusPath = "/org/freedesktop/DBus";
static const char* MPRIS2Interface = "org.mpris.MediaPlayer2";
static const char* MPRIS2PlayerInterface = "org.mpris.MediaPlayer2.Player";
static const char* MPRIS2Path = "/org/mpris/MediaPlayer2";
static std::optional<std::thread> g_dbusThread;
static std::unordered_map<std::string, PlaybackStatus> g_playerStatus;
static std::atomic<bool> g_isPlaying = false;
static PlaybackStatus PlaybackStatusFromString(const char* str)
{
if (g_str_equal(str, "Playing"))
return PlaybackStatus::Playing;
else if (g_str_equal(str, "Paused"))
return PlaybackStatus::Paused;
else
return PlaybackStatus::Stopped;
}
static void UpdateActiveStatus()
{
g_isPlaying = std::ranges::any_of(
g_playerStatus | std::views::values,
[](PlaybackStatus status) { return status == PlaybackStatus::Playing; }
);
}
static void UpdateActivePlayers(const char* name, PlaybackStatus status)
{
g_playerStatus.insert_or_assign(name, status);
UpdateActiveStatus();
}
static PlaybackStatus MPRISGetPlaybackStatus(GDBusConnection* connection, const gchar* name)
{
GError* error;
GVariant* response;
GVariant* tupleChild;
GVariant* value;
PlaybackStatus status;
error = NULL;
response = g_dbus_connection_call_sync(
connection,
name,
MPRIS2Path,
DBusPropertiesInterface,
"Get",
g_variant_new("(ss)", MPRIS2PlayerInterface, "PlaybackStatus"),
G_VARIANT_TYPE("(v)"),
G_DBUS_CALL_FLAGS_NONE,
-1,
NULL,
&error
);
if (!response)
{
LOGF_ERROR("Failed to process D-Bus Get: {}", error->message);
g_clear_error(&error);
return PlaybackStatus::Stopped;
}
tupleChild = g_variant_get_child_value(response, 0);
value = g_variant_get_variant(tupleChild);
if (!g_variant_is_of_type(value, G_VARIANT_TYPE_STRING))
{
LOG_ERROR("Failed to process D-Bus Get");
g_variant_unref(tupleChild);
return PlaybackStatus::Stopped;
}
status = PlaybackStatusFromString(g_variant_get_string(value, NULL));
g_variant_unref(value);
g_variant_unref(tupleChild);
g_variant_unref(response);
return status;
}
// Something is very wrong with the system if this happens
static void DBusConnectionClosed(GDBusConnection* connection,
gboolean remotePeerVanished,
GError* error,
gpointer userData)
{
LOG_ERROR("D-Bus connection closed");
g_isPlaying = false;
g_main_loop_quit((GMainLoop*)userData);
}
static void DBusNameOwnerChanged(GDBusConnection* connection,
const gchar* senderName,
const gchar* objectPath,
const gchar* interfaceName,
const gchar* signalName,
GVariant* parameters,
gpointer userData)
{
const char* name;
const char* oldOwner;
const char* newOwner;
g_variant_get(parameters, "(&s&s&s)", &name, &oldOwner, &newOwner);
if (g_str_has_prefix(name, MPRIS2Interface))
{
if (oldOwner[0])
{
g_playerStatus.erase(oldOwner);
}
UpdateActiveStatus();
}
}
static void MPRISPropertiesChanged(GDBusConnection* connection,
const gchar* senderName,
const gchar* objectPath,
const gchar* interfaceName,
const gchar* signalName,
GVariant* parameters,
gpointer userData)
{
const char* interface;
GVariant* changed;
GVariantIter iter;
const char* key;
GVariant* value;
PlaybackStatus playbackStatus;
g_variant_get_child(parameters, 0, "&s", &interface);
g_variant_get_child(parameters, 1, "@a{sv}", &changed);
g_variant_iter_init(&iter, changed);
while (g_variant_iter_next(&iter, "{&sv}", &key, &value))
{
if (g_str_equal(key, "PlaybackStatus"))
{
playbackStatus = PlaybackStatusFromString(g_variant_get_string(value, NULL));
UpdateActivePlayers(senderName, playbackStatus);
g_variant_unref(value);
break;
}
g_variant_unref(value);
}
g_variant_unref(changed);
}
/* Called upon CONNECT to discover already active MPRIS2 players by looking for
well-known bus names that begin with the MPRIS2 path.
