audio gaming

This commit is contained in:
Sajid 2024-10-01 01:20:29 +06:00
parent 2122f247ac
commit baf24bb36a
10 changed files with 180 additions and 7 deletions

View file

@ -4,6 +4,10 @@ file(GLOB "*.cpp")
add_compile_definitions(SWA_IMPL)
add_compile_definitions(SDL_MAIN_HANDLED)
# Microsoft wtf?
add_compile_definitions(_DISABLE_CONSTEXPR_MUTEX_CONSTRUCTOR )
add_compile_options(
"/D_HAS_EXCEPTIONS=0"
"/fp:strict"
@ -41,6 +45,7 @@ set(SWA_GPU_CXX_SOURCES
set(SWA_APU_CXX_SOURCES
"apu/audio.cpp"
"apu/driver/xaudio_driver.cpp"
)
set(SWA_HID_CXX_SOURCES

View file

@ -7,6 +7,7 @@
uint32_t XAudioRegisterRenderDriverClient(XLPDWORD callback, XLPDWORD driver)
{
*driver = AUDIO_DRIVER_KEY;
XAudioRegisterClient(KeFindHostFunction(*callback), callback[1]);
return 0;
}
@ -15,7 +16,8 @@ uint32_t XAudioUnregisterRenderDriverClient(DWORD driver)
return 0;
}
uint32_t XAudioSubmitRenderDriverFrame(XLPDWORD callback, XLPDWORD driver)
uint32_t XAudioSubmitRenderDriverFrame(uint32_t driver, void* samples)
{
XAudioSubmitFrame(samples);
return 0;
}

View file

@ -1,5 +1,11 @@
#pragma once
SWA_API uint32_t XAudioRegisterRenderDriverClient(XLPDWORD callback, XLPDWORD driver);
SWA_API uint32_t XAudioUnregisterRenderDriverClient(DWORD driver);
SWA_API uint32_t XAudioSubmitRenderDriverFrame(XLPDWORD callback, XLPDWORD driver);
#ifdef SWA_IMPL
void XAudioInitializeSystem();
void XAudioRegisterClient(PPCFunc* callback, uint32_t param);
void XAudioSubmitFrame(void* samples);
#endif
uint32_t XAudioRegisterRenderDriverClient(XLPDWORD callback, XLPDWORD driver);
uint32_t XAudioUnregisterRenderDriverClient(DWORD driver);
uint32_t XAudioSubmitRenderDriverFrame(uint32_t driver, void* samples);

View file

@ -0,0 +1,120 @@
#include <stdafx.h>
#include "xaudio_driver.h"
#include <xaudio2.h>
#include <cpu/code_cache.h>
#include <cpu/guest_thread.h>
#include <cpu/guest_code.h>
#include <cpu/ppc_context.h>
#define XAUDIO_DRIVER_KEY (uint32_t)('XAUD')
PPCFunc* g_clientCallback{};
DWORD g_clientCallbackParam{};
DWORD g_driverThread{};
// TODO: Should use a counted ptr
IXAudio2* g_audio{};
IXAudio2MasteringVoice* g_masteringVoice{};
IXAudio2SourceVoice* g_sourceVoice{};
constexpr uint32_t g_semaphoreCount = 16;
constexpr uint32_t g_audioFrameSize = 256 * 6;
HANDLE g_audioSemaphore{ CreateSemaphoreA(nullptr, g_semaphoreCount, g_semaphoreCount, nullptr) };
uint32_t g_audioFrames[g_audioFrameSize * g_semaphoreCount];
uint32_t g_audioFrameIndex = 0;
class VoiceCallback : public IXAudio2VoiceCallback
{
void OnVoiceProcessingPassStart(UINT32 BytesRequired) override {}
void OnVoiceProcessingPassEnd() override {}
void OnBufferStart(void* pBufferContext) override {}
void OnBufferEnd(void* pBufferContext) override
{
ReleaseSemaphore(g_audioSemaphore, 1, nullptr);
}
void OnStreamEnd() override {}
void OnLoopEnd(void* pBufferContext) override {}
void OnVoiceError(void* pBufferContext, HRESULT Error) override {}
} gVoiceCallback;
inline PPC_FUNC(DriverLoop)
{
GuestThread::SetThreadName(GetCurrentThreadId(), "Audio Driver");
auto* cpu = GetPPCContext();
while (true)
{
if (!g_clientCallback)
{
continue;
}
WaitForSingleObject(g_audioSemaphore, INFINITE);
cpu->r3.u64 = g_clientCallbackParam;
GuestCode::Run(g_clientCallback, cpu);
}
}
void XAudioInitializeSystem()
{
if (g_audio)
{
return;
}
//reinterpret_cast<decltype(&XAudio2Create)>(
// GetProcAddress(LoadLibraryA("XAudio2_8.dll"), "XAudio2Create"))(&gAudio, 0, 1);
XAudio2Create(&g_audio);
g_audio->CreateMasteringVoice(&g_masteringVoice);
WAVEFORMATIEEEFLOATEX format{};
format.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
format.Format.cbSize = sizeof(format) - sizeof(format.Format);
format.Format.nChannels = 6;
format.Format.nSamplesPerSec = 48000;
format.Format.wBitsPerSample = 32;
format.Format.nBlockAlign = (format.Format.nChannels * format.Format.wBitsPerSample) / 8;
format.Format.nAvgBytesPerSec = format.Format.nSamplesPerSec * format.Format.nBlockAlign;
format.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
format.Samples.wValidBitsPerSample = format.Format.wBitsPerSample;
format.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT |
SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
g_audio->CreateSourceVoice(&g_sourceVoice, &format.Format, 0, 1024, &gVoiceCallback);
g_sourceVoice->Start();
KeInsertHostFunction(XAUDIO_DRIVER_KEY, DriverLoop);
GuestThread::Start(XAUDIO_DRIVER_KEY, 0, 0, &g_driverThread);
}
void XAudioRegisterClient(PPCFunc* callback, uint32_t param)
{
g_clientCallback = callback;
g_clientCallbackParam = param;
}
void XAudioSubmitFrame(void* samples)
{
uint32_t* audioFrame = &g_audioFrames[g_audioFrameSize * g_audioFrameIndex];
g_audioFrameIndex = (g_audioFrameIndex + 1) % g_semaphoreCount;
for (size_t i = 0; i < 256; i++)
{
for (size_t j = 0; j < 6; j++)
audioFrame[i * 6 + j] = std::byteswap(((uint32_t*)samples)[j * 256 + i]);
}
XAUDIO2_BUFFER buffer{};
buffer.pAudioData = (BYTE*)audioFrame;
buffer.AudioBytes = 256 * 6 * sizeof(float);
buffer.PlayLength = 256;
g_sourceVoice->SubmitSourceBuffer(&buffer);
}

