README: clear up the currentDir property

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Hyper 2024-10-20 00:14:44 +01:00
parent 0b9978a655
commit c8a7b65aa8

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@ -8,5 +8,5 @@
6. After code recompilation, right-click the **ShaderRecomp** project and choose "Set as Startup Item", then run it and wait for recompilation to complete.
7. After shader recompilation, expand the **UnleashedRecompLib** project and open `CMakeLists.txt`, then save (CTRL+S) to force CMake cache regeneration to populate the recompiled code.
8. Right-click the **UnleashedRecomp** project and choose "Set as Startup Item" and then choose "Add Debug Configuration".
9. Add a `currentDir` property to the generated JSON and set its value to the path of your game files.
9. Add a `currentDir` property to the first element under `configurations` in the generated JSON and set its value to the path to your game directory (where root is the directory containing `dlc`, `game`, `save`, `update`, etc).
10. Start debugging **UnleashedRecomp**.