Aspect ratio adjustments. (Part 1) (#90)

* Map CSD structures by full path.

* Initial work for unstretching & aligning to edges.

* Add extend flag, fix cast lookups.

* Add right extend flag.

* Fill the flags map with a bunch of casts.

* Implement unstretching.

* Set more title casts to unscretch.

* Add some more flags.

* Move CSD patches to its own file.

* Replace CSD vertex shaders to get rid of pixel snapping.

* Snap to pixel on the CPU.

* Current work trying to get 3D screen position casts working correctly.

* Fix and properly align font, handle most 3D screen positions.

* Add stretch flags for background casts.

* Use 4:3 as the base aspect ratio instead of 16:9.

* Replicate the game's 4:3 downscaling behavior.

* World map now identical to original 4:3.

* Replace camera aspect ratio/field of view logic.

* Make original 4:3 scaling a separate option, use custom behavior for auto.

* Keep UI scale same only above Steam Deck aspect ratio.

* Release paths when the YNCP file gets freed.

* Add more path flags.

* Interpolate to original 4:3 scale.

* Scaling animation offset to prevent offscreen casts from showing up in ultrawide.

* Queue draw calls without actually executing anything to extract the corner.

* Clean unnecessary hooks.

* Add result screen modifiers.

* Stretch loading primitive 2D.

* Scale DoF correctly at different aspect ratios.

* Remove stretch option.

* Make aspect ratio a global variable.

* Ultrawide patch for HUD 3D items.

* Fix world map 3D to 2D projection.

* Right align world map info box.

* Set medal positions.

* Respect center option in more places.

* Implement the aspect ratio option.

* Use viewport dimensions for snapping CSD pixels.

* Fix DoF fix not using viewport height.

* Implement aspect ratio patches for 2D drop ring emitter.

* Implement inspire letterbox.

* Add cutscene aspect ratio option.

* Shift subtitles by aspect ratio.

* Fix crash in earth restoration cutscenes.

* Offset scale patches for Tornado Defense.

* Scale new record arrow casts.

* Expose aspect ratio variables globally.

* Properly center the achievements menu.

* 4:3 scaling for options menu.

* Fix procedural filtering logic in ImGui pixel shader.

* Fix button guide offset.

* UI scaling for installer.

* Remove grid snaps in the installer.

* Handle center UI scale option for rings going to HUD.

* Remove unnecessary diff.

* Revert temporary changes.

* Fix typo.
This commit is contained in:
Skyth (Asilkan) 2025-01-18 01:51:45 +03:00 committed by GitHub
parent 95bd71a23e
commit d56b823b00
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GPG key ID: B5690EEEBB952194
22 changed files with 1757 additions and 167 deletions

View file

@ -91,16 +91,14 @@ registers = ["r11"]
[[midasm_hook]]
name = "CameraAspectRatioMidAsmHook"
address = 0x82468E84
registers = ["r31"]
jump_address_on_true = 0x82468E88
jump_address_on_false = 0x82468EE0
address = 0x82468E78
registers = ["r30", "r31"]
[[midasm_hook]]
name = "CameraBoostAspectRatioMidAsmHook"
address = 0x8246BDA0
registers = ["r31", "f0", "f10", "f12"]
jump_address_on_true = 0x8246BDAC
name = "CameraFieldOfViewMidAsmHook"
address = 0x82468EDC
registers = ["r31", "f31"]
jump_address = 0x82468EE0
[[midasm_hook]]
name = "ResetScoreOnRestartMidAsmHook"
@ -590,3 +588,78 @@ jump_address = 0x82B723BC
name = "DisableDLCIconMidAsmHook"
address = 0x825756B0
jump_address_on_true = 0x825756E0
[[midasm_hook]]
name = "MakeCsdProjectMidAsmHook"
address = 0x825E4120
registers = ["r3", "r29"]
[[midasm_hook]]
name = "RenderCsdCastNodeMidAsmHook"
address = 0x830C6A58
registers = ["r10", "r27"]
[[midasm_hook]]
name = "RenderCsdCastMidAsmHook"
address = 0x830C6A98
registers = ["r4"]
[[midasm_hook]]
name = "ComputeScreenPositionMidAsmHook"
address = 0x82923204
registers = ["f1", "f2"]
[[midasm_hook]]
name = "ComputeScreenPositionMidAsmHook"
address = 0x82AD7914
registers = ["f1", "f2"]
[[midasm_hook]]
name = "WorldMapInfoMidAsmHook"
address = 0x8257AF34
registers = ["r4"]
[[midasm_hook]]
name = "AddPrimitive2DMidAsmHook"
address = 0x824DB3E4
registers = ["r3"]
[[midasm_hook]]
name = "ObjGetItemFieldOfViewMidAsmHook"
address = 0x82692934
registers = ["r1", "f1"]
[[midasm_hook]]
name = "WorldMapProjectionMidAsmHook"
address = 0x82574E00
registers = ["v63", "v62"]
[[midasm_hook]]
name = "ViewRingFieldOfViewMidAsmHook"
address = 0x825EBDF0
registers = ["r1", "f1"]
[[midasm_hook]]
name = "ViewRingYMidAsmHook"
address = 0x825EBF1C
registers = ["f0"]
[[midasm_hook]]
name = "ViewRingXMidAsmHook"
address = 0x825EBF68
registers = ["f0", "v62"]
[[midasm_hook]]
name = "InspireLetterboxTopMidAsmHook"
address = 0x82B8AB78
registers = ["r3"]
[[midasm_hook]]
name = "InspireLetterboxBottomMidAsmHook"
address = 0x82B8ABAC
registers = ["r3"]
[[midasm_hook]]
name = "InspireSubtitleMidAsmHook"
address = 0x82B949B0
registers = ["r3"]