g_playerStatus stores unique connection names,
not their well-known ones, as the PropertiesChanged signal only provides the
former. */
static void DBusListNamesReceived(GObject* object, GAsyncResult* res, gpointer userData)
{
GDBusConnection* connection;
GError* error;
GVariant* response;
GVariant* tupleChild;
GVariantIter iter;
const gchar* name;
connection = G_DBUS_CONNECTION(object);
error = NULL;
response = g_dbus_connection_call_finish(connection, res, &error);
if (!response)
{
LOGF_ERROR("Failed to process D-Bus ListNames: {}", error->message);
g_clear_error(&error);
return;
}
tupleChild = g_variant_get_child_value(response, 0);
g_variant_iter_init(&iter, tupleChild);
while (g_variant_iter_next(&iter, "&s", &name))
{
GVariant* ownerResponse;
const gchar* ownerName;
PlaybackStatus status;
if (!g_str_has_prefix(name, MPRIS2Interface))
continue;
ownerResponse = g_dbus_connection_call_sync(
connection,
DBusInterface,
DBusPath,
DBusInterface,
"GetNameOwner",
g_variant_new("(s)", name),
G_VARIANT_TYPE("(s)"),
G_DBUS_CALL_FLAGS_NONE,
-1,
NULL,
&error
);
if (!ownerResponse)
{
LOGF_ERROR("Failed to process D-Bus GetNameOwner: {}", error->message);
g_clear_error(&error);
g_variant_unref(tupleChild);
g_variant_unref(response);
return;
}
g_variant_get(ownerResponse, "(&s)", &ownerName);
status = MPRISGetPlaybackStatus(connection, ownerName);
g_playerStatus.insert_or_assign(ownerName, status);
g_variant_unref(ownerResponse);
}
UpdateActiveStatus();
g_variant_unref(tupleChild);
g_variant_unref(response);
}
static void DBusThreadProc()
{
GMainContext* mainContext;
GMainLoop* mainLoop;
GError* error;
GDBusConnection* connection;
mainContext = g_main_context_new();
g_main_context_push_thread_default(mainContext);
mainLoop = g_main_loop_new(mainContext, FALSE);
error = NULL;
connection = g_bus_get_sync(G_BUS_TYPE_SESSION, NULL, &error);
if (!connection)
{
LOGF_ERROR("Failed to connect to D-Bus: {}", error->message);
g_clear_error(&error);
g_main_context_unref(mainContext);
g_main_loop_unref(mainLoop);
return;
}
g_dbus_connection_set_exit_on_close(connection, FALSE);
g_signal_connect(connection, "closed", G_CALLBACK(DBusConnectionClosed), mainLoop);
// Listen for player connection changes
g_dbus_connection_signal_subscribe(
connection,
DBusInterface,
DBusInterface,
"NameOwnerChanged",
DBusPath,
NULL,
G_DBUS_SIGNAL_FLAGS_NONE,
DBusNameOwnerChanged,
NULL,
NULL
);
// Listen for player status changes
g_dbus_connection_signal_subscribe(
connection,
NULL,
DBusPropertiesInterface,
"PropertiesChanged",
MPRIS2Path,
NULL,
G_DBUS_SIGNAL_FLAGS_NONE,
MPRISPropertiesChanged,
NULL,
NULL
);
// Request list of current players
g_dbus_connection_call(
connection,
DBusInterface,
DBusPath,
DBusInterface,
"ListNames",
NULL,
G_VARIANT_TYPE("(as)"),
G_DBUS_CALL_FLAGS_NONE,
-1,
NULL,
DBusListNamesReceived,
NULL
);
g_main_loop_run(mainLoop);
}
bool os::media::IsExternalMediaPlaying()
{
// This functionality is not supported in Linux.
return false;
if (!g_dbusThread)
{
g_dbusThread.emplace(DBusThreadProc);
g_dbusThread->detach();
}
return g_isPlaying;
}

View file

@ -29,6 +29,8 @@ bool AudioPatches::CanAttenuate()
m_isAttenuationSupported = version.Major >= 10 && version.Build >= 17763;
return m_isAttenuationSupported;
#elif __linux__
return true;
#else
return false;
#endif