View file

@ -36,7 +36,12 @@ void* CodeCache::Find(uint32_t guest) const
return *reinterpret_cast<void**>(bucket + static_cast<uint64_t>(guest) * 2);
}
PPCFunc* KeFindHostFunction(uint32_t guest)
SWA_API PPCFunc* KeFindHostFunction(uint32_t guest)
{
return static_cast<PPCFunc*>(gCodeCache.Find(guest));
}
SWA_API void KeInsertHostFunction(uint32_t guest, PPCFunc* function)
{
gCodeCache.Insert(guest, function);
}

View file

@ -13,6 +13,7 @@ struct CodeCache
void* Find(uint32_t guest) const;
};
PPCFunc* KeFindHostFunction(uint32_t guest);
SWA_API PPCFunc* KeFindHostFunction(uint32_t guest);
SWA_API void KeInsertHostFunction(uint32_t guest, PPCFunc* function);
extern CodeCache gCodeCache;

View file

@ -1,6 +1,6 @@
#pragma once
#include "ppc_context.h"
#include "memory.h"
#include <kernel/memory.h>
struct GuestCode
{

View file

@ -133,6 +133,21 @@ DWORD SetThreadIdealProcessorImpl(uint32_t hThread, DWORD dwIdealProcessor)
return SetThreadIdealProcessor((HANDLE)hThread, dwIdealProcessor);
}
GUEST_FUNCTION_HOOK(sub_831B0ED0, memcpy);
GUEST_FUNCTION_HOOK(sub_831CCB98, memcpy);
GUEST_FUNCTION_HOOK(sub_831CEAE0, memcpy);
GUEST_FUNCTION_HOOK(sub_831CEE04, memcpy);
GUEST_FUNCTION_HOOK(sub_831CF2D0, memcpy);
GUEST_FUNCTION_HOOK(sub_831CF660, memcpy);
GUEST_FUNCTION_HOOK(sub_831B1358, memcpy);
GUEST_FUNCTION_HOOK(sub_831B5E00, memmove);
GUEST_FUNCTION_HOOK(sub_831B0BA0, memset);
GUEST_FUNCTION_HOOK(sub_831CCAA0, memset);
GUEST_FUNCTION_HOOK(sub_82BD4CA8, OutputDebugStringA);
GUEST_FUNCTION_HOOK(sub_82DFA2E8, SetThreadNameImpl);
GUEST_FUNCTION_HOOK(sub_82BD57A8, GetThreadPriorityImpl);
GUEST_FUNCTION_HOOK(sub_82BD5910, SetThreadIdealProcessorImpl);
GUEST_FUNCTION_STUB(sub_82BD58F8); // Some function that updates the TEB, don't really care since the field is not set

View file

@ -13,6 +13,22 @@ void* VdGetGlobalDevice()
return nullptr;
}
// CApplication::Update
PPC_FUNC_IMPL(__imp__sub_822C1130);
PPC_FUNC(sub_822C1130)
{
SDL_PumpEvents();
SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT);
__imp__sub_822C1130(ctx, base);
}
// Skip logo
PPC_FUNC(sub_82547DF0)
{
sub_825517C8(ctx, base);
}
// Direct3D stubs
GUEST_FUNCTION_STUB(sub_824EB290);
GUEST_FUNCTION_STUB(sub_82BDA8C0);

View file

@ -9,6 +9,7 @@
#include <kernel/io/file_system.h>
#include <file.h>
#include <xex.h>
#include <apu/audio.h>
#define GAME_XEX_PATH "game:\\default.xex"
@ -52,6 +53,8 @@ void KiSystemStartup()
// OS mounts game data to D:
XamContentCreateEx(0, "D", &gameContent, OPEN_EXISTING, nullptr, nullptr, 0, 0, nullptr);
XAudioInitializeSystem();
}
uint32_t LdrLoadModule(const char* path)